Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DesertPup
Cthulhu
Level 63
God Stats
13W - 9L
1,466 SR
Queue Stats
111W - 81L
1,608 Elo+
Solo
Chernobog
Chernobog
OvethiNoko
Chernobog
Level 99
God Stats
6W - 4L
1,721 SR
Queue Stats
75W - 74L
1,504 Elo+
Solo
Da Ji
Da Ji
mission98
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,494 Elo+
Solo
Eset
Eset
pi11mog3r
Eset
Level 91
God Stats
10W - 11L
1,392 SR
Queue Stats
386W - 375L
1,500 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,521 Elo+

VS

Team Averages
Level 81
1,529 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lareldar
Ishtar
Level 45
God Stats
9W - 11L
1,609 SR
Queue Stats
73W - 84L
1,559 Elo+
Solo
Ra
Ra
XTC-_Crisp
Ra
Level 69
God Stats
10W - 18L
1,334 SR
Queue Stats
278W - 275L
1,443 Elo+
Solo
Arachne
Arachne
Xxlilweedy
Arachne
Level 40
God Stats
15W - 12L
1,701 SR
Queue Stats
33W - 35L
1,437 Elo+
Solo
Odin
Odin
tk1574
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 0 / 4
8,636
617
8,918
12,103
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
DesertPup
Cthulhu
11
4 / 5 / 7
7,929
566
9,363
15,193
11,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
OvethiNoko
Chernobog
13
3 / 3 / 10
8,247
589
12,266
11,066
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
mission98
Da Ji
13
4 / 1 / 6
7,968
569
7,782
11,680
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
13
5 / 1 / 5
8,218
587
7,115
5,703
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
3 / 5 / 5
6,048
432
3,735
19,034
13,663
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Lareldar
Ishtar
11
3 / 5 / 4
7,018
501
11,751
15,585
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 0
7,515
537
8,315
7,362
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Xxlilweedy
Arachne
7
1 / 3 / 1
5,293
378
3,315
5,479
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
tk1574
Odin
10
0 / 3 / 3
6,139
439
6,262
14,092
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
10
10
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
4
5
L
Kumbhakarna
 
Kumbhakarna
3
5
5
1.1
W
Cthulhu
DesertPup
Cthulhu
4
5
7
1.5
L
Ishtar
Lareldar
Ishtar
3
5
4
1
W
Chernobog
OvethiNoko
Chernobog
3
3
10
2.67
L
3
3
0
1
L
Arachne
Xxlilweedy
Arachne
1
3
1
0.5
W
Da Ji
mission98
Da Ji
4
1
6
7
W
Eset
5
1
5
7.5
L
Odin
tk1574
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
33,378
55,745
Taken
61,552
30,174
Mitigated
34,455
15,743
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,918
1,881
0
3,414
12,103
7,189
552
1,633
10,372
0
56,586
L
Kumbhakarna
 
Kumbhakarna
3,735
813
666
2,034
19,034
13,663
0
7,117
11,917
11,183
0
W
Cthulhu
DesertPup
Cthulhu
9,363
861
1,695
3,843
15,193
11,079
548
3,941
10,933
28,999
0
L
Ishtar
Lareldar
Ishtar
11,751
6,663
0
5,997
15,585
6,017
47
3,866
11,719
0
58,873
W
Chernobog
OvethiNoko
Chernobog
12,266
7,063
0
4,212
11,066
4,715
1,528
2,549
8,437
0
60,836
L
8,315
917
1,104
2,357
7,362
3,018
0
2,437
4,925
58,314
0
L
Arachne
Xxlilweedy
Arachne
3,315
2,249
0
1,408
5,479
2,037
0
526
4,953
0
16,997
W
Da Ji
mission98
Da Ji
7,782
1,917
0
970
11,680
5,016
147
2,278
9,234
0
59,390
W
Eset
7,115
424
312
1,297
5,703
2,175
49
1,468
4,121
62,748
0
L
Odin
tk1574
Odin
6,262
1,503
0
1,858
14,092
9,720
0
2,532
11,560
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
32,013
393
Minions Killed
273
0
Camps Cleared
0
1,374,027
Distance Traveled
1,214,927
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,636
617
82
6
0
247,021
3
L
Kumbhakarna
6,048
432
21
2
0
253,201
4
W
Cthulhu
7,929
566
20
1
0
269,882
3
L
Ishtar
7,018
501
91
7
0
245,924
2
W
Chernobog
8,247
589
105
8
0
248,948
0
L
Ra
7,515
537
98
7
0
253,673
3
L
Arachne
5,293
378
27
2
0
194,043
0
W
Da Ji
7,968
569
89
6
0
321,728
2
W
Eset
8,218
587
97
7
0
286,448
0
L
Odin
6,139
439
36
3
0
268,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role