Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HELLOKYBY
Da Ji
Level 32
God Stats
1W - 1L
1,322 SR
Queue Stats
62W - 54L
1,589 Elo+
Party 2
Tiamat
Tiamat
Uzumatyi
Tiamat
Level 158
God Stats
1W - 1L
1,320 SR
Queue Stats
71W - 123L
1,456 Elo+
Party 3
Sobek
Sobek
Zekkeur35
Sobek
Level 144
God Stats
1W - 1L
1,288 SR
Queue Stats
69W - 46L
1,599 Elo+
Party 2
Anubis
Anubis
tarohexon
Anubis
Level 127
God Stats
4W - 3L
1,642 SR
Queue Stats
28W - 43L
1,483 Elo+
Party 3
Team Averages
Level 121
1,414 SR
1,525 Elo+

VS

Team Averages
Level 124
1,568 SR
1,543 Elo+
Tyr
Tyr
SULIM4N18
Tyr
Level 158
God Stats
6W - 4L
1,639 SR
Queue Stats
224W - 182L
1,646 Elo+
Solo
Ix Chel
Ix Chel
SchooschKopf
Ix Chel
Level 94
God Stats
11W - 5L
1,744 SR
Queue Stats
278W - 274L
1,469 Elo+
Solo
Sylvanus
Sylvanus
ruvaagarr
Sylvanus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 103L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
xGoVaa
Ne Zha
Level 143
God Stats
1W - 7L
1,128 SR
Queue Stats
46W - 56L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xReav3r
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,831 SR
Queue Stats
182W - 156L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 0
6,510
592
6,684
7,623
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
HELLOKYBY
Da Ji
11
2 / 0 / 2
6,655
605
6,884
9,447
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Uzumatyi
Tiamat
11
1 / 0 / 2
6,294
572
4,055
6,945
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Zekkeur35
Sobek
9
0 / 2 / 5
5,897
536
4,181
9,272
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
tarohexon
Anubis
12
1 / 1 / 0
7,454
678
5,446
4,958
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,338
485
3,031
9,549
6,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ix Chel
SchooschKopf
Ix Chel
12
1 / 1 / 0
6,169
561
5,431
6,748
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ruvaagarr
Sylvanus
9
0 / 2 / 2
5,637
512
3,860
12,121
9,984
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
xGoVaa
Ne Zha
10
1 / 1 / 2
5,550
505
3,136
9,664
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
xReav3r
Ah Muzen Cab
12
3 / 1 / 0
6,858
623
5,376
8,095
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
W
Da Ji
HELLOKYBY
Da Ji
2
0
2
3
L
0
1
1
0.5
L
Ix Chel
SchooschKopf
Ix Chel
1
1
0
1
W
Tiamat
Uzumatyi
Tiamat
1
0
2
2
W
Sobek
Zekkeur35
Sobek
0
2
5
1.25
L
Sylvanus
ruvaagarr
Sylvanus
0
2
2
0.5
W
Anubis
tarohexon
Anubis
1
1
0
1
L
Ne Zha
xGoVaa
Ne Zha
1
1
2
2
L
Ah Muzen Cab
xReav3r
Ah Muzen Cab
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
20,834
38,245
Taken
46,177
20,544
Mitigated
26,039
14,445
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,684
2,034
0
960
7,623
3,066
0
375
7,248
0
57,165
W
Da Ji
HELLOKYBY
Da Ji
6,884
1,668
0
5,233
9,447
3,639
0
2,483
6,964
0
49,588
L
3,031
536
0
5,297
9,549
6,933
0
4,286
5,263
0
32,324
L
Ix Chel
SchooschKopf
Ix Chel
5,431
487
289
2,345
6,748
2,605
0
1,973
4,738
56,567
0
W
Tiamat
Uzumatyi
Tiamat
4,055
380
0
1,943
6,945
3,489
0
3,715
3,230
44,069
0
W
Sobek
Zekkeur35
Sobek
4,181
604
0
2,906
9,272
7,614
161
2,718
6,554
17,937
0
L
Sylvanus
ruvaagarr
Sylvanus
3,860
556
1,338
4,135
12,121
9,984
0
4,164
7,822
15,628
0
W
Anubis
tarohexon
Anubis
5,446
511
0
3,403
4,958
2,736
0
0
4,958
62,008
0
L
Ne Zha
xGoVaa
Ne Zha
3,136
779
0
1,717
9,664
3,300
0
2,513
7,128
0
38,616
L
Ah Muzen Cab
xReav3r
Ah Muzen Cab
5,376
2,512
0
951
8,095
3,217
0
551
7,544
0
56,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
29,552
410
Minions Killed
331
0
Camps Cleared
0
1,146,657
Distance Traveled
1,130,309
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,510
592
95
9
0
206,396
6
W
Da Ji
6,655
605
80
7
0
262,983
1
L
Tyr
5,338
485
51
5
0
220,650
0
L
Ix Chel
6,169
561
111
10
0
228,163
0
W
Tiamat
6,294
572
93
8
0
222,186
0
W
Sobek
5,897
536
27
2
0
235,475
1
L
Sylvanus
5,637
512
24
2
0
213,216
0
W
Anubis
7,454
678
115
10
0
219,617
0
L
Ne Zha
5,550
505
59
5
0
258,488
0
L
Ah Muzen Cab
6,858
623
86
8
0
209,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role