Player Matchup

Raijin
Raijin
BadMonkey09
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
C00KIEMonsta942
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Party 1
Hel
Hel
MAY369
Hel
Level 141
God Stats
11W - 9L
1,502 SR
Queue Stats
198W - 212L
1,433 Elo+
Solo
Bacchus
Bacchus
ZlELIE
Bacchus
Level 69
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Cliodhna
Cliodhna
tacorific34
Cliodhna
Level 117
God Stats
1W - 0L
1,498 SR
Queue Stats
19W - 17L
1,459 Elo+
Party 1
Team Averages
Level 99
1,493 SR
1,370 Elo+

VS

Team Averages
Level 95
1,490 SR
1,455 Elo+
Danzaburou
Danzaburou
BlackCofee21
Danzaburou
Level 115
God Stats
0W - 2L
1,252 SR
Queue Stats
33W - 31L
1,452 Elo+
Solo
Serqet
Serqet
OGJRKILLA
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,397 Elo+
Solo
Hachiman
Hachiman
PurpleClouds420
Hachiman
Level 66
God Stats
2W - 2L
1,432 SR
Queue Stats
73W - 75L
1,512 Elo+
Solo
Hel
Hel
Wizztlez_L2-R2
Hel
Level 40
God Stats
1W - 1L
1,685 SR
Queue Stats
110W - 99L
1,427 Elo+
Solo
Freya
Freya
jtomboy711
Freya
Level 97
God Stats
2W - 3L
1,582 SR
Queue Stats
337W - 339L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 4 / 8
10,153
846
12,711
13,662
7,980
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 9
10,210
851
9,267
20,780
32,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
MAY369
Hel
15
2 / 2 / 9
8,950
746
4,909
11,056
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ZlELIE
Bacchus
16
2 / 2 / 10
9,656
805
7,366
19,487
23,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
tacorific34
Cliodhna
19
11 / 3 / 10
11,553
963
28,049
19,015
12,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackCofee21
Danzaburou
16
9 / 4 / 4
10,136
845
16,962
15,568
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
OGJRKILLA
Serqet
15
3 / 8 / 5
9,082
757
9,933
12,466
6,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
1 / 5 / 4
7,671
639
12,113
11,469
3,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 12
10,375
865
7,730
16,904
7,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
0 / 4 / 9
8,185
682
7,733
12,982
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
24
Kills
15
15
Deaths
24
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
4
8
2.25
L
Danzaburou
BlackCofee21
Danzaburou
9
4
4
2.75
W
4
4
9
2.13
W
Hel
MAY369
Hel
2
2
9
3.25
L
Serqet
OGJRKILLA
Serqet
3
8
5
0.69
L
Hachiman
1
5
4
0.6
L
2
3
12
2.67
W
Bacchus
ZlELIE
Bacchus
2
2
10
3.5
L
Freya
0
4
9
1.13
W
Cliodhna
tacorific34
Cliodhna
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,302
Damage
54,471
84,000
Taken
69,389
83,675
Mitigated
29,198
40,135
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,711
820
837
360
13,662
7,980
1,814
3,888
9,287
27,715
0
L
Danzaburou
BlackCofee21
Danzaburou
16,962
5,628
1,029
3,747
15,568
6,542
947
8,138
7,430
0
30,562
W
9,267
259
1,013
1,665
20,780
32,315
34
4,110
16,490
19,321
482
W
Hel
MAY369
Hel
4,909
36
18,504
5,930
11,056
7,331
1,211
1,796
9,260
10,875
0
L
Serqet
OGJRKILLA
Serqet
9,933
1,827
930
591
12,466
6,750
0
5,672
6,794
0
12,773
L
Hachiman
12,113
7,104
83
686
11,469
3,785
0
4,601
6,868
0
21,116
L
7,730
2,149
8,725
8,276
16,904
7,060
455
9,445
7,459
21,186
0
W
Bacchus
ZlELIE
Bacchus
7,366
81
510
4,626
19,487
23,625
439
3,059
16,206
13,420
0
L
Freya
7,733
2,002
589
1,898
12,982
5,061
528
5,915
7,067
16,635
0
W
Cliodhna
tacorific34
Cliodhna
28,049
1,162
2,398
4,292
19,015
12,424
1,120
2,610
15,949
0
42,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
45,449
130
Minions Killed
106
0
Camps Cleared
0
1,236,017
Distance Traveled
1,031,898
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,153
846
35
3
0
193,008
0
L
Danzaburou
10,136
845
29
2
0
223,936
0
W
Cthulhu
10,210
851
36
3
0
256,363
0
W
Hel
8,950
746
15
1
0
251,142
0
L
Serqet
9,082
757
5
0
0
191,371
4
L
Hachiman
7,671
639
15
1
0
189,445
0
L
Hel
10,375
865
29
2
0
217,362
0
W
Bacchus
9,656
805
14
1
0
272,711
0
L
Freya
8,185
682
28
2
0
209,784
0
W
Cliodhna
11,553
963
30
3
0
262,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role