Player Matchup

Nemesis
Nemesis
DR34DD
Nemesis
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Cerberus
Cerberus
Hazard32
Cerberus
Level 166
God Stats
37W - 39L
1,619 SR
Queue Stats
512W - 639L
1,532 Elo+
Party 3
Freya
Freya
Sσσfy
Freya
Level 169
God Stats
3W - 10L
1,583 SR
Queue Stats
521W - 494L
1,503 Elo+
Party 2
Zeus
Zeus
Taleafy
Zeus
Level 156
God Stats
10W - 12L
1,511 SR
Queue Stats
607W - 590L
1,477 Elo+
Party 2
King Arthur
King Arthur
juter
King Arthur
Level 155
God Stats
2W - 1L
1,332 SR
Queue Stats
272W - 314L
1,579 Elo+
Party 3
Team Averages
Level 143
1,468 SR
1,472 Elo+

VS

Team Averages
Level 125
1,560 SR
1,544 Elo+
Hun Batz
Hun Batz
Alzero12
Hun Batz
Level 126
God Stats
4W - 4L
1,477 SR
Queue Stats
538W - 510L
1,487 Elo+
Solo
Anubis
Anubis
GodzSirma
Anubis
Level 59
God Stats
11W - 4L
1,624 SR
Queue Stats
241W - 175L
1,627 Elo+
Party 4
Jing Wei
Jing Wei
IdontCallMissing
Jing Wei
Level 122
God Stats
54W - 42L
1,599 SR
Queue Stats
617W - 605L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YmirsOnlyFans
Kumbhakarna
Level 176
God Stats
4W - 4L
1,441 SR
Queue Stats
389W - 381L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
rachel_defroggy
Nu Wa
Level 140
God Stats
44W - 40L
1,657 SR
Queue Stats
646W - 606L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DR34DD
Nemesis
9
0 / 3 / 1
5,083
462
816
7,135
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Hazard32
Cerberus
10
2 / 1 / 4
6,535
594
4,879
9,126
6,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Sσσfy
Freya
12
4 / 2 / 1
6,968
633
8,113
7,638
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Taleafy
Zeus
10
0 / 4 / 1
5,259
478
2,279
6,514
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
juter
King Arthur
11
1 / 4 / 0
5,905
537
4,620
10,522
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alzero12
Hun Batz
11
5 / 3 / 4
7,101
646
7,379
9,590
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
GodzSirma
Anubis
13
4 / 1 / 3
7,797
709
8,497
7,443
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 1
6,527
593
5,599
8,853
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
YmirsOnlyFans
Kumbhakarna
9
0 / 0 / 5
5,671
516
2,556
10,470
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 6
7,041
640
5,225
3,517
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
13
14
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alzero12
Hun Batz
5
3
4
2.33
L
Nemesis
DR34DD
Nemesis
0
3
1
0.17
W
Anubis
GodzSirma
Anubis
4
1
3
5.5
L
Cerberus
Hazard32
Cerberus
2
1
4
4
W
2
2
1
1.25
L
Freya
Sσσfy
Freya
4
2
1
2.25
L
Zeus
Taleafy
Zeus
0
4
1
0.13
W
Kumbhakarna
YmirsOnlyFans
Kumbhakarna
0
0
5
2.5
L
King Arthur
juter
King Arthur
1
4
0
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
29,256
40,935
Taken
39,873
19,036
Mitigated
17,709
10,441
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alzero12
Hun Batz
7,379
2,438
0
3,806
9,590
3,484
0
2,628
6,880
0
50,649
L
Nemesis
DR34DD
Nemesis
816
72
0
877
7,135
1,934
0
2,203
4,932
0
27,292
W
Anubis
GodzSirma
Anubis
8,497
603
0
5,200
7,443
3,496
392
563
6,838
63,721
0
L
Cerberus
Hazard32
Cerberus
4,879
138
0
2,732
9,126
6,384
0
2,431
6,695
20,740
0
W
5,599
4,016
0
4,057
8,853
2,885
24
5,452
3,091
0
49,072
L
Freya
Sσσfy
Freya
8,113
2,364
0
3,502
7,638
2,801
0
2,367
5,271
47,094
2,159
L
Zeus
Taleafy
Zeus
2,279
176
0
1,082
6,514
1,955
0
2,673
3,841
32,655
0
W
Kumbhakarna
YmirsOnlyFans
Kumbhakarna
2,556
66
0
3,243
10,470
6,625
0
4,064
6,088
16,703
0
L
King Arthur
juter
King Arthur
4,620
557
0
2,248
10,522
5,962
0
6,659
3,863
0
33,117
W
5,225
1,081
0
868
3,517
1,219
407
2,095
1,264
50,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
34,137
297
Minions Killed
372
0
Camps Cleared
0
1,015,500
Distance Traveled
1,084,016
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,101
646
75
7
0
227,080
0
L
Nemesis
5,083
462
49
4
0
203,466
0
W
Anubis
7,797
709
100
9
0
209,929
4
L
Cerberus
6,535
594
27
2
0
219,813
4
W
Jing Wei
6,527
593
98
9
0
216,571
2
L
Freya
6,968
633
100
9
0
200,583
0
L
Zeus
5,259
478
71
6
0
179,674
0
W
Kumbhakarna
5,671
516
10
1
0
239,245
2
L
King Arthur
5,905
537
50
5
0
211,964
0
W
Nu Wa
7,041
640
89
8
0
191,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role