Player Matchup

Surtr
Surtr
 
Surtr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Death123467
Hel
Level 49
God Stats
0W - 3L
1,127 SR
Queue Stats
61W - 100L
1,340 Elo+
Party 1
Ullr
Ullr
Gablan95
Ullr
Level 96
God Stats
9W - 12L
1,430 SR
Queue Stats
90W - 86L
1,453 Elo+
Solo
Loki
Loki
SoggyHarm
Loki
Level 47
God Stats
1W - 3L
1,357 SR
Queue Stats
66W - 105L
1,306 Elo+
Party 1
Eset
Eset
i_collectskullz
Eset
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 362L
1,439 Elo+
Solo
Team Averages
Level 81
1,383 SR
1,408 Elo+

VS

Team Averages
Level 106
1,434 SR
1,398 Elo+
Zhong Kui
Zhong Kui
Kira6475
Zhong Kui
Level 103
God Stats
5W - 4L
1,478 SR
Queue Stats
58W - 55L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Nofatchixisback9
Danzaburou
Level 115
God Stats
4W - 3L
1,393 SR
Queue Stats
34W - 47L
1,302 Elo+
Solo
Thanatos
Thanatos
Udyrsolenix
Thanatos
Level 73
God Stats
8W - 7L
1,400 SR
Queue Stats
48W - 30L
1,491 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 123
God Stats
116W - 111L
1,480 SR
Queue Stats
124W - 128L
1,397 Elo+
Solo
Ymir
Ymir
xGrayWolf420x
Ymir
Level 117
God Stats
2W - 0L
1,419 SR
Queue Stats
23W - 35L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
4 / 6 / 2
11,059
527
18,404
22,804
22,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 9 / 5
9,265
441
9,710
20,364
11,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
16
6 / 4 / 0
10,218
487
12,106
17,460
7,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
15
4 / 12 / 3
9,545
455
7,922
22,584
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 3
8,226
392
6,411
7,844
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kira6475
Zhong Kui
18
6 / 0 / 14
11,973
570
18,198
14,458
12,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Nofatchixisback9
Danzaburou
17
5 / 2 / 7
11,799
562
12,461
12,803
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Udyrsolenix
Thanatos
20
14 / 4 / 7
12,861
612
15,336
20,295
9,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 4 / 0
11,317
539
14,526
22,298
12,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 11
9,280
442
5,654
17,346
14,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
15
Kills
34
35
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
6
2
0.83
L
1
9
5
0.39
L
Ullr
6
4
0
1.5
W
Zhong Kui
Kira6475
Zhong Kui
6
0
14
13
W
Danzaburou
Nofatchixisback9
Danzaburou
5
2
7
4.25
L
Loki
4
12
3
0.46
W
Thanatos
Udyrsolenix
Thanatos
14
4
7
4.38
W
6
4
0
1.5
L
0
4
3
0.38
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
66,175
91,056
Taken
87,200
53,170
Mitigated
54,622
17,208
Healing
42,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
18,404
5,572
0
2,353
22,804
22,249
849
14,254
8,550
4,224
72,430
L
9,710
1,299
1,996
4,056
20,364
11,375
0
6,698
13,666
58,761
0
L
Ullr
12,106
5,608
0
2,012
17,460
7,754
1,758
6,951
10,509
0
75,307
W
Zhong Kui
Kira6475
Zhong Kui
18,198
2,761
0
10,415
14,458
12,668
3,719
5,202
9,142
82,167
0
W
Danzaburou
Nofatchixisback9
Danzaburou
12,461
5,326
0
4,416
12,803
5,951
2,921
4,200
8,491
0
77,286
L
Loki
7,922
2,737
0
4,568
22,584
8,554
0
5,417
17,167
0
69,788
W
Thanatos
Udyrsolenix
Thanatos
15,336
4,734
0
13,724
20,295
9,538
2,758
3,511
16,621
0
103,955
W
14,526
1,881
160
13,399
22,298
12,465
1,851
1,875
19,252
84,494
0
L
6,411
864
463
1,760
7,844
3,238
0
5,058
2,786
36,188
0
W
5,654
1,203
0
0
17,346
14,000
421
3,916
13,322
24,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
57,230
451
Minions Killed
559
0
Camps Cleared
0
1,582,756
Distance Traveled
1,690,272
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,059
527
101
5
0
359,590
0
L
Hel
9,265
441
82
4
0
314,340
0
L
Ullr
10,218
487
101
5
0
348,818
0
W
Zhong Kui
11,973
570
138
7
0
386,550
7
W
Danzaburou
11,799
562
119
6
0
356,071
8
L
Loki
9,545
455
101
5
0
381,711
0
W
Thanatos
12,861
612
117
6
0
456,177
6
W
Hades
11,317
539
156
7
0
232,760
0
L
Eset
8,226
392
66
3
0
178,297
2
W
Ymir
9,280
442
29
1
0
258,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role