Player Matchup

Ganesha
Ganesha
Crem76
Ganesha
Level 83
God Stats
0W - 3L
1,222 SR
Queue Stats
20W - 37L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
KING BOUTCH
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 3
Bastet
Bastet
Kedmaster
Bastet
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
King Arthur
King Arthur
LightAj
King Arthur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,417 Elo+
Party 2
Scylla
Scylla
Prime-_-Zero2
Scylla
Level 59
God Stats
4W - 5L
1,551 SR
Queue Stats
150W - 140L
1,532 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,459 Elo+

VS

Team Averages
Level 149
1,588 SR
1,512 Elo+
Raijin
Raijin
Dark_Siris_
Raijin
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 100L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
DominaterChief
Ne Zha
Level 186
God Stats
27W - 25L
1,523 SR
Queue Stats
261W - 253L
1,496 Elo+
Solo
Chang'e
Chang'e
THEJJ
Chang'e
Level 186
God Stats
14W - 7L
1,649 SR
Queue Stats
305W - 277L
1,559 Elo+
Party 1
Artemis
Artemis
billy999heon
Artemis
Level 115
God Stats
19W - 12L
1,653 SR
Queue Stats
152W - 127L
1,490 Elo+
Solo
Athena
Athena
dead_walking
Athena
Level 102
God Stats
38W - 18L
1,613 SR
Queue Stats
271W - 239L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crem76
Ganesha
8
0 / 2 / 2
5,201
473
2,254
8,920
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
KING BOUTCH
Danzaburou
8
1 / 3 / 2
5,261
478
3,775
7,364
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Kedmaster
Bastet
7
0 / 2 / 2
4,735
430
2,114
7,234
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LightAj
King Arthur
11
1 / 2 / 0
6,495
590
4,637
10,648
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
6,345
577
2,567
6,160
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
6 / 0 / 1
7,393
672
6,236
5,032
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 2
6,373
579
6,679
8,149
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
THEJJ
Chang'e
13
1 / 1 / 0
7,217
656
4,877
7,223
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
billy999heon
Artemis
11
2 / 1 / 3
6,648
604
5,703
4,375
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
8
0 / 1 / 1
5,148
468
1,779
9,061
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
11
11
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Crem76
Ganesha
0
2
2
0.5
W
Raijin
6
0
1
6.5
W
2
1
2
3
L
Danzaburou
KING BOUTCH
Danzaburou
1
3
2
0.67
L
Bastet
Kedmaster
Bastet
0
2
2
0.5
L
King Arthur
LightAj
King Arthur
1
2
0
0.5
L
2
2
1
1.25
W
Chang'e
THEJJ
Chang'e
1
1
0
1
W
Artemis
billy999heon
Artemis
2
1
3
3.5
W
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
25,274
40,326
Taken
33,840
21,046
Mitigated
14,533
7,002
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Crem76
Ganesha
2,254
195
395
1,911
8,920
6,091
0
3,013
5,773
13,779
0
W
Raijin
6,236
813
0
1,093
5,032
1,681
68
1,030
3,934
51,288
0
W
6,679
988
0
3,912
8,149
3,308
0
1,254
6,835
0
49,204
L
Danzaburou
KING BOUTCH
Danzaburou
3,775
1,813
0
1,411
7,364
2,316
0
1,233
6,121
0
25,026
L
Bastet
Kedmaster
Bastet
2,114
665
0
1,311
7,234
2,181
0
1,517
5,647
0
21,333
L
King Arthur
LightAj
King Arthur
4,637
746
0
736
10,648
8,336
0
4,877
5,771
0
49,197
L
2,567
275
0
1,238
6,160
2,122
0
1,962
4,122
50,968
47
W
Chang'e
THEJJ
Chang'e
4,877
386
80
5,536
7,223
2,766
0
0
7,223
59,877
0
W
Artemis
billy999heon
Artemis
5,703
2,435
0
2,032
4,375
1,609
1,417
300
4,075
0
42,625
W
Athena
1,779
335
0
1,446
9,061
5,169
18
2,022
6,999
14,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
32,779
272
Minions Killed
396
0
Camps Cleared
0
1,094,463
Distance Traveled
1,039,315
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,201
473
1
0
0
217,059
7
W
Raijin
7,393
672
116
11
0
207,012
3
W
Ne Zha
6,373
579
81
7
0
228,087
0
L
Danzaburou
5,261
478
42
4
0
208,943
1
L
Bastet
4,735
430
40
4
0
241,865
0
L
King Arthur
6,495
590
94
9
0
220,941
0
L
Scylla
6,345
577
95
9
0
205,655
0
W
Chang'e
7,217
656
99
9
0
202,654
0
W
Artemis
6,648
604
82
7
0
187,041
1
W
Athena
5,148
468
18
2
0
214,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role