Player Matchup

Janus
Janus
GhostCheifian
Janus
Level 127
God Stats
8W - 17L
1,454 SR
Queue Stats
468W - 475L
1,476 Elo+
Party 1
Charon
Charon
MrHernt
Charon
Level 106
God Stats
30W - 33L
1,477 SR
Queue Stats
584W - 542L
1,450 Elo+
Party 1
Ullr
Ullr
TheZzakK
Ullr
Level 138
God Stats
9W - 7L
1,582 SR
Queue Stats
154W - 156L
1,457 Elo+
Solo
Thanatos
Thanatos
kev041201
Thanatos
Level 89
God Stats
123W - 109L
1,545 SR
Queue Stats
186W - 189L
1,401 Elo+
Solo
Odin
Odin
xSant_giva
Odin
Level 63
God Stats
4W - 11L
1,235 SR
Queue Stats
181W - 192L
1,435 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,444 Elo+

VS

Team Averages
Level 120
1,508 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CryptidGib
Bellona
Level 142
God Stats
10W - 3L
1,691 SR
Queue Stats
172W - 173L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Killercapibara
Nu Wa
Level 86
God Stats
15W - 13L
1,460 SR
Queue Stats
484W - 500L
1,424 Elo+
Solo
Hercules
Hercules
NeonShark47
Hercules
Level 109
God Stats
2W - 0L
1,412 SR
Queue Stats
135W - 125L
1,478 Elo+
Party 3
Bastet
Bastet
anwabuk
Bastet
Level 138
God Stats
15W - 13L
1,478 SR
Queue Stats
401W - 396L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,359
436
639
2,685
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
MrHernt
Charon
7
0 / 0 / 1
4,953
495
3,703
7,991
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
7
1 / 2 / 0
4,542
454
2,353
5,869
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
kev041201
Thanatos
6
1 / 3 / 1
4,621
462
2,075
4,925
1,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
4,743
474
4,255
10,881
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 3
5,874
587
1,829
5,492
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
CryptidGib
Bellona
13
9 / 1 / 2
8,290
829
11,009
11,058
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,559
556
4,125
3,312
1,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NeonShark47
Hercules
9
1 / 0 / 5
6,115
612
2,932
7,264
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
anwabuk
Bastet
11
2 / 0 / 2
6,389
639
2,492
7,346
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
3
0.75
W
Bellona
CryptidGib
Bellona
9
1
2
10
L
0
1
2
1
W
0
2
2
0.5
L
Charon
MrHernt
Charon
0
0
1
0.5
W
Hercules
NeonShark47
Hercules
1
0
5
3.5
L
Ullr
1
2
0
0.5
W
Bastet
anwabuk
Bastet
2
0
2
3
L
Thanatos
kev041201
Thanatos
1
3
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
22,387
32,351
Taken
34,472
15,633
Mitigated
17,646
8,427
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,829
561
0
2,605
5,492
1,312
4,154
243
5,249
32,515
0
W
Bellona
CryptidGib
Bellona
11,009
6,591
0
5,964
11,058
8,356
2,092
851
10,207
0
57,867
L
639
0
0
740
2,685
783
0
1,237
1,448
12,142
0
W
4,125
1,447
0
643
3,312
1,000
452
1,001
2,311
33,000
0
L
Charon
MrHernt
Charon
3,703
622
178
3,147
7,991
5,838
0
2,314
5,677
17,406
0
W
Hercules
NeonShark47
Hercules
2,932
846
218
2,690
7,264
4,417
137
1,559
5,705
0
16,913
L
Ullr
2,353
836
0
407
5,869
2,113
0
1,253
4,616
0
23,426
W
Bastet
anwabuk
Bastet
2,492
766
0
2,136
7,346
2,561
96
688
6,658
0
45,003
L
Thanatos
kev041201
Thanatos
2,075
865
0
2,296
4,925
1,649
0
1,050
3,875
0
12,484
L
4,255
1,440
0
1,659
10,881
5,250
0
100
10,781
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
32,227
150
Minions Killed
293
0
Camps Cleared
0
759,399
Distance Traveled
932,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,874
587
55
6
0
124,016
0
W
Bellona
8,290
829
94
9
0
197,195
0
L
Janus
4,359
436
21
2
0
123,347
0
W
Nu Wa
5,559
556
49
5
0
180,135
0
L
Charon
4,953
495
27
3
0
166,913
2
W
Hercules
6,115
612
22
2
0
199,499
2
L
Ullr
4,542
454
43
4
0
182,903
0
W
Bastet
6,389
639
73
7
0
231,942
0
L
Thanatos
4,621
462
20
2
0
85,658
0
L
Odin
4,743
474
39
4
0
200,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role