Player Matchup

Jormungandr
Jormungandr
TReidy18
Jormungandr
Level 149
God Stats
4W - 3L
1,608 SR
Queue Stats
179W - 155L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
UnAbl
Jing Wei
Level 87
God Stats
2W - 0L
1,389 SR
Queue Stats
6W - 3L
1,554 Elo+
Party 2
Sol
Sol
cousyj23
Sol
Level 154
God Stats
6W - 6L
1,449 SR
Queue Stats
185W - 182L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
galvinx10
Zhong Kui
Level 117
God Stats
2W - 3L
1,417 SR
Queue Stats
120W - 102L
1,516 Elo+
Party 3
Charon
Charon
giraffeboi707
Charon
Level 61
God Stats
1W - 0L
1,702 SR
Queue Stats
13W - 14L
1,432 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,514 Elo+

VS

Team Averages
Level 126
1,498 SR
1,485 Elo+
Cernunnos
Cernunnos
Dynkaaa
Cernunnos
Level 167
God Stats
2W - 5L
1,733 SR
Queue Stats
139W - 150L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
ToxicSpark13155
Heimdallr
Level 83
God Stats
4W - 5L
1,488 SR
Queue Stats
500W - 507L
1,512 Elo+
Solo
Khepri
Khepri
UberCroat
Khepri
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,416 Elo+
Party 1
Nike
Nike
Verbeeek
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,523 Elo+
Party 1
Thoth
Thoth
czmarko
Thoth
Level 136
God Stats
0W - 2L
1,271 SR
Queue Stats
143W - 149L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TReidy18
Jormungandr
19
2 / 2 / 17
11,344
709
16,071
15,719
26,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
UnAbl
Jing Wei
19
5 / 4 / 11
12,251
766
11,601
12,820
7,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 11
11,821
739
23,965
11,478
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
galvinx10
Zhong Kui
18
9 / 2 / 8
11,858
741
18,731
13,618
14,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 15
11,766
735
6,794
13,317
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dynkaaa
Cernunnos
19
3 / 2 / 5
10,927
683
17,694
17,713
11,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ToxicSpark13155
Heimdallr
18
3 / 4 / 4
10,430
652
10,234
13,959
8,881
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
UberCroat
Khepri
15
0 / 6 / 6
9,219
576
3,279
21,860
30,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
17
1 / 6 / 7
9,923
620
14,082
19,963
27,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
czmarko
Thoth
17
2 / 4 / 4
10,124
633
12,154
9,778
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
22
Kills
9
10
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dynkaaa
Cernunnos
3
2
5
2.75
W
Jormungandr
TReidy18
Jormungandr
2
2
17
5.25
L
Heimdallr
ToxicSpark13155
Heimdallr
3
4
4
1.25
L
Khepri
UberCroat
Khepri
0
6
6
0.5
W
Jing Wei
UnAbl
Jing Wei
5
4
11
2.63
L
Nike
1
6
7
0.75
W
5
1
11
10.5
L
Thoth
czmarko
Thoth
2
4
4
1
W
Zhong Kui
galvinx10
Zhong Kui
9
2
8
6.5
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,162
Damage
57,443
66,952
Taken
83,273
72,208
Mitigated
83,270
31,779
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dynkaaa
Cernunnos
17,694
7,815
2,989
7,673
17,713
11,475
1,123
13,381
3,949
0
48,512
W
Jormungandr
TReidy18
Jormungandr
16,071
1,983
4,594
5,739
15,719
26,159
195
3,421
12,298
35,206
1,064
L
Heimdallr
ToxicSpark13155
Heimdallr
10,234
3,069
1,060
2,542
13,959
8,881
725
9,487
4,224
0
20,631
L
Khepri
UberCroat
Khepri
3,279
120
869
533
21,860
30,413
84
17,288
4,034
9,109
0
W
Jing Wei
UnAbl
Jing Wei
11,601
10,204
1,796
2,739
12,820
7,566
1,547
3,548
9,272
0
30,273
L
Nike
14,082
633
1,920
1,137
19,963
27,153
0
13,996
5,512
3,003
29,393
W
23,965
3,913
1,881
5,710
11,478
6,759
3,211
3,400
8,078
43,706
0
L
Thoth
czmarko
Thoth
12,154
184
839
813
9,778
5,348
28
7,861
1,658
25,649
0
W
Zhong Kui
galvinx10
Zhong Kui
18,731
1,021
424
3,493
13,618
14,423
2,216
3,481
10,134
30,286
0
W
6,794
759
1,533
3,870
13,317
17,301
840
3,289
10,028
13,630
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
50,623
183
Minions Killed
175
0
Camps Cleared
0
1,582,144
Distance Traveled
1,391,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,927
683
79
5
0
260,896
0
W
Jormungandr
11,344
709
43
3
0
327,889
0
L
Heimdallr
10,430
652
25
2
0
299,214
0
L
Khepri
9,219
576
14
1
0
268,518
0
W
Jing Wei
12,251
766
57
4
0
307,181
0
L
Nike
9,923
620
30
2
0
283,730
0
W
Sol
11,821
739
50
3
0
322,388
0
L
Thoth
10,124
633
27
2
0
279,258
0
W
Zhong Kui
11,858
741
20
1
0
307,635
0
W
Charon
11,766
735
13
1
0
317,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role