Player Matchup

Anubis
Anubis
Gold IV
AirBearXD
Anubis
Gold IV
Level 151
God Stats
28W - 26L
1,428 SR
Queue Stats
132W - 138L
1,378 MMR
Party 1
Fenrir
Fenrir
Gold IV
AlexisJoel9910
Fenrir
Gold IV
Level 63
God Stats
10W - 8L
1,611 SR
Queue Stats
78W - 73L
1,338 MMR
Solo
Achilles
Achilles
Gold V
NutBurger101
Achilles
Gold V
Level 69
God Stats
32W - 28L
1,607 SR
Queue Stats
113W - 117L
1,363 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,549 SR
1,360 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,483 SR
1,463 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver III
xAbsolutism
Maui
Silver III
Level 66
God Stats
9W - 15L
1,449 SR
Queue Stats
16W - 23L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AirBearXD
Anubis
14
7 / 1 / 8
10,654
888
15,742
8,571
5,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 8
9,857
821
8,482
11,163
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
NutBurger101
Achilles
13
5 / 2 / 5
9,881
823
7,422
10,914
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Baba YagaMedusaDiscordiaYmirMorgan Le Fay

VS

Bans
HeraHachimanXbalanqueHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 8 / 3
8,717
726
6,375
12,967
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
 
Neith
11
1 / 4 / 3
8,275
690
10,199
9,600
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 3
8,775
731
4,077
13,094
10,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
8
3
0.44
L
Neith
 
Neith
1
4
3
0.63
W
Anubis
AirBearXD
Anubis
7
1
8
11
W
3
2
8
3.5
W
Achilles
NutBurger101
Achilles
5
2
5
3.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
20,651
30,648
Taken
35,661
23,184
Mitigated
18,527
8,442
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,375
217
0
2,285
12,967
4,454
0
5,849
6,764
24,685
0
L
Neith
 
Neith
10,199
3,260
0
1,204
9,600
3,099
0
3,764
5,628
0
40,641
W
Anubis
AirBearXD
Anubis
15,742
845
0
4,903
8,571
5,157
1,329
3,846
4,725
56,739
0
W
8,482
1,612
0
2,061
11,163
5,974
184
4,026
7,137
0
35,141
W
Achilles
NutBurger101
Achilles
7,422
1,382
0
1,478
10,914
12,053
361
2,948
7,966
0
15,631
L
4,077
1,064
225
1,250
13,094
10,974
0
6,308
6,575
8,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
25,767
126
Minions Killed
93
0
Camps Cleared
0
667,160
Distance Traveled
579,627
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,717
726
31
3
0
163,294
0
L
Neith
8,275
690
58
5
0
184,733
0
W
Anubis
10,654
888
71
6
0
216,643
0
W
Fenrir
9,857
821
42
4
0
214,615
0
W
Achilles
9,881
823
13
1
0
235,902
0
L
Maui
8,775
731
4
0
0
231,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role