Player Matchup

Xbalanque
Xbalanque
DIRTYDEEDS1969
Xbalanque
Level 128
God Stats
1W - 2L
1,594 SR
Queue Stats
284W - 292L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Erickson4489
Jormungandr
Level 149
God Stats
7W - 4L
1,572 SR
Queue Stats
502W - 502L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
Islop
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,513 Elo+
Solo
Artio
Artio
Mr Mayhem1617
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,430 Elo+
Solo
Nu Wa
Nu Wa
TokenGossamer
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,567 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,482 Elo+

VS

Team Averages
Level 146
1,558 SR
1,475 Elo+
Susano
Susano
Flexedmite7450
Susano
Level 127
God Stats
6W - 3L
1,539 SR
Queue Stats
442W - 410L
1,483 Elo+
Solo
Neith
Neith
JohnnyBSavage
Neith
Level 155
God Stats
3W - 3L
1,530 SR
Queue Stats
186W - 205L
1,506 Elo+
Party 2
Discordia
Discordia
TINGLEPALMS
Discordia
Level 163
God Stats
5W - 6L
1,459 SR
Queue Stats
381W - 404L
1,445 Elo+
Solo
Tiamat
Tiamat
freakyj92
Tiamat
Level 157
God Stats
10W - 3L
2,095 SR
Queue Stats
428W - 444L
1,478 Elo+
Solo
Artio
Artio
smashyomamagash
Artio
Level 128
God Stats
1W - 4L
1,169 SR
Queue Stats
205W - 238L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DIRTYDEEDS1969
Xbalanque
13
1 / 5 / 2
7,643
695
10,320
10,452
4,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Erickson4489
Jormungandr
15
1 / 3 / 4
7,908
719
12,710
11,786
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sun Wukong
Islop
Sun Wukong
13
0 / 4 / 3
7,282
662
9,247
10,213
9,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 4 / 4
8,172
743
3,685
11,324
11,166
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 4
8,616
783
12,684
8,165
3,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
8,871
806
8,713
14,160
5,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
6 / 1 / 6
9,101
827
9,850
8,353
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
TINGLEPALMS
Discordia
15
5 / 2 / 7
8,790
799
12,939
10,546
4,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
freakyj92
Tiamat
14
4 / 3 / 9
8,871
806
10,736
10,265
7,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 1 / 8
8,382
762
3,234
12,985
12,992
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
6
Kills
19
19
Deaths
7
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DIRTYDEEDS1969
Xbalanque
1
5
2
0.4
L
Jormungandr
Erickson4489
Jormungandr
1
3
4
1
W
3
0
12
9
L
Sun Wukong
Islop
Sun Wukong
0
4
3
0.38
W
6
1
6
9
L
1
4
4
0.75
W
Discordia
TINGLEPALMS
Discordia
5
2
7
4.25
L
3
3
4
1.67
W
Tiamat
freakyj92
Tiamat
4
3
9
2.83
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
45,472
51,940
Taken
56,309
41,486
Mitigated
33,890
11,590
Healing
28,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DIRTYDEEDS1969
Xbalanque
10,320
2,483
825
659
10,452
4,205
0
6,503
3,949
0
18,703
L
Jormungandr
Erickson4489
Jormungandr
12,710
2,466
710
2,344
11,786
13,983
0
5,107
6,679
20,424
0
W
8,713
773
2,515
6,721
14,160
5,547
97
7,606
6,188
0
13,523
L
Sun Wukong
Islop
Sun Wukong
9,247
646
998
1,143
10,213
9,006
0
5,806
4,407
0
21,528
W
9,850
2,233
1,063
2,516
8,353
3,673
649
4,521
3,605
0
28,582
L
3,685
781
884
2,415
11,324
11,166
0
5,653
5,671
7,701
0
W
Discordia
TINGLEPALMS
Discordia
12,939
745
1,437
2,872
10,546
4,184
766
4,928
5,261
23,170
0
L
12,684
3,490
535
1,077
8,165
3,126
58
3,440
4,725
27,767
0
W
Tiamat
freakyj92
Tiamat
10,736
550
2,150
1,992
10,265
7,494
285
5,271
4,994
24,759
0
W
3,234
143
2,803
4,170
12,985
12,992
0
5,558
7,182
9,042
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
44,015
145
Minions Killed
117
0
Camps Cleared
0
977,284
Distance Traveled
1,034,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,643
695
28
3
0
197,286
0
L
Jormungandr
7,908
719
33
3
0
188,896
0
W
Susano
8,871
806
10
1
0
240,414
0
L
Sun Wukong
7,282
662
29
3
0
199,715
0
W
Neith
9,101
827
34
3
0
185,162
0
L
Artio
8,172
743
20
2
0
200,117
0
W
Discordia
8,790
799
28
3
0
190,800
0
L
Nu Wa
8,616
783
35
3
0
191,270
0
W
Tiamat
8,871
806
33
3
0
202,342
0
W
Artio
8,382
762
12
1
0
215,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role