Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JaySwaminarayan
Cthulhu
Level 64
God Stats
4W - 4L
1,301 SR
Queue Stats
277W - 269L
1,544 Elo+
Solo
Eset
Eset
Nebulous437
Eset
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 2
Maui
Maui
Vipernium
Maui
Level 152
God Stats
3W - 2L
1,525 SR
Queue Stats
45W - 71L
1,452 Elo+
Party 2
Team Averages
Level 136
1,465 SR
1,474 Elo+

VS

Team Averages
Level 137
1,372 SR
1,587 Elo+
Artio
Artio
BaileyJBathWater
Artio
Level 148
God Stats
2W - 4L
1,255 SR
Queue Stats
449W - 443L
1,548 Elo+
Solo
Set
Set
ShellFlare
Set
Level 163
God Stats
0W - 3L
1,129 SR
Queue Stats
380W - 332L
1,564 Elo+
Party 3
Maui
Maui
Yakkobb
Maui
Level 146
God Stats
0W - 1L
1,292 SR
Queue Stats
20W - 6L
1,727 Elo+
Solo
Ares
Ares
mph20
Ares
Level 101
God Stats
3W - 4L
1,688 SR
Queue Stats
435W - 354L
1,569 Elo+
Party 3
Achilles
Achilles
mrparity
Achilles
Level 129
God Stats
1W - 2L
1,494 SR
Queue Stats
146W - 125L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 1 / 8
7,029
1,406
12,043
3,384
1,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
 
Camazotz
11
5 / 0 / 4
6,447
1,289
4,179
4,810
2,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 10
6,609
1,322
6,811
5,810
5,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 9
6,141
1,228
4,351
4,717
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 2 / 8
5,551
1,110
2,463
8,624
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,546
1,109
2,879
10,381
8,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 2
5,435
1,087
5,539
6,894
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Yakkobb
Maui
7
0 / 1 / 2
4,807
961
811
2,675
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
mph20
Ares
10
1 / 3 / 4
5,759
1,152
3,056
7,986
7,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
mrparity
Achilles
10
1 / 3 / 2
5,427
1,085
4,437
7,340
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
12
Kills
5
6
Deaths
12
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
8
8
W
Camazotz
 
Camazotz
5
0
4
7
L
2
2
3
1.75
W
2
1
10
7
W
1
2
9
2.75
L
1
3
2
0.67
W
Maui
0
2
8
2
L
Maui
Yakkobb
Maui
0
1
2
1
L
Ares
mph20
Ares
1
3
4
1
L
Achilles
mrparity
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
16,722
27,345
Taken
35,276
16,360
Mitigated
29,788
10,666
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,043
6,191
0
460
3,384
1,411
1,408
800
2,584
0
17,524
W
Camazotz
 
Camazotz
4,179
983
0
2,353
4,810
2,645
0
1,137
3,673
0
5,600
L
2,879
204
1,312
3,551
10,381
8,234
0
3,886
6,495
3,801
0
W
6,811
284
1,250
1,793
5,810
5,079
158
1,594
4,216
19,101
0
W
4,351
480
975
1,017
4,717
2,216
718
1,510
3,207
9,588
0
L
5,539
1,130
153
921
6,894
4,486
0
2,303
4,591
0
12,661
W
Maui
2,463
250
715
2,103
8,624
5,009
0
1,705
6,919
3,356
0
L
Maui
Yakkobb
Maui
811
70
296
626
2,675
2,335
0
1,111
1,564
1,659
0
L
Ares
mph20
Ares
3,056
23
802
702
7,986
7,776
0
3,217
4,769
5,363
0
L
Achilles
mrparity
Achilles
4,437
551
376
712
7,340
6,957
0
3,108
4,232
0
9,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
26,974
66
Minions Killed
35
0
Camps Cleared
0
554,281
Distance Traveled
504,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,029
1,406
31
6
0
102,100
0
W
Camazotz
6,447
1,289
1
0
0
122,914
0
L
Artio
5,546
1,109
1
0
0
115,163
0
W
Cthulhu
6,609
1,322
21
4
0
117,144
0
W
Eset
6,141
1,228
10
2
0
99,884
0
L
Set
5,435
1,087
16
3
0
101,435
0
W
Maui
5,551
1,110
3
1
0
112,239
0
L
Maui
4,807
961
2
0
0
42,714
0
L
Ares
5,759
1,152
4
1
0
111,345
0
L
Achilles
5,427
1,085
12
2
0
133,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role