Player Matchup

Bakasura
Bakasura
NoSurrender2393
Bakasura
Level 134
God Stats
64W - 64L
1,521 SR
Queue Stats
139W - 135L
1,482 Elo+
Solo
Osiris
Osiris
ThefakeHellBoy
Osiris
Level 87
God Stats
20W - 17L
1,549 SR
Queue Stats
272W - 261L
1,438 Elo+
Party 1
Chang'e
Chang'e
isamar21
Chang'e
Level 147
God Stats
30W - 19L
1,516 SR
Queue Stats
242W - 251L
1,425 Elo+
Solo
Cthulhu
Cthulhu
l UpperBag l
Cthulhu
Level 77
God Stats
1W - 2L
1,450 SR
Queue Stats
47W - 60L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
rtrathbo
Hou Yi
Level 61
God Stats
0W - 2L
1,723 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,449 Elo+

VS

Team Averages
Level 116
1,492 SR
1,478 Elo+
Loki
Loki
AgentBubbles626
Loki
Level 154
God Stats
13W - 17L
1,381 SR
Queue Stats
446W - 445L
1,468 Elo+
Solo
Atlas
Atlas
Elvisaaron
Atlas
Level 150
God Stats
10W - 7L
1,546 SR
Queue Stats
302W - 304L
1,458 Elo+
Solo
Hachiman
Hachiman
Revzaterra
Hachiman
Level 108
God Stats
18W - 16L
1,530 SR
Queue Stats
197W - 191L
1,413 Elo+
Solo
Skadi
Skadi
WK GOLDLABEL
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,621 Elo+
Solo
Osiris
Osiris
i_collectskullz
Osiris
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 362L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 1 / 1
4,354
544
1,495
6,115
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 0
3,916
490
1,268
3,122
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
isamar21
Chang'e
8
0 / 2 / 1
4,535
567
3,036
6,561
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
l UpperBag l
Cthulhu
5
2 / 2 / 2
4,140
518
2,989
5,119
3,331
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
rtrathbo
Hou Yi
8
2 / 2 / 1
4,908
614
2,288
2,845
907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,722
715
2,542
5,614
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
6
0 / 2 / 3
4,099
512
2,857
6,274
4,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Revzaterra
Hachiman
8
2 / 2 / 0
4,969
621
2,634
4,457
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 1
5,066
633
4,117
4,446
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 4
4,906
613
3,770
5,175
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Atlas
0
2
3
0.75
L
Bakasura
0
1
1
0.5
W
Hachiman
Revzaterra
Hachiman
2
2
0
1
L
1
1
0
1
W
2
0
1
2.5
W
1
0
4
3
L
Chang'e
isamar21
Chang'e
0
2
1
0.25
L
Cthulhu
l UpperBag l
Cthulhu
2
2
2
1.5
L
Hou Yi
rtrathbo
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
15,920
23,762
Taken
25,966
10,170
Mitigated
11,595
7,162
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,542
221
0
1,000
5,614
1,738
479
580
4,931
0
32,432
W
Atlas
2,857
1,639
0
1,577
6,274
4,374
47
1,560
4,689
12,507
0
L
Bakasura
1,495
937
0
2,294
6,115
2,688
0
475
5,640
0
17,163
W
Hachiman
Revzaterra
Hachiman
2,634
1,250
0
760
4,457
1,506
0
524
3,933
0
29,417
L
1,268
821
0
1,505
3,122
1,255
0
0
3,122
0
11,477
W
4,117
1,661
0
734
4,446
1,523
0
2,368
2,078
0
37,505
W
3,770
1,339
0
825
5,175
2,454
0
993
4,041
0
24,123
L
Chang'e
isamar21
Chang'e
3,036
146
178
2,874
6,561
1,989
0
178
6,383
24,450
0
L
Cthulhu
l UpperBag l
Cthulhu
2,989
417
29
257
5,119
3,331
0
1,672
3,447
7,459
0
L
Hou Yi
rtrathbo
Hou Yi
2,288
916
0
25
2,845
907
0
532
2,313
0
22,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,853
Gold Earned
24,762
171
Minions Killed
198
0
Camps Cleared
0
699,632
Distance Traveled
789,090
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,722
715
45
6
0
152,647
2
W
Atlas
4,099
512
9
1
0
153,765
2
L
Bakasura
4,354
544
53
7
0
173,208
0
W
Hachiman
4,969
621
51
6
0
142,913
0
L
Osiris
3,916
490
16
2
0
74,644
2
W
Skadi
5,066
633
61
8
0
153,945
0
W
Osiris
4,906
613
32
4
0
185,820
2
L
Chang'e
4,535
567
52
7
0
139,938
0
L
Cthulhu
4,140
518
7
1
0
149,377
0
L
Hou Yi
4,908
614
43
5
0
162,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role