Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Tigzor
Xing Tian
Level 148
God Stats
13W - 9L
1,614 SR
Queue Stats
510W - 493L
1,436 Elo+
Solo
Hel
Hel
hestel12323
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,763 Elo+
Solo
Yu Huang
Yu Huang
t41sl
Yu Huang
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
49W - 60L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
tOmECZ
Danzaburou
Level 83
God Stats
1W - 1L
1,505 SR
Queue Stats
31W - 41L
1,280 Elo+
Party 2
Team Averages
Level 111
1,481 SR
1,447 Elo+

VS

Team Averages
Level 123
1,398 SR
1,442 Elo+
Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
GHSTNomad
Shiva
Level 109
God Stats
1W - 1L
1,311 SR
Queue Stats
162W - 151L
1,444 Elo+
Party 1
Atlas
Atlas
II-LOST_SOUL-ll
Atlas
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,402 Elo+
Solo
Aphrodite
Aphrodite
petaooo81
Aphrodite
Level 109
God Stats
1W - 0L
1,180 SR
Queue Stats
90W - 102L
1,394 Elo+
Solo
Ullr
Ullr
toinos69
Ullr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 296L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 4 / 7
9,213
709
10,437
29,507
25,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Tigzor
Xing Tian
13
1 / 4 / 6
8,642
665
4,249
20,643
24,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
1 / 6 / 8
8,866
682
7,971
20,020
10,915
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
t41sl
Yu Huang
17
2 / 5 / 5
9,176
706
12,543
14,325
7,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
tOmECZ
Danzaburou
17
4 / 5 / 5
10,108
778
19,738
18,042
10,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
7 / 4 / 14
11,083
853
19,679
14,710
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
GHSTNomad
Shiva
18
7 / 3 / 15
10,727
825
22,605
20,215
22,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 19
11,183
860
19,310
21,012
28,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
petaooo81
Aphrodite
18
1 / 0 / 19
10,115
778
13,095
9,232
7,066
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ullr
17
5 / 2 / 15
10,719
825
16,497
9,824
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
11
Kills
24
24
Deaths
11
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
4
7
1.63
W
Martichoras
 
Martichoras
7
4
14
3.5
W
Shiva
GHSTNomad
Shiva
7
3
15
4.83
W
4
2
19
6.75
L
Xing Tian
Tigzor
Xing Tian
1
4
6
1
L
1
6
8
0.83
W
Aphrodite
petaooo81
Aphrodite
1
0
19
10.5
L
Yu Huang
t41sl
Yu Huang
2
5
5
0.9
L
Danzaburou
tOmECZ
Danzaburou
4
5
5
1.3
W
Ullr
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,938
Damage
91,186
102,537
Taken
74,993
78,624
Mitigated
72,697
38,919
Healing
35,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
10,437
598
1,109
8,922
29,507
25,318
0
9,637
19,345
20,337
0
W
Martichoras
 
Martichoras
19,679
4,251
991
878
14,710
8,472
1,585
6,379
8,331
0
37,135
W
Shiva
GHSTNomad
Shiva
22,605
3,278
1,882
4,503
20,215
22,496
831
8,119
12,096
0
35,783
W
19,310
8,883
857
2,888
21,012
28,777
360
9,136
11,876
35,503
0
L
Xing Tian
Tigzor
Xing Tian
4,249
273
2,421
3,887
20,643
24,779
0
5,772
14,564
5,985
0
L
7,971
1,221
8,771
7,263
20,020
10,915
139
7,331
12,417
16,121
0
W
Aphrodite
petaooo81
Aphrodite
13,095
2,876
14,919
7,389
9,232
7,066
787
5,793
3,439
27,323
0
L
Yu Huang
t41sl
Yu Huang
12,543
2,730
930
1,800
14,325
7,540
722
4,155
9,860
29,796
0
L
Danzaburou
tOmECZ
Danzaburou
19,738
9,939
612
3,204
18,042
10,072
1,074
5,510
12,290
0
36,144
W
Ullr
16,497
15,809
265
1,363
9,824
5,886
4,350
5,773
4,051
0
31,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
53,827
99
Minions Killed
154
0
Camps Cleared
0
1,089,745
Distance Traveled
1,132,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,213
709
10
1
0
246,645
0
W
Martichoras
11,083
853
31
2
0
200,273
0
W
Shiva
10,727
825
29
2
0
267,612
0
W
Atlas
11,183
860
28
2
0
233,957
0
L
Xing Tian
8,642
665
6
0
0
214,459
0
L
Hel
8,866
682
12
1
0
202,171
0
W
Aphrodite
10,115
778
27
2
0
250,967
2
L
Yu Huang
9,176
706
37
3
0
213,889
0
L
Danzaburou
10,108
778
34
3
0
212,581
0
W
Ullr
10,719
825
39
3
0
179,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role