Player Matchup

Vamana
Vamana
Brooksj141
Vamana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
DillieDonna
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Shiva
Shiva
TDM412
Shiva
Level 129
God Stats
0W - 1L
1,288 SR
Queue Stats
17W - 23L
1,237 Elo+
Party 1
Agni
Agni
W1LDH34RT
Agni
Level 149
God Stats
0W - 1L
1,390 SR
Queue Stats
36W - 45L
1,331 Elo+
Party 1
Bastet
Bastet
kokejok
Bastet
Level 123
God Stats
12W - 9L
1,625 SR
Queue Stats
576W - 586L
1,433 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,364 Elo+

VS

Team Averages
Level 115
1,488 SR
1,474 Elo+
Ullr
Ullr
Hunter4572
Ullr
Level 68
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
LallaWaffle
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Silentosama
Nu Wa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,426 Elo+
Party 2
Nike
Nike
Vendettaval
Nike
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
64W - 34L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
falcorosso
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,207 SR
Queue Stats
24W - 27L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brooksj141
Vamana
14
2 / 11 / 4
8,648
618
7,966
20,977
11,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DillieDonna
Kukulkan
18
3 / 5 / 7
10,998
786
11,379
9,350
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
TDM412
Shiva
16
5 / 7 / 7
10,521
752
14,309
21,727
23,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
15
4 / 7 / 4
9,910
708
11,293
12,259
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
kokejok
Bastet
17
2 / 3 / 10
9,129
652
12,224
12,433
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
9,763
697
6,332
13,497
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 12
10,928
781
14,326
9,459
4,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 20
11,443
817
16,915
11,009
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 18
11,044
789
8,206
19,642
22,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
falcorosso
Morgan Le Fay
20
17 / 4 / 14
13,061
933
24,167
20,023
11,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
16
Kills
32
33
Deaths
16
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vamana
Brooksj141
Vamana
2
11
4
0.36
L
Kukulkan
DillieDonna
Kukulkan
3
5
7
1.3
W
1
2
13
3.75
W
5
2
12
5.5
W
7
3
20
5.67
L
Shiva
TDM412
Shiva
5
7
7
1.21
W
2
5
18
2.2
L
Agni
4
7
4
0.86
W
Morgan Le Fay
falcorosso
Morgan Le Fay
17
4
14
6
L
Bastet
kokejok
Bastet
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,171
Damage
69,946
76,746
Taken
73,630
48,183
Mitigated
51,937
12,023
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Brooksj141
Vamana
7,966
4,474
0
483
20,977
11,875
0
15,515
5,462
0
19,189
L
Kukulkan
DillieDonna
Kukulkan
11,379
257
0
375
9,350
4,064
529
6,692
2,658
51,934
0
W
6,332
3,024
775
2,592
13,497
8,073
1,013
4,839
8,387
0
16,589
W
14,326
4,288
915
1,073
9,459
4,880
1,828
3,580
5,879
37,508
0
W
16,915
3,652
1,191
2,501
11,009
5,322
3,160
4,622
6,346
29,863
0
L
Shiva
TDM412
Shiva
14,309
738
1,074
3,145
21,727
23,637
190
14,283
7,444
0
23,574
W
8,206
267
5,011
3,968
19,642
22,145
113
4,728
14,637
0
15,462
L
Agni
11,293
207
998
2,105
12,259
4,165
0
8,493
3,766
29,111
0
W
Morgan Le Fay
falcorosso
Morgan Le Fay
24,167
1,990
2,666
6,421
20,023
11,517
1,487
4,903
14,625
48,796
0
L
Bastet
kokejok
Bastet
12,224
3,658
341
3,502
12,433
4,442
712
10,425
2,008
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
56,239
176
Minions Killed
162
0
Camps Cleared
0
1,202,476
Distance Traveled
1,263,898
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,648
618
16
1
0
222,925
0
L
Kukulkan
10,998
786
96
7
0
262,415
2
W
Ullr
9,763
697
35
3
0
248,074
0
W
Hera
10,928
781
60
4
0
275,657
0
W
Nu Wa
11,443
817
15
1
0
231,071
0
L
Shiva
10,521
752
11
1
0
228,546
0
W
Nike
11,044
789
19
1
0
246,406
0
L
Agni
9,910
708
33
2
0
204,271
0
W
Morgan Le Fay
13,061
933
33
2
0
262,690
0
L
Bastet
9,129
652
20
1
0
284,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role