Player Matchup

Cthulhu
Cthulhu
Danng3rr_
Cthulhu
Level 86
God Stats
0W - 1L
1,612 SR
Queue Stats
64W - 81L
1,401 Elo+
Party 2
Fafnir
Fafnir
MARINICM
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 78L
1,264 Elo+
Solo
Martichoras
Martichoras
Samurai_doido-
Martichoras
Level 128
God Stats
3W - 3L
1,616 SR
Queue Stats
93W - 93L
1,462 Elo+
Party 2
Bellona
Bellona
niovalente
Bellona
Level 149
God Stats
1W - 1L
1,788 SR
Queue Stats
54W - 60L
1,427 Elo+
Solo
Cliodhna
Cliodhna
xMadao
Cliodhna
Level 162
God Stats
6W - 2L
1,707 SR
Queue Stats
349W - 290L
1,553 Elo+
Solo
Team Averages
Level 133
1,644 SR
1,421 Elo+

VS

Team Averages
Level 122
1,623 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Adriante0
Hera
Level 146
God Stats
12W - 3L
1,874 SR
Queue Stats
467W - 379L
1,574 Elo+
Party 1
Sobek
Sobek
Dark-Slayer_G
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GTremere
Amaterasu
Level 108
God Stats
3W - 1L
1,580 SR
Queue Stats
119W - 122L
1,443 Elo+
Solo
Charon
Charon
Santiante
Charon
Level 147
God Stats
9W - 1L
1,662 SR
Queue Stats
548W - 500L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danng3rr_
Cthulhu
17
3 / 2 / 11
9,800
891
14,643
17,993
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
MARINICM
Fafnir
5
0 / 0 / 0
5,728
521
0
226
97
Martichoras
Samurai_doido-
Martichoras
14
1 / 4 / 5
8,188
744
6,850
9,749
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
niovalente
Bellona
13
4 / 5 / 6
8,059
733
5,633
11,685
12,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xMadao
Cliodhna
16
8 / 3 / 6
9,777
889
12,170
17,122
11,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 5 / 5
8,696
791
10,727
11,127
5,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
18
6 / 2 / 7
10,526
957
17,192
9,115
6,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 6
8,300
755
4,503
11,900
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GTremere
Amaterasu
16
2 / 2 / 8
9,115
829
3,723
12,854
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Santiante
Charon
17
3 / 4 / 9
9,673
879
13,470
10,473
9,808
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
16
Kills
14
14
Deaths
18
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
5
5
1.1
W
Hera
6
2
7
4.75
L
Cthulhu
Danng3rr_
Cthulhu
3
2
11
4.25
W
0
5
6
0.6
W
Amaterasu
GTremere
Amaterasu
2
2
8
3
L
Fafnir
MARINICM
Fafnir
0
0
0
0
L
Martichoras
Samurai_doido-
Martichoras
1
4
5
0.88
W
Charon
Santiante
Charon
3
4
9
1.88
L
Bellona
niovalente
Bellona
4
5
6
1.4
L
Cliodhna
xMadao
Cliodhna
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
49,615
56,775
Taken
55,469
43,300
Mitigated
42,027
20,973
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,727
2,013
167
2,046
11,127
5,782
213
2,142
8,784
0
16,775
W
Hera
17,192
4,756
870
2,481
9,115
6,062
2,728
2,585
6,436
36,069
0
L
Cthulhu
Danng3rr_
Cthulhu
14,643
413
1,118
8,443
17,993
14,742
0
10,917
7,076
36,943
0
W
4,503
457
294
2,600
11,900
13,565
262
2,697
9,062
8,583
0
W
Amaterasu
GTremere
Amaterasu
3,723
1,479
347
4,886
12,854
6,810
3,370
3,593
9,261
0
7,828
L
Fafnir
MARINICM
Fafnir
0
0
0
0
226
97
0
226
0
0
0
L
Martichoras
Samurai_doido-
Martichoras
6,850
1,173
345
1,391
9,749
4,329
0
7,394
2,355
0
25,224
W
Charon
Santiante
Charon
13,470
1,909
1,523
1,386
10,473
9,808
1,122
3,626
6,715
31,360
0
L
Bellona
niovalente
Bellona
5,633
1,133
741
912
11,685
12,333
12
7,959
3,726
0
8,759
L
Cliodhna
xMadao
Cliodhna
12,170
1,093
1,355
6,668
17,122
11,799
11
8,669
8,453
0
17,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
46,310
103
Minions Killed
114
0
Camps Cleared
0
814,488
Distance Traveled
1,001,488
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,696
791
16
1
0
197,701
0
W
Hera
10,526
957
49
4
0
209,764
0
L
Cthulhu
9,800
891
40
4
0
221,915
0
W
Sobek
8,300
755
8
1
0
188,001
0
W
Amaterasu
9,115
829
15
1
0
211,046
0
L
Fafnir
5,728
521
0
0
0
159
0
L
Martichoras
8,188
744
44
4
0
168,893
1
W
Charon
9,673
879
26
2
0
194,976
0
L
Bellona
8,059
733
5
0
0
187,459
0
L
Cliodhna
9,777
889
14
1
0
236,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role