Player Matchup

Eset
Eset
Platinum II
GodSonCrazy
Eset
Platinum II
Level 140
God Stats
1W - 1L
1,800 SR
Queue Stats
49W - 46L
1,818 MMR
Solo
Fafnir
Fafnir
Gold I
MrChanelCAT
Fafnir
Gold I
Level 148
God Stats
11W - 13L
1,529 SR
Queue Stats
601W - 626L
1,703 MMR
Solo
Thanatos
Thanatos
Platinum V
PerciSionn
Thanatos
Platinum V
Level 128
God Stats
2W - 2L
1,568 SR
Queue Stats
35W - 31L
1,743 MMR
Solo
Anubis
Anubis
Gold I
Z3R0_YB0
Anubis
Gold I
Level 147
God Stats
100W - 66L
1,679 SR
Queue Stats
354W - 362L
1,764 MMR
Solo
Anhur
Anhur
Platinum IV
dYYLan3
Anhur
Platinum IV
Level 220
God Stats
6W - 6L
1,507 SR
Queue Stats
185W - 177L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,617 SR
1,744 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,623 SR
1,745 MMR
Sol
Sol
Gold II
Century Aces
Sol
Gold II
Level 153
God Stats
17W - 10L
1,645 SR
Queue Stats
301W - 305L
1,684 MMR
Solo
Tyr
Tyr
Platinum IV
Chain510soldier
Tyr
Platinum IV
Level 158
God Stats
112W - 112L
1,561 SR
Queue Stats
470W - 461L
1,827 MMR
Party 1
Camazotz
Camazotz
Gold V
HondaCivicSport
Camazotz
Gold V
Level 55
God Stats
6W - 1L
1,876 SR
Queue Stats
21W - 12L
1,732 MMR
Solo
Cthulhu
Cthulhu
Platinum V
WizardlyCap668
Cthulhu
Platinum V
Level 157
God Stats
4W - 6L
1,490 SR
Queue Stats
355W - 340L
1,711 MMR
Solo
Hachiman
Hachiman
Platinum III
YoungDahdah
Hachiman
Platinum III
Level 154
God Stats
14W - 21L
1,541 SR
Queue Stats
455W - 457L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 0
10,129
482
8,531
14,238
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
10
0 / 5 / 0
8,389
399
3,918
14,301
14,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
PerciSionn
Thanatos
17
3 / 7 / 0
10,590
504
10,004
20,189
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Z3R0_YB0
Anubis
14
1 / 2 / 0
10,126
482
7,776
11,186
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
dYYLan3
Anhur
16
0 / 7 / 0
10,108
481
8,503
17,196
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayArachneMaman BrigitteAthena

VS

Bans
PeleSun WukongGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 2
13,293
633
3,142
10,376
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 0 / 10
12,772
608
5,273
17,481
18,527
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
20
19 / 1 / 3
15,451
736
30,341
22,407
9,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 1 / 7
13,348
636
8,189
17,036
12,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
YoungDahdah
Hachiman
20
7 / 0 / 5
14,394
685
10,580
13,601
5,744
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
4
Kills
29
29
Deaths
4
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
2
0
10
7
L
0
8
0
0
W
Camazotz
19
1
3
20.5
L
Fafnir
0
5
0
0
L
Thanatos
PerciSionn
Thanatos
3
7
0
0.43
W
1
1
7
4.5
W
Hachiman
YoungDahdah
Hachiman
7
0
5
9.5
L
Anubis
Z3R0_YB0
Anubis
1
2
0
0.5
L
Anhur
dYYLan3
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
57,525
77,110
Taken
80,901
41,847
Mitigated
49,500
23,028
Healing
40,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,142
646
0
5,495
10,376
4,025
4,109
2,150
8,226
140,356
0
W
5,273
256
0
5,371
17,481
18,527
2,444
4,372
13,109
645
29,824
L
8,531
581
627
1,647
14,238
9,105
0
2,372
11,866
94,050
0
W
Camazotz
30,341
11,114
0
12,751
22,407
9,100
191
5,957
16,450
0
132,342
L
Fafnir
3,918
1,127
0
2,672
14,301
14,784
0
680
13,621
14,420
0
L
Thanatos
PerciSionn
Thanatos
10,004
4,138
0
8,675
20,189
7,635
0
1,961
18,228
0
92,058
W
8,189
314
527
8,630
17,036
12,104
1,741
9,824
7,212
88,192
0
W
Hachiman
YoungDahdah
Hachiman
10,580
6,429
0
7,911
13,601
5,744
9,019
3,026
10,575
0
138,094
L
Anubis
Z3R0_YB0
Anubis
7,776
771
0
6,501
11,186
5,830
0
5,400
5,786
73,623
0
L
Anhur
dYYLan3
Anhur
8,503
5,530
0
2,906
17,196
4,493
887
1,330
15,866
0
93,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
69,258
606
Minions Killed
695
0
Camps Cleared
0
1,691,263
Distance Traveled
2,225,190
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,293
633
169
8
0
429,247
3
W
Tyr
12,772
608
33
2
0
468,767
9
L
Eset
10,129
482
161
8
0
370,807
2
W
Camazotz
15,451
736
146
7
0
498,443
2
L
Fafnir
8,389
399
19
1
0
322,361
2
L
Thanatos
10,590
504
142
7
0
416,901
1
W
Cthulhu
13,348
636
146
7
0
423,313
0
W
Hachiman
14,394
685
201
10
0
405,420
2
L
Anubis
10,126
482
124
6
0
210,253
0
L
Anhur
10,108
481
160
8
0
370,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role