Player Matchup

Geb
Geb
BAMjr69
Geb
Level 44
God Stats
2W - 4L
1,386 SR
Queue Stats
87W - 109L
1,274 Elo+
Party 3
Anhur
Anhur
FeeltheSteel7
Anhur
Level 26
God Stats
4W - 7L
1,383 SR
Queue Stats
19W - 13L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
Gianboss99k
Sun Wukong
Level 52
God Stats
3W - 3L
1,455 SR
Queue Stats
70W - 95L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
Lazzaro91nerd
Kukulkan
Level 24
God Stats
2W - 6L
1,370 SR
Queue Stats
9W - 31L
1,270 Elo+
Party 2
Bakasura
Bakasura
kimboss96
Bakasura
Level 64
God Stats
3W - 14L
1,293 SR
Queue Stats
84W - 100L
1,399 Elo+
Party 2
Team Averages
Level 42
1,377 SR
1,310 Elo+

VS

Team Averages
Level 47
1,434 SR
1,351 Elo+
Izanami
Izanami
Brotha_Green
Izanami
Level 25
God Stats
13W - 7L
1,594 SR
Queue Stats
32W - 35L
1,321 Elo+
Party 1
Camazotz
Camazotz
Cwood98
Camazotz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,394 Elo+
Solo
Anubis
Anubis
Death123467
Anubis
Level 49
God Stats
19W - 19L
1,503 SR
Queue Stats
61W - 100L
1,338 Elo+
Solo
Achilles
Achilles
dukeellington_
Achilles
Level 63
God Stats
4W - 1L
1,494 SR
Queue Stats
144W - 138L
1,356 Elo+
Party 1
Tyr
Tyr
sletk
Tyr
Level 54
God Stats
1W - 5L
1,076 SR
Queue Stats
117W - 130L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 7 / 2
7,061
415
6,507
17,389
13,305
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
1 / 4 / 0
7,771
457
8,386
15,248
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Gianboss99k
Sun Wukong
12
0 / 5 / 1
7,475
440
6,203
16,749
13,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Lazzaro91nerd
Kukulkan
13
2 / 5 / 0
8,145
479
8,753
10,289
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
kimboss96
Bakasura
14
1 / 4 / 0
8,451
497
3,010
15,853
6,195
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brotha_Green
Izanami
14
2 / 2 / 3
8,316
489
6,329
10,070
2,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Cwood98
Camazotz
16
5 / 0 / 4
9,488
558
8,529
16,360
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
7 / 1 / 1
11,231
661
11,784
11,564
6,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
14
6 / 0 / 4
8,486
499
10,517
12,053
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
sletk
Tyr
16
5 / 1 / 2
10,024
590
12,429
18,417
17,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
25
25
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
0
7
2
0.14
W
Izanami
Brotha_Green
Izanami
2
2
3
1.75
W
Camazotz
Cwood98
Camazotz
5
0
4
7
W
Anubis
7
1
1
7.5
L
1
4
0
0.25
L
Sun Wukong
Gianboss99k
Sun Wukong
0
5
1
0.1
L
Kukulkan
Lazzaro91nerd
Kukulkan
2
5
0
0.4
W
Achilles
6
0
4
8
L
Bakasura
kimboss96
Bakasura
1
4
0
0.25
W
Tyr
sletk
Tyr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
49,588
75,528
Taken
68,464
41,684
Mitigated
47,792
16,922
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,507
645
0
3,424
17,389
13,305
171
2,010
14,901
23,706
0
W
Izanami
Brotha_Green
Izanami
6,329
4,896
0
1,416
10,070
2,970
2,688
1,982
8,088
0
54,567
W
Camazotz
Cwood98
Camazotz
8,529
2,566
0
9,352
16,360
6,197
0
2,519
13,841
0
80,196
W
Anubis
11,784
616
0
6,376
11,564
6,122
1,589
4,806
6,678
114,129
0
L
8,386
4,263
0
5,076
15,248
5,204
703
1,631
13,108
0
71,042
L
Sun Wukong
Gianboss99k
Sun Wukong
6,203
1,454
0
2,511
16,749
13,902
86
0
16,602
0
42,902
L
Kukulkan
Lazzaro91nerd
Kukulkan
8,753
1,171
0
250
10,289
3,078
435
6,484
3,805
59,210
0
W
Achilles
10,517
2,466
0
1,126
12,053
14,768
603
2,930
9,123
0
36,820
L
Bakasura
kimboss96
Bakasura
3,010
2,616
0
5,661
15,853
6,195
0
1,659
14,155
0
47,371
W
Tyr
sletk
Tyr
12,429
1,371
0
6,434
18,417
17,735
698
3,499
14,860
0
66,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
47,545
410
Minions Killed
468
0
Camps Cleared
0
1,569,862
Distance Traveled
1,707,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,061
415
21
1
0
298,155
1
W
Izanami
8,316
489
83
5
0
346,382
0
W
Camazotz
9,488
558
96
6
0
393,900
0
W
Anubis
11,231
661
173
10
0
294,905
0
L
Anhur
7,771
457
119
7
0
287,302
0
L
Sun Wukong
7,475
440
59
3
0
279,653
0
L
Kukulkan
8,145
479
98
6
0
317,367
0
W
Achilles
8,486
499
27
2
0
344,786
0
L
Bakasura
8,451
497
113
7
0
387,385
1
W
Tyr
10,024
590
89
5
0
328,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role