Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Direwolf700
Medusa
Level 67
God Stats
10W - 10L
1,518 SR
Queue Stats
50W - 55L
1,419 Elo+
Party 2
Sol
Sol
Kingraven06
Sol
Level 102
God Stats
8W - 6L
1,496 SR
Queue Stats
231W - 224L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Mattslays_19
Danzaburou
Level 95
God Stats
61W - 57L
1,528 SR
Queue Stats
210W - 212L
1,463 Elo+
Party 2
Khepri
Khepri
wiggie11
Khepri
Level 105
God Stats
13W - 12L
1,455 SR
Queue Stats
104W - 108L
1,447 Elo+
Party 2
Team Averages
Level 91
1,499 SR
1,461 Elo+

VS

Team Averages
Level 96
1,523 SR
1,514 Elo+
Danzaburou
Danzaburou
AlwaysHigh-BiGuy
Danzaburou
Level 82
God Stats
3W - 4L
1,579 SR
Queue Stats
16W - 11L
1,557 Elo+
Party 1
Bacchus
Bacchus
KSI_Cenigmas
Bacchus
Level 68
God Stats
2W - 1L
1,615 SR
Queue Stats
25W - 20L
1,513 Elo+
Solo
Ravana
Ravana
RON1N-_-7
Ravana
Level 125
God Stats
4W - 6L
1,486 SR
Queue Stats
357W - 327L
1,552 Elo+
Party 1
King Arthur
King Arthur
VictorHvv
King Arthur
Level 100
God Stats
6W - 7L
1,392 SR
Queue Stats
316W - 308L
1,394 Elo+
Solo
Discordia
Discordia
platapus804
Discordia
Level 105
God Stats
12W - 12L
1,544 SR
Queue Stats
140W - 123L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 0 / 3
10,519
619
13,677
16,902
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
6 / 0 / 4
9,377
552
8,453
3,248
1,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 4
10,432
614
8,283
13,202
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mattslays_19
Danzaburou
15
1 / 0 / 2
10,180
599
5,882
8,557
4,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
wiggie11
Khepri
12
0 / 0 / 6
8,388
493
3,779
10,182
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwaysHigh-BiGuy
Danzaburou
10
0 / 8 / 0
6,605
389
1,877
12,614
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
KSI_Cenigmas
Bacchus
11
0 / 7 / 0
7,225
425
3,183
16,685
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
RON1N-_-7
Ravana
13
0 / 3 / 0
7,629
449
7,448
8,940
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
VictorHvv
King Arthur
11
0 / 2 / 0
6,936
408
3,982
10,107
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
platapus804
Discordia
13
1 / 2 / 0
7,623
448
15,176
7,899
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
22
Kills
1
1
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
3
12.5
L
Danzaburou
AlwaysHigh-BiGuy
Danzaburou
0
8
0
0
W
Medusa
6
0
4
8
L
Bacchus
KSI_Cenigmas
Bacchus
0
7
0
0
W
4
1
4
6
W
Danzaburou
Mattslays_19
Danzaburou
1
0
2
2
L
Ravana
RON1N-_-7
Ravana
0
3
0
0
L
King Arthur
VictorHvv
King Arthur
0
2
0
0
L
Discordia
platapus804
Discordia
1
2
0
0.5
W
Khepri
wiggie11
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
31,666
52,091
Taken
56,245
28,796
Mitigated
29,852
34,476
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,677
4,198
0
14,942
16,902
7,348
0
4,743
11,935
0
98,624
L
Danzaburou
AlwaysHigh-BiGuy
Danzaburou
1,877
970
0
2,081
12,614
3,810
0
1,212
11,402
0
37,634
W
Medusa
8,453
3,354
0
1,983
3,248
1,372
2,878
967
2,277
0
59,660
L
Bacchus
KSI_Cenigmas
Bacchus
3,183
308
0
3,738
16,685
12,109
0
5,401
11,284
29,300
0
W
8,283
3,746
0
9,350
13,202
5,637
478
7,888
4,748
82,184
453
W
Danzaburou
Mattslays_19
Danzaburou
5,882
3,168
0
4,364
8,557
4,873
603
373
8,142
0
71,543
L
Ravana
RON1N-_-7
Ravana
7,448
3,072
0
1,679
8,940
3,450
0
2,154
6,786
0
67,833
L
King Arthur
VictorHvv
King Arthur
3,982
454
0
950
10,107
7,992
0
0
10,107
0
37,726
L
Discordia
platapus804
Discordia
15,176
479
0
3,070
7,899
2,491
0
3,119
4,780
63,576
0
W
Khepri
wiggie11
Khepri
3,779
201
138
3,699
10,182
9,566
260
3,402
6,630
25,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
36,018
492
Minions Killed
377
0
Camps Cleared
0
1,652,120
Distance Traveled
1,518,700
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,519
619
125
7
0
419,449
0
L
Danzaburou
6,605
389
58
3
0
245,137
4
W
Medusa
9,377
552
79
5
0
290,173
0
L
Bacchus
7,225
425
49
3
0
316,157
1
W
Sol
10,432
614
141
8
0
330,094
3
W
Danzaburou
10,180
599
109
6
0
280,871
6
L
Ravana
7,629
449
95
6
0
349,645
4
L
King Arthur
6,936
408
67
4
0
285,915
0
L
Discordia
7,623
448
108
6
0
321,846
0
W
Khepri
8,388
493
38
2
0
331,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role