Player Matchup

Hades
Hades
 
Hades
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AmiirEspip
Bellona
Level 121
God Stats
3W - 2L
1,447 SR
Queue Stats
79W - 91L
1,445 Elo+
Solo
Sylvanus
Sylvanus
MadeXinXHeaven
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Norler
Maman Brigitte
Level 141
God Stats
19W - 16L
1,495 SR
Queue Stats
243W - 248L
1,524 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,494 Elo+

VS

Team Averages
Level 139
1,479 SR
1,505 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Excalivur
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 67L
1,608 Elo+
Solo
Ullr
Ullr
ScaR The MyTh
Ullr
Level 157
God Stats
20W - 23L
1,392 SR
Queue Stats
304W - 318L
1,433 Elo+
Solo
Sobek
Sobek
Wizardbili
Sobek
Level 155
God Stats
2W - 3L
1,450 SR
Queue Stats
86W - 66L
1,546 Elo+
Solo
He Bo
He Bo
zHarry
He Bo
Level 174
God Stats
1W - 2L
1,555 SR
Queue Stats
183W - 189L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 1 / 4
5,503
688
5,307
7,002
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
8
1 / 0 / 0
4,977
622
2,021
4,557
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
AmiirEspip
Bellona
9
0 / 0 / 1
5,194
649
2,166
5,354
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
8
2 / 0 / 5
5,211
651
1,897
4,204
2,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Norler
Maman Brigitte
9
4 / 0 / 4
5,602
700
5,335
5,057
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
5
0 / 2 / 0
3,791
474
1,564
3,810
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
8
0 / 1 / 0
4,536
567
3,937
8,945
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,688
586
2,563
4,362
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
0 / 2 / 0
4,518
565
1,592
5,665
3,667
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
zHarry
He Bo
9
1 / 4 / 0
4,911
614
2,029
5,757
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
4
5
W
Anhur
 
Anhur
1
0
0
1
L
Raijin
 
Raijin
0
2
0
0
W
Bellona
AmiirEspip
Bellona
0
0
1
0.5
L
Kali
0
1
0
0
W
Sylvanus
2
0
5
4.5
W
Maman Brigitte
Norler
Maman Brigitte
4
0
4
6
L
0
1
0
0
L
Sobek
0
2
0
0
L
He Bo
zHarry
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
11,685
26,174
Taken
28,539
11,632
Mitigated
11,264
13,830
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,307
309
890
2,559
7,002
3,143
112
1,507
5,437
32,909
0
W
Anhur
 
Anhur
2,021
1,060
0
2,601
4,557
1,305
778
240
4,317
0
30,158
L
Raijin
 
Raijin
1,564
394
0
1,148
3,810
973
0
887
2,923
11,880
0
W
Bellona
AmiirEspip
Bellona
2,166
879
0
2,656
5,354
3,138
0
2,060
3,294
0
27,367
L
Kali
3,937
1,622
0
1,983
8,945
3,383
0
3,732
5,213
0
37,340
W
Sylvanus
1,897
510
1,457
1,477
4,204
2,437
0
818
3,356
15,349
0
W
Maman Brigitte
Norler
Maman Brigitte
5,335
454
0
2,190
5,057
1,609
0
402
4,585
26,389
0
L
2,563
1,057
0
904
4,362
1,388
90
1,113
3,249
0
35,477
L
Sobek
1,592
88
0
2,080
5,665
3,667
0
2,956
2,709
13,176
0
L
He Bo
zHarry
He Bo
2,029
216
0
500
5,757
1,853
0
3,851
1,906
31,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
22,444
240
Minions Killed
229
0
Camps Cleared
0
824,347
Distance Traveled
724,027
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,503
688
70
9
0
172,789
0
W
Anhur
4,977
622
54
7
0
145,024
2
L
Raijin
3,791
474
21
3
0
85,663
2
W
Bellona
5,194
649
56
7
0
164,486
1
L
Kali
4,536
567
58
7
0
168,209
0
W
Sylvanus
5,211
651
21
3
0
156,584
0
W
Maman Brigitte
5,602
700
39
5
0
185,464
0
L
Ullr
4,688
586
70
9
0
152,849
1
L
Sobek
4,518
565
18
2
0
172,466
1
L
He Bo
4,911
614
62
8
0
144,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role