Player Matchup

Raijin
Raijin
Gold V
BOLTEX99
Raijin
Gold V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,488 MMR
Party 1
Achilles
Achilles
Platinum V
LucaCerminara97
Achilles
Platinum V
Level 147
God Stats
18W - 10L
1,701 SR
Queue Stats
81W - 76L
1,785 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
RAGNAROCK_-97
Hou Yi
Gold IV
Level 138
God Stats
10W - 18L
1,418 SR
Queue Stats
44W - 49L
1,547 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,540 SR
1,607 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 62
1,569 SR
1,093 MMR
Khepri
Khepri
Bronze IV
Fakkcheeze
Khepri
Bronze IV
Level 43
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 15L
1,026 MMR
Party 2
Chernobog
Chernobog
Bronze IV
Morrradi
Chernobog
Bronze IV
Level 47
God Stats
1W - 6L
1,497 SR
Queue Stats
2W - 17L
1,019 MMR
Party 2
Chaac
Chaac
Bronze III
RavingPandah
Chaac
Bronze III
Level 95
God Stats
0W - 4L
1,484 SR
Queue Stats
1W - 9L
1,236 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BOLTEX99
Raijin
15
3 / 1 / 6
11,533
824
15,402
9,697
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
3 / 2 / 6
11,014
787
14,119
16,251
20,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 5
12,018
858
15,615
10,460
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CharonKuzenboThothChang'e

VS

Bans
Ne ZhaGaneshaMorgan Le FayPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fakkcheeze
Khepri
12
0 / 2 / 4
8,996
643
5,624
16,378
20,153
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Morrradi
Chernobog
12
2 / 6 / 2
9,709
694
11,238
15,608
6,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 1
10,749
768
10,554
18,197
19,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
6
6
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
BOLTEX99
Raijin
3
1
6
6
L
Khepri
Fakkcheeze
Khepri
0
2
4
1
W
Achilles
3
2
6
3
L
Chernobog
Morrradi
Chernobog
2
6
2
0.5
W
6
3
5
2.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
27,416
36,408
Taken
50,183
30,860
Mitigated
46,365
8,946
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BOLTEX99
Raijin
15,402
1,347
0
2,501
9,697
4,788
576
1,701
7,996
88,783
0
L
Khepri
Fakkcheeze
Khepri
5,624
1,045
0
0
16,378
20,153
0
5,445
10,532
11,466
0
W
Achilles
14,119
3,217
0
4,511
16,251
20,917
943
2,279
13,972
0
23,644
L
Chernobog
Morrradi
Chernobog
11,238
6,942
0
1,230
15,608
6,736
0
5,550
9,606
0
45,630
W
15,615
7,769
0
1,934
10,460
5,155
1,395
2,273
8,187
0
45,446
L
10,554
1,268
0
2,808
18,197
19,476
0
4,876
12,864
0
35,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
29,454
184
Minions Killed
106
0
Camps Cleared
0
744,722
Distance Traveled
743,595
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,533
824
116
8
0
240,504
0
L
Khepri
8,996
643
5
0
0
263,213
0
W
Achilles
11,014
787
20
1
0
271,898
5
L
Chernobog
9,709
694
58
4
0
212,708
1
W
Hou Yi
12,018
858
48
3
0
232,320
0
L
Chaac
10,749
768
43
3
0
267,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role