Player Matchup

Gilgamesh
Gilgamesh
CN D4RK
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,368 Elo+
Party 1
Vulcan
Vulcan
TSM Requiss
Vulcan
Level 64
God Stats
1W - 0L
1,386 SR
Queue Stats
14W - 9L
1,441 Elo+
Party 1
Kali
Kali
keelodeelo
Kali
Level 42
God Stats
11W - 12L
1,640 SR
Queue Stats
137W - 153L
1,305 Elo+
Solo
Team Averages
Level 71
1,508 SR
1,372 Elo+

VS

Team Averages
Level 56
1,289 SR
1,398 Elo+
Ullr
Ullr
CarrotCutter17
Ullr
Level 65
God Stats
1W - 2L
1,267 SR
Queue Stats
16W - 12L
1,399 Elo+
Solo
Cerberus
Cerberus
Ghostnuts51
Cerberus
Level 37
God Stats
0W - 3L
1,130 SR
Queue Stats
187W - 186L
1,405 Elo+
Solo
Zeus
Zeus
omis_KRB7
Zeus
Level 66
God Stats
133W - 127L
1,471 SR
Queue Stats
172W - 179L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CN D4RK
Gilgamesh
12
4 / 0 / 3
8,718
872
5,155
7,875
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
4 / 0 / 4
9,023
902
9,500
3,848
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 4
7,789
779
2,257
9,754
5,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
7,169
717
3,421
11,106
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Ghostnuts51
Cerberus
3
0 / 2 / 0
5,991
599
150
2,542
1,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
11
0 / 3 / 2
6,988
699
8,702
5,610
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CN D4RK
Gilgamesh
4
0
3
5.5
L
2
4
0
0.5
L
Cerberus
Ghostnuts51
Cerberus
0
2
0
0
W
Vulcan
4
0
4
6
W
1
2
4
1.5
L
Zeus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
12,273
21,477
Taken
19,258
12,886
Mitigated
6,948
5,571
Healing
1,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CN D4RK
Gilgamesh
5,155
1,435
0
1,759
7,875
6,059
454
3,136
4,739
0
27,948
L
3,421
1,648
0
803
11,106
3,592
0
7,121
3,710
0
16,560
L
Cerberus
Ghostnuts51
Cerberus
150
0
0
371
2,542
1,602
0
1,391
1,151
2,831
0
W
Vulcan
9,500
3,272
0
515
3,848
1,553
98
1,650
2,198
38,693
0
W
2,257
1,293
140
3,157
9,754
5,274
527
4,428
5,326
0
20,939
L
Zeus
8,702
905
0
210
5,610
1,754
0
1,282
4,007
32,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
20,148
129
Minions Killed
67
0
Camps Cleared
0
611,086
Distance Traveled
340,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,718
872
34
3
0
210,200
0
L
Ullr
7,169
717
21
2
0
175,444
0
L
Cerberus
5,991
599
8
1
0
35,156
0
W
Vulcan
9,023
902
57
6
0
201,593
0
W
Kali
7,789
779
38
4
0
199,293
0
L
Zeus
6,988
699
38
4
0
129,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role