Player Matchup

Jormungandr
Jormungandr
German-Sociopath
Jormungandr
Level 96
God Stats
10W - 8L
1,598 SR
Queue Stats
367W - 342L
1,587 Elo+
Solo
Scylla
Scylla
HeraMIDD
Scylla
Level 146
God Stats
53W - 32L
1,597 SR
Queue Stats
1,067W - 1,018L
1,557 Elo+
Party 1
Bastet
Bastet
Lilsleezy2502
Bastet
Level 109
God Stats
39W - 25L
1,668 SR
Queue Stats
249W - 251L
1,520 Elo+
Party 1
Horus
Horus
OGmudddy
Horus
Level 137
God Stats
4W - 8L
1,475 SR
Queue Stats
500W - 483L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
xExileDx Shadow
Hou Yi
Level 129
God Stats
3W - 5L
1,398 SR
Queue Stats
65W - 77L
1,406 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,532 Elo+

VS

Team Averages
Level 148
1,467 SR
1,501 Elo+
He Bo
He Bo
 
He Bo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Evilazael
Rama
Level 153
God Stats
2W - 7L
1,388 SR
Queue Stats
282W - 262L
1,505 Elo+
Solo
Ymir
Ymir
Mazell
Ymir
Level 169
God Stats
6W - 10L
1,445 SR
Queue Stats
261W - 246L
1,542 Elo+
Solo
Nike
Nike
W1LDCARD50
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
German-Sociopath
Jormungandr
8
1 / 3 / 0
5,648
434
5,276
12,744
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
HeraMIDD
Scylla
12
1 / 4 / 1
6,851
527
3,899
6,971
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,832
449
4,352
12,633
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
OGmudddy
Horus
12
0 / 4 / 0
6,733
518
7,525
12,462
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 0
6,016
463
3,123
8,387
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 0 / 0
8,122
625
9,420
8,484
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
13
3 / 1 / 4
7,529
579
6,974
8,326
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
12
1 / 0 / 1
7,305
562
7,626
6,522
2,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
Mazell
Ymir
10
1 / 0 / 1
6,582
506
2,742
8,423
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 1
7,723
594
6,919
13,146
11,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
15
15
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
0
5
W
Awilix
 
Awilix
3
1
4
5
W
Rama
1
0
1
1.5
L
Jormungandr
German-Sociopath
Jormungandr
1
3
0
0.33
L
Scylla
HeraMIDD
Scylla
1
4
1
0.38
L
0
3
1
0.17
W
Ymir
Mazell
Ymir
1
0
1
1.5
L
Horus
OGmudddy
Horus
0
4
0
0
W
5
1
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
33,681
53,197
Taken
44,901
28,059
Mitigated
26,723
15,947
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,420
949
0
4,443
8,484
3,100
0
3,840
4,644
64,482
0
W
Awilix
 
Awilix
6,974
2,535
0
2,484
8,326
3,136
0
1,228
7,098
0
66,573
W
Rama
7,626
6,900
0
3,884
6,522
2,511
1,581
1,582
4,940
0
66,345
L
Jormungandr
German-Sociopath
Jormungandr
5,276
1,396
0
2,928
12,744
9,038
0
5,515
7,207
20,691
0
L
Scylla
HeraMIDD
Scylla
3,899
409
0
1,037
6,971
2,219
0
3,832
3,124
46,871
0
L
4,352
1,590
0
3,777
12,633
4,046
0
2,594
10,027
0
44,153
W
Ymir
Mazell
Ymir
2,742
585
0
1,955
8,423
6,297
145
2,223
6,200
26,762
0
L
Horus
OGmudddy
Horus
7,525
2,717
120
4,169
12,462
9,813
34
695
11,767
0
56,063
W
6,919
1,014
0
959
13,146
11,679
0
302
11,969
1,828
52,190
L
3,123
1,917
0
3,916
8,387
2,943
0
172
8,215
0
46,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
37,261
335
Minions Killed
427
0
Camps Cleared
0
1,306,719
Distance Traveled
1,255,724
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,122
625
117
9
0
234,188
2
W
Awilix
7,529
579
83
6
0
323,167
2
W
Rama
7,305
562
115
9
0
239,530
3
L
Jormungandr
5,648
434
21
2
0
261,537
0
L
Scylla
6,851
527
98
8
0
258,350
3
L
Bastet
5,832
449
61
5
0
300,573
2
W
Ymir
6,582
506
32
2
0
248,287
0
L
Horus
6,733
518
70
5
0
273,553
0
W
Nike
7,723
594
80
6
0
210,552
0
L
Hou Yi
6,016
463
85
7
0
212,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role