Player Matchup

Janus
Janus
Dude460
Janus
Level 108
God Stats
28W - 31L
1,486 SR
Queue Stats
205W - 178L
1,484 Elo+
Party 2
King Arthur
King Arthur
Eagle93
King Arthur
Level 104
God Stats
9W - 9L
1,492 SR
Queue Stats
125W - 114L
1,455 Elo+
Party 2
Izanami
Izanami
FurnitureTag
Izanami
Level 99
God Stats
64W - 43L
1,595 SR
Queue Stats
226W - 215L
1,547 Elo+
Party 2
Atlas
Atlas
Zeta_Okami
Atlas
Level 146
God Stats
7W - 18L
1,160 SR
Queue Stats
18W - 34L
1,185 Elo+
Solo
Awilix
Awilix
elwamba
Awilix
Level 107
God Stats
20W - 20L
1,554 SR
Queue Stats
183W - 182L
1,484 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,431 Elo+

VS

Team Averages
Level 89
1,551 SR
1,479 Elo+
Lancelot
Lancelot
Pontiff17
Lancelot
Level 109
God Stats
16W - 6L
1,685 SR
Queue Stats
253W - 237L
1,481 Elo+
Party 3
Khepri
Khepri
Rae Sag
Khepri
Level 39
God Stats
4W - 5L
1,382 SR
Queue Stats
9W - 12L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
TRobs131
Heimdallr
Level 42
God Stats
2W - 2L
1,612 SR
Queue Stats
10W - 12L
1,460 Elo+
Party 1
Nike
Nike
Trabs987
Nike
Level 128
God Stats
4W - 3L
1,510 SR
Queue Stats
195W - 181L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
batmansbff_8012
Morgan Le Fay
Level 125
God Stats
48W - 36L
1,565 SR
Queue Stats
336W - 320L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dude460
Janus
15
1 / 0 / 0
8,966
527
8,641
7,861
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Eagle93
King Arthur
15
0 / 1 / 0
8,833
520
7,519
16,969
19,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
FurnitureTag
Izanami
14
2 / 2 / 0
8,642
508
11,680
12,518
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
10
0 / 2 / 2
7,606
447
4,884
13,253
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
elwamba
Awilix
12
0 / 7 / 0
7,094
417
2,999
15,552
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pontiff17
Lancelot
15
6 / 0 / 3
9,375
551
13,188
11,585
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Rae Sag
Khepri
10
0 / 1 / 2
6,926
407
2,585
9,502
5,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TRobs131
Heimdallr
14
0 / 1 / 3
8,094
476
7,757
12,214
4,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
2 / 0 / 0
10,064
592
10,933
12,207
16,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
batmansbff_8012
Morgan Le Fay
15
4 / 1 / 3
9,527
560
9,716
9,442
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Dude460
Janus
1
0
0
1
L
King Arthur
Eagle93
King Arthur
0
1
0
0
L
Izanami
FurnitureTag
Izanami
2
2
0
1
W
Lancelot
Pontiff17
Lancelot
6
0
3
7.5
W
Khepri
Rae Sag
Khepri
0
1
2
1
W
Heimdallr
TRobs131
Heimdallr
0
1
3
1.5
W
Nike
2
0
0
2
L
Atlas
0
2
2
0.5
W
Morgan Le Fay
batmansbff_8012
Morgan Le Fay
4
1
3
5.5
L
Awilix
elwamba
Awilix
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
44,179
66,153
Taken
54,950
46,467
Mitigated
36,122
17,574
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dude460
Janus
8,641
214
0
2,830
7,861
2,987
0
3,674
4,187
85,944
0
L
King Arthur
Eagle93
King Arthur
7,519
1,042
0
2,311
16,969
19,095
0
1,007
15,962
564
75,110
L
Izanami
FurnitureTag
Izanami
11,680
8,652
0
3,878
12,518
5,441
1,133
2,322
10,196
0
93,106
W
Lancelot
Pontiff17
Lancelot
13,188
3,278
0
4,581
11,585
5,548
0
2,869
8,716
0
92,552
W
Khepri
Rae Sag
Khepri
2,585
468
1,352
1,653
9,502
5,748
0
2,623
6,879
22,235
0
W
Heimdallr
TRobs131
Heimdallr
7,757
4,874
0
2,983
12,214
4,947
0
2,274
9,940
0
68,167
W
Nike
10,933
1,315
0
4,727
12,207
16,161
0
257
11,950
3,392
87,545
L
Atlas
4,884
2,162
0
2,517
13,253
13,474
0
2,546
10,707
17,585
0
W
Morgan Le Fay
batmansbff_8012
Morgan Le Fay
9,716
543
0
2,531
9,442
3,718
965
5,759
3,683
71,938
0
L
Awilix
elwamba
Awilix
2,999
1,083
120
5,918
15,552
5,470
0
4,044
11,508
0
51,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
43,986
527
Minions Killed
522
0
Camps Cleared
0
1,789,018
Distance Traveled
1,772,410
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,966
527
162
10
0
375,681
3
L
King Arthur
8,833
520
133
8
0
317,358
3
L
Izanami
8,642
508
155
9
0
311,620
0
W
Lancelot
9,375
551
110
6
0
418,260
1
W
Khepri
6,926
407
22
1
0
367,291
2
W
Heimdallr
8,094
476
106
6
0
335,075
0
W
Nike
10,064
592
160
9
0
306,571
0
L
Atlas
7,606
447
10
1
0
386,716
4
W
Morgan Le Fay
9,527
560
124
7
0
345,213
0
L
Awilix
7,094
417
67
4
0
397,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role