Player Matchup

Anhur
Anhur
Redungeoneron
Anhur
Level 118
God Stats
8W - 2L
1,512 SR
Queue Stats
86W - 52L
1,641 Elo+
Solo
Amaterasu
Amaterasu
RektheNubi
Amaterasu
Level 159
God Stats
13W - 6L
1,516 SR
Queue Stats
454W - 406L
1,547 Elo+
Solo
Mulan
Mulan
TohstSalad
Mulan
Level 65
God Stats
16W - 16L
1,616 SR
Queue Stats
192W - 183L
1,532 Elo+
Solo
Anubis
Anubis
TraverseTown
Anubis
Level 145
God Stats
21W - 17L
1,655 SR
Queue Stats
330W - 328L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
i am jersey
Zhong Kui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 267L
1,548 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,566 Elo+

VS

Team Averages
Level 161
1,575 SR
1,529 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigDawgDill
Hercules
Level 146
God Stats
3W - 1L
1,776 SR
Queue Stats
91W - 115L
1,503 Elo+
Party 1
Kali
Kali
DissidiaNTAtrium
Kali
Level 157
God Stats
6W - 9L
1,221 SR
Queue Stats
94W - 91L
1,631 Elo+
Solo
Achilles
Achilles
McDuckk
Achilles
Level 165
God Stats
28W - 24L
1,570 SR
Queue Stats
330W - 336L
1,514 Elo+
Party 1
Chiron
Chiron
YakkiMandu
Chiron
Level 178
God Stats
7W - 3L
1,809 SR
Queue Stats
229W - 248L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
9,215
922
5,479
4,493
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RektheNubi
Amaterasu
14
3 / 1 / 10
8,141
814
6,127
7,429
7,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
14
1 / 0 / 10
7,935
794
9,325
8,640
8,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
6 / 0 / 7
8,968
897
9,798
6,376
3,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
i am jersey
Zhong Kui
16
7 / 0 / 6
9,515
952
14,250
8,037
6,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 8 / 1
7,149
715
2,947
15,611
9,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
BigDawgDill
Hercules
12
1 / 4 / 0
7,002
700
6,225
10,391
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,255
726
3,548
8,238
2,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
McDuckk
Achilles
12
0 / 2 / 1
6,994
699
7,016
10,727
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
YakkiMandu
Chiron
13
0 / 1 / 1
7,279
728
8,620
7,259
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
18
Kills
1
1
Deaths
18
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
8
1
0.06
L
Hercules
BigDawgDill
Hercules
1
4
0
0.25
L
0
3
0
0
L
Achilles
McDuckk
Achilles
0
2
1
0.25
W
1
0
7
4.5
W
Amaterasu
RektheNubi
Amaterasu
3
1
10
8
W
Mulan
1
0
10
6
W
Anubis
6
0
7
9.5
L
Chiron
YakkiMandu
Chiron
0
1
1
0.5
W
Zhong Kui
i am jersey
Zhong Kui
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
28,356
34,975
Taken
52,226
27,406
Mitigated
30,288
11,821
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,947
207
511
2,782
15,611
9,496
0
8,329
7,282
15,236
0
L
Hercules
BigDawgDill
Hercules
6,225
734
0
1,542
10,391
7,175
0
5,556
4,835
0
9,353
L
3,548
807
0
470
8,238
2,728
0
3,315
4,923
0
18,447
L
Achilles
McDuckk
Achilles
7,016
1,121
0
1,273
10,727
8,394
0
4,323
6,404
0
16,485
W
5,479
5,021
0
1,792
4,493
1,714
4,205
513
3,820
0
41,747
W
Amaterasu
RektheNubi
Amaterasu
6,127
2,853
0
2,720
7,429
7,816
695
996
6,351
981
12,315
W
Mulan
9,325
1,673
0
1,735
8,640
8,262
230
838
7,173
0
15,911
W
Anubis
9,798
979
0
3,129
6,376
3,374
658
34
5,979
28,019
0
L
Chiron
YakkiMandu
Chiron
8,620
2,421
372
1,348
7,259
2,495
0
3,386
3,873
0
24,024
W
Zhong Kui
i am jersey
Zhong Kui
14,250
377
0
2,445
8,037
6,240
864
566
7,107
37,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
35,679
212
Minions Killed
135
0
Camps Cleared
0
1,105,135
Distance Traveled
961,357
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,149
715
26
3
0
157,664
0
L
Hercules
7,002
700
11
1
0
199,553
0
L
Kali
7,255
726
33
3
0
203,387
0
L
Achilles
6,994
699
16
2
0
206,628
0
W
Anhur
9,215
922
93
9
0
213,740
0
W
Amaterasu
8,141
814
13
1
0
243,712
0
W
Mulan
7,935
794
14
1
0
232,144
0
W
Anubis
8,968
897
36
4
0
208,457
0
L
Chiron
7,279
728
49
5
0
194,125
0
W
Zhong Kui
9,515
952
56
6
0
207,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role