Player Matchup

Freya
Freya
PsychoRayan
Freya
Level 28
God Stats
4W - 2L
1,520 SR
Queue Stats
37W - 42L
1,367 Elo+
Party 1
Vamana
Vamana
RinMmaa
Vamana
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
52W - 53L
1,415 Elo+
Party 1
Ganesha
Ganesha
Scarjeam
Ganesha
Level 40
God Stats
7W - 3L
1,638 SR
Queue Stats
47W - 43L
1,408 Elo+
Party 1
Team Averages
Level 32
1,466 SR
1,396 Elo+

VS

Team Averages
Level 59
1,393 SR
1,386 Elo+
Kali
Kali
Garmfell
Kali
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 107L
1,478 Elo+
Solo
Tyr
Tyr
GenXiDe_-
Tyr
Level 65
God Stats
0W - 3L
1,194 SR
Queue Stats
9W - 15L
1,367 Elo+
Solo
Kukulkan
Kukulkan
booros
Kukulkan
Level 46
God Stats
3W - 4L
1,484 SR
Queue Stats
48W - 61L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 5
11,038
920
11,111
11,799
4,583
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
RinMmaa
Vamana
14
7 / 2 / 6
10,612
884
12,020
11,048
12,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Scarjeam
Ganesha
12
0 / 3 / 13
9,520
793
6,383
11,406
9,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 6 / 8
9,421
785
7,940
14,325
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 4 / 4
10,170
848
6,008
11,172
10,597
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
booros
Kukulkan
12
2 / 5 / 8
9,200
767
9,247
8,332
3,666
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
15
Kills
10
11
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
1
6
8
0.83
L
7
4
4
2.25
W
8
6
5
1.75
W
Vamana
RinMmaa
Vamana
7
2
6
5
W
Ganesha
Scarjeam
Ganesha
0
3
13
2.17
L
Kukulkan
booros
Kukulkan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
23,195
34,253
Taken
33,829
25,809
Mitigated
20,819
5,987
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,940
5,217
0
4,871
14,325
6,556
243
7,593
6,574
0
24,969
L
6,008
1,229
0
1,655
11,172
10,597
337
5,971
4,827
53
18,974
W
11,111
3,652
0
3,172
11,799
4,583
1,094
3,140
8,659
31,972
0
W
Vamana
RinMmaa
Vamana
12,020
7,377
0
1,491
11,048
12,018
888
2,963
8,085
0
38,171
W
Ganesha
Scarjeam
Ganesha
6,383
415
0
1,324
11,406
9,208
458
3,660
7,746
18,999
0
L
Kukulkan
booros
Kukulkan
9,247
738
0
519
8,332
3,666
583
3,696
4,479
41,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
28,791
83
Minions Killed
111
0
Camps Cleared
0
606,460
Distance Traveled
601,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,421
785
34
3
0
196,562
0
L
Tyr
10,170
848
18
2
0
215,275
0
W
Freya
11,038
920
41
3
0
204,178
0
W
Vamana
10,612
884
42
4
0
215,765
0
W
Ganesha
9,520
793
0
0
0
186,517
0
L
Kukulkan
9,200
767
59
5
0
189,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role