Player Matchup

Chang'e
Chang'e
Im Colton Too
Chang'e
Level 69
God Stats
31W - 26L
1,619 SR
Queue Stats
452W - 462L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
KING SIGIL
Zhong Kui
Level 129
God Stats
11W - 8L
1,577 SR
Queue Stats
239W - 245L
1,422 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Royal Turdle
Maman Brigitte
Level 129
God Stats
5W - 3L
1,422 SR
Queue Stats
169W - 177L
1,459 Elo+
Solo
Odin
Odin
YaBoiAutumn64
Odin
Level 122
God Stats
2W - 0L
1,856 SR
Queue Stats
201W - 215L
1,427 Elo+
Party 2
Anhur
Anhur
xxBinDieselxx
Anhur
Level 159
God Stats
36W - 26L
1,441 SR
Queue Stats
188W - 201L
1,465 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,453 Elo+

VS

Team Averages
Level 90
1,542 SR
1,454 Elo+
Fafnir
Fafnir
Arkenonx
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 75
God Stats
19W - 18L
1,500 SR
Queue Stats
88W - 88L
1,462 Elo+
Solo
Pele
Pele
Fearanoma
Pele
Level 145
God Stats
4W - 2L
1,560 SR
Queue Stats
405W - 394L
1,460 Elo+
Party 3
Bellona
Bellona
ITALYTHEBEST
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Ullr
Ullr
sootlife_92
Ullr
Level 159
God Stats
6W - 2L
1,651 SR
Queue Stats
460W - 466L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 1 / 3
6,409
641
5,915
7,327
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KING SIGIL
Zhong Kui
11
4 / 1 / 3
6,615
662
6,217
7,834
7,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maman Brigitte
Royal Turdle
Maman Brigitte
11
3 / 0 / 3
6,682
668
3,706
8,147
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 3
6,096
610
2,759
6,558
4,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
5,906
591
4,047
6,134
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arkenonx
Fafnir
7
1 / 2 / 0
4,905
491
2,227
8,111
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
DinhoMendes
Xbalanque
9
0 / 2 / 1
5,215
522
3,179
8,597
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
3 / 4 / 1
5,824
582
6,076
12,308
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
ITALYTHEBEST
Bellona
8
0 / 3 / 0
4,664
466
1,904
5,637
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 2 / 0
4,894
489
2,114
6,127
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Arkenonx
Fafnir
1
2
0
0.5
L
Xbalanque
DinhoMendes
Xbalanque
0
2
1
0.25
L
Pele
3
4
1
0.88
L
Bellona
ITALYTHEBEST
Bellona
0
3
0
0
W
Chang'e
3
1
3
4.5
W
Zhong Kui
KING SIGIL
Zhong Kui
4
1
3
5.5
W
Maman Brigitte
Royal Turdle
Maman Brigitte
3
0
3
4.5
W
2
1
3
3.5
L
0
2
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
15,500
36,000
Taken
40,780
19,487
Mitigated
20,073
17,213
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Arkenonx
Fafnir
2,227
893
0
2,130
8,111
6,841
0
1,278
6,833
6,591
0
L
Xbalanque
DinhoMendes
Xbalanque
3,179
916
33
3,162
8,597
3,054
418
5,531
3,066
0
33,800
L
Pele
6,076
1,155
0
4,764
12,308
4,732
640
5,401
6,907
0
34,948
L
Bellona
ITALYTHEBEST
Bellona
1,904
570
0
648
5,637
3,686
0
3,579
2,058
0
15,464
W
Chang'e
5,915
509
1,207
2,951
7,327
2,104
217
70
7,257
34,376
0
W
Zhong Kui
KING SIGIL
Zhong Kui
6,217
1,155
77
2,867
7,834
7,645
981
93
7,741
40,712
0
W
Maman Brigitte
Royal Turdle
Maman Brigitte
3,706
566
0
4,477
8,147
2,804
0
677
7,470
35,237
283
W
2,759
881
258
1,622
6,558
4,869
277
510
6,048
0
16,050
L
2,114
616
0
936
6,127
1,760
0
0
6,127
0
36,446
W
4,047
2,328
0
3,754
6,134
2,065
408
877
5,257
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
25,502
284
Minions Killed
197
0
Camps Cleared
0
954,310
Distance Traveled
874,437
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,905
491
8
1
0
192,906
0
L
Xbalanque
5,215
522
53
5
0
164,674
0
L
Pele
5,824
582
55
6
0
178,622
0
L
Bellona
4,664
466
23
2
0
173,728
0
W
Chang'e
6,409
641
56
6
0
203,957
0
W
Zhong Kui
6,615
662
64
6
0
159,526
1
W
Maman Brigitte
6,682
668
66
7
0
222,757
2
W
Odin
6,096
610
26
3
0
195,815
3
L
Ullr
4,894
489
58
6
0
164,507
0
W
Anhur
5,906
591
72
7
0
172,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role