Player Matchup

Bellona
Bellona
Andestus
Bellona
Level 63
God Stats
5W - 2L
1,773 SR
Queue Stats
237W - 235L
1,500 Elo+
Party 1
Medusa
Medusa
ItsTheCrux
Medusa
Level 61
God Stats
14W - 4L
1,690 SR
Queue Stats
135W - 146L
1,537 Elo+
Party 1
Artio
Artio
ToxicSpear567
Artio
Level 63
God Stats
13W - 6L
1,484 SR
Queue Stats
100W - 114L
1,523 Elo+
Party 1
Team Averages
Level 62
1,649 SR
1,520 Elo+

VS

Team Averages
Level 31
1,474 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Lamy2213
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 2
Ra
Ra
OutlawNote72005
Ra
Level 40
God Stats
10W - 8L
1,515 SR
Queue Stats
103W - 114L
1,420 Elo+
Solo
Izanami
Izanami
samperr12
Izanami
Level 21
God Stats
1W - 2L
1,406 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andestus
Bellona
15
10 / 0 / 7
12,027
859
12,084
9,891
12,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
ItsTheCrux
Medusa
14
4 / 1 / 8
10,873
777
13,164
10,100
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 13
11,402
814
8,991
16,573
11,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lamy2213
Gilgamesh
11
1 / 8 / 0
9,134
652
7,763
17,155
14,513
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
9,373
670
8,822
7,446
3,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
samperr12
Izanami
13
1 / 5 / 1
10,020
716
10,840
12,941
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Andestus
Bellona
10
0
7
13.5
W
Medusa
ItsTheCrux
Medusa
4
1
8
8
L
Gilgamesh
Lamy2213
Gilgamesh
1
8
0
0.13
L
0
4
2
0.25
W
3
1
13
9.5
L
Izanami
samperr12
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
27,425
36,564
Taken
37,542
28,925
Mitigated
23,112
9,985
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Andestus
Bellona
12,084
4,992
0
1,228
9,891
12,257
924
2,585
7,242
415
30,067
W
Medusa
ItsTheCrux
Medusa
13,164
6,504
0
2,624
10,100
4,851
914
2,361
7,739
0
54,814
L
Gilgamesh
Lamy2213
Gilgamesh
7,763
1,216
0
1,761
17,155
14,513
0
3,820
13,335
0
12,912
L
8,822
359
621
855
7,446
3,162
0
3,395
4,051
38,476
0
W
8,991
1,417
1,050
5,083
16,573
11,817
1,076
4,127
12,376
41,458
0
L
Izanami
samperr12
Izanami
10,840
6,726
0
1,240
12,941
5,437
0
2,241
10,700
0
53,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
28,527
153
Minions Killed
136
0
Camps Cleared
0
824,957
Distance Traveled
721,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,027
859
19
1
0
273,178
0
W
Medusa
10,873
777
75
5
0
262,986
0
L
Gilgamesh
9,134
652
5
0
0
256,512
0
L
Ra
9,373
670
54
4
0
236,554
1
W
Artio
11,402
814
59
4
0
288,793
0
L
Izanami
10,020
716
77
6
0
228,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role