Player Matchup

Anubis
Anubis
BlindingPigeon
Anubis
Level 122
God Stats
0W - 2L
1,433 SR
Queue Stats
10W - 7L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
icu001
Gilgamesh
Level 128
God Stats
1W - 1L
1,856 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Loki
Loki
jerbear2020
Loki
Level 74
God Stats
5W - 4L
1,512 SR
Queue Stats
67W - 52L
1,555 Elo+
Party 2
Team Averages
Level 108
1,601 SR
1,500 Elo+

VS

Team Averages
Level 44
1,488 SR
1,457 Elo+
Kukulkan
Kukulkan
Birble
Kukulkan
Level 41
God Stats
5W - 2L
1,226 SR
Queue Stats
71W - 75L
1,483 Elo+
Party 1
Ares
Ares
Fear the dmg
Ares
Level 64
God Stats
1W - 0L
1,739 SR
Queue Stats
15W - 15L
1,473 Elo+
Solo
Thor
Thor
WILLSAP
Thor
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 44L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
11,599
773
7,503
14,777
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
icu001
Gilgamesh
13
0 / 2 / 5
9,814
654
4,571
14,303
14,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 4
10,297
686
7,802
15,089
3,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Birble
Kukulkan
18
12 / 2 / 1
14,354
957
22,847
7,900
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 2 / 1
8,706
580
1,374
3,953
2,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
WILLSAP
Thor
16
1 / 3 / 12
12,241
816
12,280
11,609
4,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
13
13
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Birble
Kukulkan
12
2
1
6.25
L
4
5
3
1.1
W
0
2
1
0.25
W
Thor
WILLSAP
Thor
1
3
12
2.33
L
Gilgamesh
icu001
Gilgamesh
0
2
5
1.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
36,501
44,169
Taken
23,462
23,856
Mitigated
9,826
9,983
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Birble
Kukulkan
22,847
2,467
0
920
7,900
3,305
1,201
3,017
4,883
106,024
0
L
7,503
204
159
5,280
14,777
5,718
175
9,380
5,397
57,160
0
W
1,374
169
45
444
3,953
2,026
0
1,580
2,373
1,734
0
W
Thor
WILLSAP
Thor
12,280
2,308
0
2,354
11,609
4,495
1,332
3,456
8,153
0
29,941
L
Gilgamesh
icu001
Gilgamesh
4,571
985
0
2,816
14,303
14,603
0
7,380
6,923
253
17,594
L
7,802
1,466
131
1,597
15,089
3,535
0
7,840
7,249
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
35,301
149
Minions Killed
174
0
Camps Cleared
0
722,650
Distance Traveled
609,706
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,354
957
145
10
0
277,963
0
L
Anubis
11,599
773
100
7
0
222,083
0
W
Ares
8,706
580
3
0
0
53,805
0
W
Thor
12,241
816
26
2
0
277,938
8
L
Gilgamesh
9,814
654
13
1
0
245,461
0
L
Loki
10,297
686
36
2
0
255,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role