Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ElToasto657
Cthulhu
Level 25
God Stats
7W - 0L
1,821 SR
Queue Stats
25W - 19L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
NotDake
Baron Samedi
Level 89
God Stats
4W - 3L
1,450 SR
Queue Stats
48W - 34L
1,526 Elo+
Party 2
Artemis
Artemis
StinkyW1nky
Artemis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 79L
1,464 Elo+
Solo
Zeus
Zeus
Ñìňjá
Zeus
Level 121
God Stats
8W - 5L
1,616 SR
Queue Stats
143W - 140L
1,458 Elo+
Solo
Team Averages
Level 67
1,577 SR
1,499 Elo+

VS

Team Averages
Level 81
1,389 SR
1,436 Elo+
Horus
Horus
Audehh
Horus
Level 160
God Stats
0W - 1L
1,226 SR
Queue Stats
13W - 29L
1,380 Elo+
Party 1
Thoth
Thoth
BigLowgz
Thoth
Level 67
God Stats
31W - 28L
1,603 SR
Queue Stats
113W - 91L
1,530 Elo+
Solo
Bastet
Bastet
L1V3LY d
Bastet
Level 11
God Stats
3W - 10L
1,413 SR
Queue Stats
7W - 16L
1,373 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Phantomkush
Maman Brigitte
Level 124
God Stats
6W - 11L
1,349 SR
Queue Stats
353W - 350L
1,468 Elo+
Solo
Cupid
Cupid
tecstillcamping
Cupid
Level 44
God Stats
8W - 10L
1,354 SR
Queue Stats
204W - 246L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 2 / 10
10,322
1,147
11,091
7,076
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ElToasto657
Cthulhu
16
3 / 1 / 19
10,674
1,186
12,757
9,988
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
NotDake
Baron Samedi
16
6 / 4 / 16
11,169
1,241
11,275
15,184
12,824
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
StinkyW1nky
Artemis
17
6 / 0 / 13
11,103
1,234
22,756
6,196
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
4 / 2 / 12
10,772
1,197
13,829
6,651
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

311

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Audehh
Horus
15
3 / 4 / 5
10,123
1,125
11,444
22,858
28,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
BigLowgz
Thoth
14
0 / 1 / 1
8,128
903
1,205
985
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
L1V3LY d
Bastet
15
1 / 9 / 5
9,469
1,052
8,105
19,157
8,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Phantomkush
Maman Brigitte
14
5 / 8 / 2
10,450
1,161
14,748
20,917
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 5
9,544
1,060
5,899
14,178
7,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
25
Kills
9
9
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
10
5.5
L
Horus
Audehh
Horus
3
4
5
1.38
L
Thoth
BigLowgz
Thoth
0
1
1
0.5
W
Cthulhu
ElToasto657
Cthulhu
3
1
19
12.5
L
Bastet
L1V3LY d
Bastet
1
9
5
0.39
W
Baron Samedi
NotDake
Baron Samedi
6
4
16
3.5
L
Maman Brigitte
Phantomkush
Maman Brigitte
5
8
2
0.75
W
Artemis
StinkyW1nky
Artemis
6
0
13
12.5
L
0
3
5
0.83
W
Zeus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,708
Damage
41,401
45,095
Taken
78,095
28,789
Mitigated
53,638
17,547
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,091
3,635
0
3,889
7,076
3,147
0
2,287
4,602
0
13,515
L
Horus
Audehh
Horus
11,444
2,966
860
3,164
22,858
28,686
0
13,313
9,045
0
25,802
L
Thoth
BigLowgz
Thoth
1,205
182
0
0
985
388
0
740
245
3,585
0
W
Cthulhu
ElToasto657
Cthulhu
12,757
522
1,136
1,744
9,988
8,205
0
3,063
6,770
26,504
402
L
Bastet
L1V3LY d
Bastet
8,105
1,731
0
794
19,157
8,992
0
7,371
11,661
0
14,766
W
Baron Samedi
NotDake
Baron Samedi
11,275
358
2,612
5,165
15,184
12,824
0
5,789
8,886
20,184
0
L
Maman Brigitte
Phantomkush
Maman Brigitte
14,748
731
0
90
20,917
8,473
0
10,658
9,953
28,186
0
W
Artemis
StinkyW1nky
Artemis
22,756
17,010
0
2,526
6,196
2,453
0
2,008
4,014
0
41,117
L
5,899
2,375
614
311
14,178
7,099
0
4,198
9,732
0
27,617
W
Zeus
13,829
1,484
0
475
6,651
2,160
0
2,806
3,707
31,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
47,714
158
Minions Killed
128
4
Camps Cleared
7
901,153
Distance Traveled
746,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,322
1,147
6
1
1
192,535
0
L
Horus
10,123
1,125
30
3
1
194,571
0
L
Thoth
8,128
903
3
0
0
20,226
0
W
Cthulhu
10,674
1,186
32
4
1
206,637
0
L
Bastet
9,469
1,052
17
2
1
186,576
0
W
Baron Samedi
11,169
1,241
25
3
0
177,680
0
L
Maman Brigitte
10,450
1,161
33
4
1
178,450
0
W
Artemis
11,103
1,234
47
5
1
172,539
0
L
Cupid
9,544
1,060
45
5
4
166,553
0
W
Zeus
10,772
1,197
48
5
1
151,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role