Player Matchup

Hun Batz
Hun Batz
Byadafel09
Hun Batz
Level 104
God Stats
7W - 4L
1,803 SR
Queue Stats
256W - 226L
1,538 Elo+
Solo
Chiron
Chiron
Monk3yPunk
Chiron
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 172L
1,514 Elo+
Party 1
Scylla
Scylla
SmokeStepper
Scylla
Level 62
God Stats
2W - 2L
1,510 SR
Queue Stats
131W - 180L
1,439 Elo+
Party 1
Surtr
Surtr
SoraCx
Surtr
Level 65
God Stats
3W - 2L
1,622 SR
Queue Stats
72W - 79L
1,514 Elo+
Party 1
Mulan
Mulan
the_true_street
Mulan
Level 180
God Stats
5W - 7L
1,454 SR
Queue Stats
271W - 359L
1,398 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,481 Elo+

VS

Team Averages
Level 93
1,617 SR
1,533 Elo+
Bastet
Bastet
DankToePics
Bastet
Level 66
God Stats
2W - 1L
1,897 SR
Queue Stats
73W - 75L
1,536 Elo+
Solo
Chiron
Chiron
KingDoBetter
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
XAlejandroxL
Kumbhakarna
Level 72
God Stats
4W - 2L
1,571 SR
Queue Stats
306W - 256L
1,513 Elo+
Solo
Aphrodite
Aphrodite
stankypersephone
Aphrodite
Level 81
God Stats
20W - 16L
1,666 SR
Queue Stats
61W - 64L
1,485 Elo+
Solo
Mulan
Mulan
tomoki66666
Mulan
Level 159
God Stats
1W - 4L
1,452 SR
Queue Stats
48W - 33L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Byadafel09
Hun Batz
10
2 / 2 / 2
5,768
577
3,849
6,995
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Monk3yPunk
Chiron
9
1 / 0 / 1
5,165
517
4,976
4,998
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
10
1 / 1 / 2
5,656
566
3,289
3,421
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
SoraCx
Surtr
10
2 / 1 / 0
5,837
584
6,675
9,293
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 2
5,521
552
3,706
6,331
3,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 2 / 1
5,781
578
6,352
8,624
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
9
0 / 1 / 2
4,971
497
3,574
6,667
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
XAlejandroxL
Kumbhakarna
7
0 / 1 / 2
4,905
491
1,390
8,214
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
11
0 / 1 / 1
6,197
620
2,331
4,926
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,831
583
6,013
9,615
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Byadafel09
Hun Batz
2
2
2
1.5
L
Bastet
3
2
1
1.75
L
Chiron
0
1
2
1
W
Chiron
Monk3yPunk
Chiron
1
0
1
1.5
W
Scylla
1
1
2
2
W
Surtr
SoraCx
Surtr
2
1
0
2
L
Kumbhakarna
XAlejandroxL
Kumbhakarna
0
1
2
1
L
Aphrodite
0
1
1
0.5
W
1
1
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
19,660
31,038
Taken
38,046
15,702
Mitigated
21,292
10,132
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Byadafel09
Hun Batz
3,849
1,306
0
3,003
6,995
2,361
0
941
6,054
0
39,140
L
Bastet
6,352
1,751
0
1,727
8,624
2,890
0
741
7,883
0
35,617
L
Chiron
3,574
1,634
234
2,091
6,667
2,224
0
0
6,667
0
41,745
W
Chiron
Monk3yPunk
Chiron
4,976
2,651
285
1,773
4,998
1,585
0
650
4,348
0
36,309
W
Scylla
3,289
509
0
875
3,421
1,017
0
1,026
2,395
44,435
0
W
Surtr
SoraCx
Surtr
6,675
2,487
0
2,032
9,293
6,984
0
491
8,802
1,096
40,213
L
Kumbhakarna
XAlejandroxL
Kumbhakarna
1,390
244
0
1,866
8,214
5,548
0
2,006
6,208
5,751
0
L
Aphrodite
2,331
243
600
3,270
4,926
1,701
0
542
4,384
61,763
0
W
3,706
598
0
2,164
6,331
3,755
0
1,302
5,029
0
16,467
L
6,013
1,368
0
4,966
9,615
8,929
0
414
9,201
2,342
44,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
27,685
308
Minions Killed
319
0
Camps Cleared
0
1,015,256
Distance Traveled
960,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,768
577
65
7
0
241,795
0
L
Bastet
5,781
578
48
5
0
220,616
0
L
Chiron
4,971
497
70
7
0
196,500
0
W
Chiron
5,165
517
53
5
0
177,465
1
W
Scylla
5,656
566
92
9
0
187,081
1
W
Surtr
5,837
584
68
7
0
204,307
2
L
Kumbhakarna
4,905
491
9
1
0
187,547
0
L
Aphrodite
6,197
620
107
11
0
188,226
2
W
Mulan
5,521
552
30
3
0
204,608
0
L
Mulan
5,831
583
85
9
0
168,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role