Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DTBandit
Raijin
Level 124
God Stats
1W - 3L
1,276 SR
Queue Stats
299W - 234L
1,463 Elo+
Party 2
Hercules
Hercules
Wav3walker0000
Hercules
Level 71
God Stats
0W - 4L
1,091 SR
Queue Stats
89W - 116L
1,404 Elo+
Party 1
Thanatos
Thanatos
g_o_o_p_0_0_0_0
Thanatos
Level 65
God Stats
2W - 7L
1,251 SR
Queue Stats
280W - 297L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
quickdraw311
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 107L
1,373 Elo+
Party 2
Team Averages
Level 83
1,324 SR
1,445 Elo+

VS

Team Averages
Level 62
1,571 SR
1,443 Elo+
Janus
Janus
DakarDark3357
Janus
Level 60
God Stats
8W - 1L
1,743 SR
Queue Stats
211W - 215L
1,461 Elo+
Solo
Shiva
Shiva
Jus_Missed_Me
Shiva
Level 122
God Stats
3W - 1L
1,611 SR
Queue Stats
551W - 537L
1,404 Elo+
Solo
Sol
Sol
TheRealChiwi
Sol
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 140L
1,473 Elo+
Solo
Merlin
Merlin
camilitopsico
Merlin
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 121L
1,367 Elo+
Solo
Chronos
Chronos
juanjo3155
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 4 / 6
6,912
691
4,703
10,613
12,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
DTBandit
Raijin
15
3 / 4 / 6
8,250
825
8,269
9,875
4,919
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
13
1 / 3 / 7
7,755
776
4,608
17,562
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
3 / 3 / 6
7,596
760
7,015
7,958
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
quickdraw311
Ah Puch
15
3 / 3 / 3
7,727
773
6,610
6,060
3,266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,630
863
9,560
5,375
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 3 / 7
9,173
917
10,523
13,339
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 4
8,837
884
11,249
8,032
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 0 / 10
8,220
822
9,479
4,585
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
juanjo3155
Chronos
12
1 / 4 / 6
7,349
735
4,812
8,437
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
11
Kills
17
17
Deaths
11
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
6
1
L
Raijin
DTBandit
Raijin
3
4
6
1.5
W
3
2
7
3.25
W
6
3
7
3.17
W
6
2
4
4
L
Hercules
1
3
7
1.5
W
1
0
10
6
L
Thanatos
3
3
6
2
W
Chronos
juanjo3155
Chronos
1
4
6
1
L
Ah Puch
quickdraw311
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
45,623
52,068
Taken
39,768
41,527
Mitigated
20,605
17,222
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,703
367
1,392
1,597
10,613
12,459
0
7,796
2,697
8,863
0
L
Raijin
DTBandit
Raijin
8,269
764
993
2,053
9,875
4,919
0
5,342
4,256
23,554
0
W
9,560
269
929
945
5,375
2,241
597
3,087
2,288
22,219
0
W
10,523
1,170
2,090
3,817
13,339
9,901
0
7,130
6,209
0
19,240
W
11,249
3,334
948
3,423
8,032
3,268
1,495
2,215
5,817
19,523
816
L
Hercules
4,608
330
96
6,576
17,562
15,942
0
13,257
3,926
0
7,004
W
9,479
830
59
1,090
4,585
1,945
130
1,852
2,733
22,406
0
L
Thanatos
7,015
202
442
2,890
7,958
4,941
0
4,835
3,037
0
10,003
W
Chronos
juanjo3155
Chronos
4,812
861
0
301
8,437
3,250
559
5,298
3,139
9,869
0
L
Ah Puch
quickdraw311
Ah Puch
6,610
52
457
726
6,060
3,266
0
3,347
2,493
21,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
42,209
91
Minions Killed
162
0
Camps Cleared
0
978,234
Distance Traveled
1,043,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,912
691
11
1
0
195,348
0
L
Raijin
8,250
825
49
5
0
192,919
0
W
Janus
8,630
863
39
4
0
209,496
0
W
Shiva
9,173
917
19
2
0
219,845
0
W
Sol
8,837
884
39
4
0
211,667
0
L
Hercules
7,755
776
0
0
0
209,532
0
W
Merlin
8,220
822
52
5
0
210,656
0
L
Thanatos
7,596
760
7
1
0
180,999
0
W
Chronos
7,349
735
13
1
0
191,966
0
L
Ah Puch
7,727
773
24
2
0
199,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role