Player Matchup

Fafnir
Fafnir
Garnel15
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 206L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
Godofconsider
Cu Chulainn
Level 81
God Stats
0W - 3L
1,280 SR
Queue Stats
402W - 417L
1,475 Elo+
Solo
Thor
Thor
Linkmyboy36
Thor
Level 81
God Stats
1W - 4L
1,549 SR
Queue Stats
625W - 630L
1,479 Elo+
Solo
Cupid
Cupid
MisTerZLeRaTs
Cupid
Level 105
God Stats
2W - 3L
1,490 SR
Queue Stats
116W - 119L
1,502 Elo+
Solo
Ganesha
Ganesha
Pandaboiepic
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,149 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,429 Elo+

VS

Team Averages
Level 75
1,556 SR
1,427 Elo+
Rama
Rama
ChemtrailAir
Rama
Level 102
God Stats
4W - 3L
1,564 SR
Queue Stats
112W - 72L
1,562 Elo+
Solo
Achilles
Achilles
EfficientData93
Achilles
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 183L
1,466 Elo+
Solo
Fenrir
Fenrir
Husworld21
Fenrir
Level 89
God Stats
1W - 0L
1,738 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 1
Discordia
Discordia
Jzerose
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 1
Artio
Artio
Ryyyanmk
Artio
Level 68
God Stats
2W - 1L
1,481 SR
Queue Stats
98W - 82L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Garnel15
Fafnir
1
0 / 0 / 0
2,500
278
0
0
0
Cu Chulainn
Godofconsider
Cu Chulainn
13
2 / 4 / 6
7,040
782
8,214
8,334
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 3
8,271
919
8,709
9,637
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 6
7,698
855
5,866
8,635
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Pandaboiepic
Ganesha
11
0 / 7 / 6
6,750
750
4,933
15,278
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
9,898
1,100
17,411
7,973
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
1 / 2 / 14
7,948
883
4,596
9,379
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Husworld21
Fenrir
14
4 / 3 / 6
8,202
911
4,690
7,979
3,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Jzerose
Discordia
9
0 / 2 / 3
6,391
710
1,474
2,274
646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Ryyyanmk
Artio
15
2 / 1 / 14
9,105
1,012
6,792
11,167
11,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
9
Kills
16
16
Deaths
9
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Achilles
1
2
14
4
L
Fafnir
Garnel15
Fafnir
0
0
0
0
L
Cu Chulainn
Godofconsider
Cu Chulainn
2
4
6
1.25
W
Fenrir
Husworld21
Fenrir
4
3
6
2.33
W
Discordia
Jzerose
Discordia
0
2
3
0.75
L
5
4
3
1.63
L
2
1
6
5
L
Ganesha
Pandaboiepic
Ganesha
0
7
6
0.43
W
Artio
Ryyyanmk
Artio
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,722
Damage
34,963
41,884
Taken
38,772
34,870
Mitigated
29,887
9,197
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,411
14,951
1,151
1,260
7,973
4,158
2,064
957
6,888
0
36,659
W
Achilles
4,596
1,318
751
1,723
9,379
9,659
650
1,710
7,498
0
10,124
L
Fafnir
Garnel15
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Godofconsider
Cu Chulainn
8,214
1,606
83
958
8,334
6,249
652
1,423
6,736
0
13,596
W
Fenrir
Husworld21
Fenrir
4,690
933
2,064
973
7,979
3,680
561
582
7,274
0
8,477
W
Discordia
Jzerose
Discordia
1,474
237
964
103
2,274
646
462
391
1,883
5,685
0
L
8,709
871
192
363
9,637
4,568
827
2,108
7,356
0
14,499
L
5,866
1,842
1,414
5,138
8,635
4,268
253
2,126
6,372
0
21,162
L
Ganesha
Pandaboiepic
Ganesha
4,933
423
158
891
15,278
19,785
25
2,609
12,272
7,525
0
W
Artio
Ryyyanmk
Artio
6,792
736
3,719
3,801
11,167
11,744
457
1,293
9,560
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
41,544
65
Minions Killed
85
0
Camps Cleared
0
561,490
Distance Traveled
752,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,898
1,100
49
5
0
152,016
0
W
Achilles
7,948
883
8
1
0
181,942
0
L
Fafnir
2,500
278
0
0
0
0
0
L
Cu Chulainn
7,040
782
8
1
0
131,439
0
W
Fenrir
8,202
911
11
1
0
165,657
0
W
Discordia
6,391
710
2
0
0
62,486
0
L
Thor
8,271
919
30
3
0
132,609
0
L
Cupid
7,698
855
27
3
0
168,555
0
L
Ganesha
6,750
750
0
0
0
128,887
0
W
Artio
9,105
1,012
15
2
0
190,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role