Player Matchup

Danzaburou
Danzaburou
AbsurdPwillis52
Danzaburou
Level 155
God Stats
11W - 18L
1,199 SR
Queue Stats
425W - 402L
1,554 Elo+
Solo
Surtr
Surtr
Bobby_Bandz69
Surtr
Level 147
God Stats
18W - 14L
1,586 SR
Queue Stats
517W - 513L
1,479 Elo+
Solo
Sobek
Sobek
MGRash
Sobek
Level 166
God Stats
1W - 3L
1,422 SR
Queue Stats
255W - 261L
1,505 Elo+
Solo
Horus
Horus
iiGoJambon
Horus
Level 185
God Stats
7W - 10L
1,424 SR
Queue Stats
574W - 549L
1,467 Elo+
Solo
Nox
Nox
jayflaqo
Nox
Level 85
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 7L
1,539 Elo+
Solo
Team Averages
Level 148
1,468 SR
1,509 Elo+

VS

Team Averages
Level 143
1,769 SR
1,547 Elo+
Anubis
Anubis
CheeseDilla
Anubis
Level 157
God Stats
3W - 3L
1,684 SR
Queue Stats
118W - 103L
1,608 Elo+
Solo
Loki
Loki
MR DeRP mAnn
Loki
Level 142
God Stats
9W - 5L
1,716 SR
Queue Stats
343W - 315L
1,524 Elo+
Solo
Hachiman
Hachiman
SweatyRoosterr
Hachiman
Level 157
God Stats
13W - 11L
1,545 SR
Queue Stats
113W - 93L
1,543 Elo+
Solo
Bacchus
Bacchus
Thiagus055
Bacchus
Level 120
God Stats
5W - 1L
1,985 SR
Queue Stats
328W - 327L
1,551 Elo+
Solo
Thanatos
Thanatos
TrueYams
Thanatos
Level 139
God Stats
12W - 9L
1,916 SR
Queue Stats
119W - 108L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsurdPwillis52
Danzaburou
13
1 / 2 / 0
7,868
562
4,716
10,385
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 4
8,416
601
9,135
16,354
12,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
MGRash
Sobek
11
0 / 1 / 1
6,731
481
3,721
9,966
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
12
4 / 5 / 2
7,546
539
10,391
14,937
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
6,581
470
3,069
8,575
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 5 / 2
9,317
666
17,043
14,051
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 2
7,913
565
3,831
7,908
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
13
0 / 0 / 2
7,713
551
4,765
7,340
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Thiagus055
Bacchus
11
1 / 1 / 7
7,485
535
5,752
11,060
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TrueYams
Thanatos
14
6 / 3 / 2
8,183
585
9,539
13,844
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
15
16
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbsurdPwillis52
Danzaburou
1
2
0
0.5
L
4
3
4
2
W
Anubis
5
5
2
1.2
L
Sobek
MGRash
Sobek
0
1
1
0.5
W
3
0
2
4
W
Hachiman
0
0
2
1
W
Bacchus
Thiagus055
Bacchus
1
1
7
4.5
W
Thanatos
TrueYams
Thanatos
6
3
2
2.33
L
Horus
4
5
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
40,930
60,217
Taken
54,203
34,687
Mitigated
30,264
19,224
Healing
28,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbsurdPwillis52
Danzaburou
4,716
2,940
0
4,348
10,385
4,124
0
2,934
7,451
0
58,331
L
9,135
2,942
0
4,872
16,354
12,734
31
10,334
6,020
1,988
51,397
W
Anubis
17,043
280
0
7,768
14,051
6,864
414
1,046
13,005
84,432
0
L
Sobek
MGRash
Sobek
3,721
301
0
5,062
9,966
8,464
0
2,453
7,513
20,609
0
W
3,831
1,018
0
3,397
7,908
2,920
0
3,107
4,801
0
53,816
W
Hachiman
4,765
2,855
0
3,945
7,340
3,583
952
371
6,969
0
61,857
W
Bacchus
Thiagus055
Bacchus
5,752
630
0
3,870
11,060
10,603
0
1,724
9,336
20,030
0
W
Thanatos
TrueYams
Thanatos
9,539
1,919
0
9,067
13,844
6,294
0
1,360
12,484
0
60,255
L
Horus
10,391
4,313
450
4,242
14,937
6,397
0
5,186
9,751
0
47,512
L
3,069
439
0
250
8,575
2,968
0
1,888
6,687
43,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
40,611
367
Minions Killed
430
0
Camps Cleared
0
1,406,980
Distance Traveled
1,502,724
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,868
562
108
8
0
280,204
3
L
Surtr
8,416
601
83
6
0
262,533
2
W
Anubis
9,317
666
137
10
0
273,518
0
L
Sobek
6,731
481
28
2
0
302,551
0
W
Loki
7,913
565
78
6
0
327,297
6
W
Hachiman
7,713
551
109
8
0
251,706
0
W
Bacchus
7,485
535
23
2
0
322,632
2
W
Thanatos
8,183
585
83
6
0
327,571
0
L
Horus
7,546
539
70
5
0
296,808
1
L
Nox
6,581
470
78
6
0
264,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role