Player Matchup

Medusa
Medusa
Lush_Suckss
Medusa
Level 37
God Stats
14W - 10L
1,510 SR
Queue Stats
55W - 88L
1,178 Elo+
Party 2
Merlin
Merlin
StatedPenny4590
Merlin
Level 60
God Stats
2W - 1L
1,396 SR
Queue Stats
60W - 75L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
TheDeadAsSnake
Sun Wukong
Level 106
God Stats
2W - 1L
1,660 SR
Queue Stats
48W - 58L
1,333 Elo+
Party 2
Team Averages
Level 68
1,522 SR
1,287 Elo+

VS

Team Averages
Level 89
1,432 SR
1,303 Elo+
Freya
Freya
CaptinSauceNut69
Freya
Level 84
God Stats
1W - 2L
1,514 SR
Queue Stats
62W - 89L
1,292 Elo+
Party 1
Thor
Thor
Syr Artorias
Thor
Level 122
God Stats
19W - 27L
1,408 SR
Queue Stats
553W - 598L
1,404 Elo+
Solo
Charon
Charon
cottn_candy_mb
Charon
Level 60
God Stats
8W - 5L
1,373 SR
Queue Stats
37W - 62L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 1
6,972
697
4,779
5,614
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 1
7,485
749
7,071
4,791
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheDeadAsSnake
Sun Wukong
10
1 / 1 / 2
7,188
719
5,586
8,287
5,054
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,557
756
7,007
7,687
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 0
7,212
721
3,337
3,399
1,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
7,270
727
4,492
11,361
7,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Medusa
1
2
1
0.75
W
1
1
1
1.5
L
2
0
0
2
W
Sun Wukong
TheDeadAsSnake
Sun Wukong
1
1
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
14,836
18,692
Taken
22,447
8,851
Mitigated
12,154
3,186
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,007
2,035
0
2,113
7,687
3,024
0
1,729
5,958
27,682
0
W
Medusa
4,779
2,327
0
632
5,614
1,974
504
3,602
2,012
0
11,216
W
7,071
1,036
0
0
4,791
1,823
209
3,099
1,692
38,812
0
L
3,337
366
0
0
3,399
1,157
0
900
2,499
0
12,846
W
Sun Wukong
TheDeadAsSnake
Sun Wukong
5,586
1,985
0
2,554
8,287
5,054
132
5,300
2,987
0
23,580
L
4,492
686
0
1,602
11,361
7,973
0
4,486
6,875
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,645
Gold Earned
22,039
104
Minions Killed
77
0
Camps Cleared
0
528,404
Distance Traveled
426,707
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,557
756
35
4
0
155,629
0
W
Medusa
6,972
697
16
2
0
181,544
0
W
Merlin
7,485
749
55
6
0
162,247
0
L
Thor
7,212
721
21
2
0
98,231
2
W
Sun Wukong
7,188
719
33
3
0
184,613
3
L
Charon
7,270
727
21
2
0
172,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role