Player Matchup

Odin
Odin
DiagonalMaple91
Odin
Level 39
God Stats
2W - 9L
1,314 SR
Queue Stats
22W - 38L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Its_Izeek737
Cthulhu
Level 65
God Stats
21W - 17L
1,537 SR
Queue Stats
172W - 150L
1,440 Elo+
Solo
Chronos
Chronos
PrivatePickle23
Chronos
Level 62
God Stats
35W - 38L
1,235 SR
Queue Stats
210W - 197L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
nicolas_villon74
Baron Samedi
Level 40
God Stats
1W - 3L
1,087 SR
Queue Stats
31W - 34L
1,379 Elo+
Solo
Rama
Rama
rob8056
Rama
Level 89
God Stats
36W - 34L
1,423 SR
Queue Stats
278W - 243L
1,465 Elo+
Party 1
Team Averages
Level 59
1,319 SR
1,406 Elo+

VS

Team Averages
Level 58
1,459 SR
1,493 Elo+
Sun Wukong
Sun Wukong
GorlokTheUruk
Sun Wukong
Level 37
God Stats
0W - 1L
1,414 SR
Queue Stats
18W - 15L
1,599 Elo+
Solo
Sobek
Sobek
TaquitoSupremo
Sobek
Level 61
God Stats
2W - 3L
1,328 SR
Queue Stats
171W - 186L
1,461 Elo+
Solo
Apollo
Apollo
Ttyler2008
Apollo
Level 49
God Stats
5W - 3L
1,608 SR
Queue Stats
83W - 57L
1,504 Elo+
Solo
Serqet
Serqet
Worizen
Serqet
Level 44
God Stats
4W - 13L
1,270 SR
Queue Stats
174W - 171L
1,356 Elo+
Solo
Aphrodite
Aphrodite
msmilktea
Aphrodite
Level 100
God Stats
192W - 143L
1,673 SR
Queue Stats
214W - 181L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,333
722
215
1,618
609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Its_Izeek737
Cthulhu
8
2 / 0 / 0
4,744
791
1,593
3,361
2,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,202
700
1,417
2,228
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
nicolas_villon74
Baron Samedi
6
1 / 2 / 1
3,691
615
2,389
3,216
1,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
rob8056
Rama
6
3 / 1 / 0
4,099
683
4,721
3,713
1,056
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GorlokTheUruk
Sun Wukong
4
0 / 2 / 0
3,249
542
239
3,200
1,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 1 / 1
4,236
706
1,208
5,421
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Ttyler2008
Apollo
6
0 / 3 / 0
3,575
596
1,798
6,193
1,847
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Worizen
Serqet
8
1 / 0 / 1
4,063
677
1,954
4,990
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
msmilktea
Aphrodite
8
1 / 0 / 1
4,308
718
1,226
2,171
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
4
4
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Sun Wukong
GorlokTheUruk
Sun Wukong
0
2
0
0
W
Cthulhu
Its_Izeek737
Cthulhu
2
0
0
2
W
0
1
0
0
L
2
1
1
2.5
L
Apollo
Ttyler2008
Apollo
0
3
0
0
L
Serqet
Worizen
Serqet
1
0
1
1.5
L
Aphrodite
msmilktea
Aphrodite
1
0
1
1.5
W
Baron Samedi
nicolas_villon74
Baron Samedi
1
2
1
0.75
W
Rama
rob8056
Rama
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,335
Damage
6,425
14,136
Taken
21,975
5,568
Mitigated
10,333
3,168
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
215
47
0
0
1,618
609
0
0
1,618
0
28,261
L
Sun Wukong
GorlokTheUruk
Sun Wukong
239
113
0
979
3,200
1,855
0
1,116
2,084
0
8,654
W
Cthulhu
Its_Izeek737
Cthulhu
1,593
371
0
959
3,361
2,240
0
0
3,361
26,129
0
W
1,417
302
0
280
2,228
651
0
1,106
1,002
22,238
0
L
1,208
242
0
1,504
5,421
4,253
0
1,442
3,979
9,386
0
L
Apollo
Ttyler2008
Apollo
1,798
1,358
0
2,674
6,193
1,847
0
794
5,399
0
19,316
L
Serqet
Worizen
Serqet
1,954
419
0
750
4,990
1,624
0
870
4,120
0
26,478
L
Aphrodite
msmilktea
Aphrodite
1,226
0
210
1,416
2,171
754
0
1,177
994
20,935
0
W
Baron Samedi
nicolas_villon74
Baron Samedi
2,389
178
77
479
3,216
1,012
0
764
2,452
14,175
0
W
Rama
rob8056
Rama
4,721
4,150
0
1,373
3,713
1,056
0
444
3,269
0
17,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
19,431
195
Minions Killed
154
0
Camps Cleared
0
697,089
Distance Traveled
636,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,333
722
58
10
0
164,007
0
L
Sun Wukong
3,249
542
14
2
0
66,580
1
W
Cthulhu
4,744
791
44
7
0
122,127
0
W
Chronos
4,202
700
51
9
0
142,572
0
L
Sobek
4,236
706
9
2
0
143,346
0
L
Apollo
3,575
596
35
6
0
127,268
0
L
Serqet
4,063
677
41
7
0
149,610
0
L
Aphrodite
4,308
718
55
9
0
149,714
2
W
Baron Samedi
3,691
615
20
3
0
141,024
0
W
Rama
4,099
683
22
4
0
127,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role