Player Matchup

Danzaburou
Danzaburou
BananenDestroyer
Danzaburou
Level 29
God Stats
3W - 4L
1,303 SR
Queue Stats
81W - 82L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
Fulgolux
Sun Wukong
Level 44
God Stats
18W - 15L
1,511 SR
Queue Stats
37W - 59L
1,336 Elo+
Solo
Thanatos
Thanatos
SaftigesKorn
Thanatos
Level 88
God Stats
21W - 11L
1,561 SR
Queue Stats
168W - 159L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
nitrokou
Nu Wa
Level 68
God Stats
9W - 16L
1,145 SR
Queue Stats
176W - 164L
1,466 Elo+
Party 4
Bacchus
Bacchus
zorks41
Bacchus
Level 44
God Stats
39W - 25L
1,607 SR
Queue Stats
85W - 104L
1,403 Elo+
Party 4
Team Averages
Level 55
1,425 SR
1,424 Elo+

VS

Team Averages
Level 33
1,294 SR
1,231 Elo+
Sol
Sol
Pandusia
Sol
Level 28
God Stats
4W - 8L
1,467 SR
Queue Stats
11W - 25L
1,327 Elo+
Party 1
Mulan
Mulan
Pocotli
Mulan
Level 32
God Stats
5W - 13L
1,284 SR
Queue Stats
14W - 29L
1,231 Elo+
Party 1
Artio
Artio
Skol1Hati
Artio
Level 36
God Stats
0W - 1L
1,101 SR
Queue Stats
2W - 10L
1,148 Elo+
Party 2
Agni
Agni
TheWhiteMuscle
Agni
Level 28
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 9L
1,165 Elo+
Party 2
Medusa
Medusa
xTsumuri
Medusa
Level 41
God Stats
1W - 3L
1,379 SR
Queue Stats
5W - 18L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananenDestroyer
Danzaburou
9
3 / 2 / 3
6,451
538
8,497
10,104
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Fulgolux
Sun Wukong
11
0 / 4 / 1
6,914
576
6,282
11,741
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SaftigesKorn
Thanatos
14
11 / 0 / 2
8,289
691
9,233
9,131
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
12
2 / 3 / 9
7,289
607
8,673
6,701
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
zorks41
Bacchus
9
1 / 0 / 8
6,163
514
4,443
8,675
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,937
578
9,316
9,273
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Pocotli
Mulan
11
1 / 2 / 3
6,542
545
5,160
12,344
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Skol1Hati
Artio
8
1 / 4 / 2
5,520
460
1,734
11,499
6,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 6 / 1
5,589
466
6,455
10,081
2,982
Magic Focus

Magic Focus

+20
Magical Power

Medusa
xTsumuri
Medusa
9
3 / 4 / 1
5,640
470
8,139
10,802
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
9
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BananenDestroyer
Danzaburou
3
2
3
2.25
W
Sun Wukong
Fulgolux
Sun Wukong
0
4
1
0.13
L
3
1
2
4
L
Mulan
Pocotli
Mulan
1
2
3
1.25
W
Thanatos
SaftigesKorn
Thanatos
11
0
2
12
L
Artio
Skol1Hati
Artio
1
4
2
0.5
L
1
6
1
0.25
W
Nu Wa
2
3
9
2.17
L
Medusa
xTsumuri
Medusa
3
4
1
0.88
W
Bacchus
zorks41
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,128
Damage
30,804
46,352
Taken
53,999
25,851
Mitigated
20,803
17,907
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BananenDestroyer
Danzaburou
8,497
3,147
0
3,977
10,104
3,718
1,012
1,345
8,759
0
43,576
W
Sun Wukong
Fulgolux
Sun Wukong
6,282
1,050
0
1,843
11,741
7,420
0
7,973
3,768
0
49,331
L
9,316
3,871
0
3,222
9,273
2,276
0
651
8,622
45,846
0
L
Mulan
Pocotli
Mulan
5,160
1,476
0
1,867
12,344
5,992
0
1,650
10,694
0
47,660
W
Thanatos
SaftigesKorn
Thanatos
9,233
3,785
0
7,991
9,131
4,136
0
1,402
7,729
0
71,139
L
Artio
Skol1Hati
Artio
1,734
208
1,018
1,732
11,499
6,416
0
4,092
7,407
10,891
0
L
6,455
427
0
3,247
10,081
2,982
0
4,501
5,580
30,820
0
W
Nu Wa
8,673
2,528
0
1,410
6,701
2,523
2,625
3,935
2,766
47,374
0
L
Medusa
xTsumuri
Medusa
8,139
3,326
0
1,160
10,802
3,137
0
2,222
8,580
0
28,366
W
Bacchus
zorks41
Bacchus
4,443
352
0
2,686
8,675
8,054
260
2,850
5,825
12,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
30,228
336
Minions Killed
258
0
Camps Cleared
0
1,130,667
Distance Traveled
1,109,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,451
538
69
6
0
225,118
0
W
Sun Wukong
6,914
576
84
7
0
203,547
0
L
Sol
6,937
578
79
7
0
216,596
0
L
Mulan
6,542
545
76
6
0
244,419
0
W
Thanatos
8,289
691
106
9
0
267,092
0
L
Artio
5,520
460
10
1
0
226,672
0
L
Agni
5,589
466
51
4
0
185,345
0
W
Nu Wa
7,289
607
66
6
0
204,146
2
L
Medusa
5,640
470
42
4
0
236,447
0
W
Bacchus
6,163
514
11
1
0
230,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role