Player Matchup

Ah Puch
Ah Puch
Asunasblade
Ah Puch
Level 233
God Stats
9W - 3L
1,519 SR
Queue Stats
77W - 80L
1,442 Elo+
Party 2
Da Ji
Da Ji
JJK-Mei_Mei-
Da Ji
Level 154
God Stats
7W - 6L
1,511 SR
Queue Stats
363W - 343L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Nexjan
Gilgamesh
Level 85
God Stats
14W - 26L
1,394 SR
Queue Stats
257W - 248L
1,506 Elo+
Solo
Ishtar
Ishtar
YoThtzTR4G1C
Ishtar
Level 250
God Stats
8W - 10L
1,517 SR
Queue Stats
144W - 139L
1,474 Elo+
Party 2
Ares
Ares
draxpax
Ares
Level 38
God Stats
20W - 11L
1,595 SR
Queue Stats
204W - 181L
1,518 Elo+
Solo
Team Averages
Level 152
1,507 SR
1,485 Elo+

VS

Team Averages
Level 87
1,482 SR
1,477 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
APAMAPAM
Olorun
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
CthulhuOPmain
Sun Wukong
Level 64
God Stats
8W - 19L
1,466 SR
Queue Stats
346W - 429L
1,427 Elo+
Solo
Fenrir
Fenrir
Food4Life
Fenrir
Level 124
God Stats
20W - 30L
1,443 SR
Queue Stats
526W - 521L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
InvisableAccount
The Morrigan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asunasblade
Ah Puch
14
1 / 1 / 2
8,685
579
5,603
7,475
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 5
8,975
598
8,648
11,576
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Nexjan
Gilgamesh
14
2 / 1 / 0
9,051
603
6,934
11,411
11,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
14
1 / 1 / 3
8,735
582
3,961
9,223
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
draxpax
Ares
12
2 / 2 / 7
8,244
550
9,777
11,304
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 4
6,531
435
5,061
11,681
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
APAMAPAM
Olorun
13
1 / 4 / 1
8,197
546
8,810
9,661
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
CthulhuOPmain
Sun Wukong
11
0 / 2 / 1
7,093
473
2,785
10,688
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Food4Life
Fenrir
13
4 / 1 / 1
7,961
531
6,228
12,587
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
InvisableAccount
The Morrigan
14
1 / 2 / 1
7,930
529
4,194
9,414
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
4
1
L
Olorun
APAMAPAM
Olorun
1
4
1
0.38
W
Ah Puch
Asunasblade
Ah Puch
1
1
2
2
L
Sun Wukong
CthulhuOPmain
Sun Wukong
0
2
1
0.25
L
Fenrir
Food4Life
Fenrir
4
1
1
4.5
L
The Morrigan
InvisableAccount
The Morrigan
1
2
1
0.75
W
5
1
5
7.5
W
Gilgamesh
Nexjan
Gilgamesh
2
1
0
2
W
Ishtar
1
1
3
2.5
W
Ares
draxpax
Ares
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
27,078
50,989
Taken
54,031
36,222
Mitigated
27,382
14,538
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,061
872
0
1,312
11,681
7,324
0
4,205
7,476
0
24,288
L
Olorun
APAMAPAM
Olorun
8,810
4,177
300
3,246
9,661
4,316
855
2,184
7,477
66,238
10,095
W
Ah Puch
Asunasblade
Ah Puch
5,603
207
0
2,496
7,475
3,144
114
1,979
5,496
70,778
0
L
Sun Wukong
CthulhuOPmain
Sun Wukong
2,785
659
0
2,226
10,688
5,960
0
389
10,299
0
34,705
L
Fenrir
Food4Life
Fenrir
6,228
2,754
0
2,281
12,587
5,755
0
4,239
8,348
0
48,378
L
The Morrigan
InvisableAccount
The Morrigan
4,194
1,024
0
880
9,414
4,027
0
4,363
5,051
69,120
477
W
8,648
2,409
0
6,267
11,576
5,841
0
1,118
10,458
0
71,630
W
Gilgamesh
Nexjan
Gilgamesh
6,934
1,338
0
1,002
11,411
11,690
123
1,082
10,329
0
67,468
W
Ishtar
3,961
2,104
0
2,207
9,223
4,278
630
4,785
4,438
0
70,991
W
Ares
draxpax
Ares
9,777
904
0
2,566
11,304
11,269
284
3,924
7,380
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
37,712
488
Minions Killed
436
0
Camps Cleared
0
1,494,618
Distance Traveled
1,509,809
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,531
435
22
1
0
291,897
0
L
Olorun
8,197
546
132
9
0
284,209
0
W
Ah Puch
8,685
579
123
8
0
306,019
5
L
Sun Wukong
7,093
473
67
4
0
297,778
0
L
Fenrir
7,961
531
71
5
0
342,303
1
L
The Morrigan
7,930
529
144
10
0
293,622
3
W
Da Ji
8,975
598
98
7
0
330,914
0
W
Gilgamesh
9,051
603
110
7
0
273,673
0
W
Ishtar
8,735
582
122
8
0
259,051
3
W
Ares
8,244
550
35
2
0
324,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role