Player Matchup

Anhur
Anhur
Azzthor
Anhur
Level 179
God Stats
8W - 11L
1,525 SR
Queue Stats
211W - 288L
1,541 Elo+
Party 2
Fenrir
Fenrir
DeathJaw
Fenrir
Level 212
God Stats
11W - 15L
1,534 SR
Queue Stats
241W - 335L
1,542 Elo+
Party 2
Ra
Ra
DudleyDunlop
Ra
Level 127
God Stats
2W - 8L
1,399 SR
Queue Stats
211W - 197L
1,547 Elo+
Party 4
Raijin
Raijin
KorgTheRockGuy
Raijin
Level 122
God Stats
3W - 3L
1,585 SR
Queue Stats
40W - 38L
1,615 Elo+
Party 4
Maui
Maui
MeanSteve
Maui
Level 138
God Stats
0W - 1L
1,694 SR
Queue Stats
123W - 166L
1,549 Elo+
Party 2
Team Averages
Level 156
1,547 SR
1,559 Elo+

VS

Team Averages
Level 140
1,512 SR
1,519 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DaBreznsoiza
Anhur
Level 244
God Stats
15W - 12L
1,590 SR
Queue Stats
383W - 342L
1,516 Elo+
Party 1
Athena
Athena
Detectable
Athena
Level 197
God Stats
19W - 18L
1,601 SR
Queue Stats
413W - 329L
1,553 Elo+
Party 1
Bastet
Bastet
Phanre
Bastet
Level 44
God Stats
3W - 3L
1,247 SR
Queue Stats
12W - 5L
1,731 Elo+
Party 3
Anubis
Anubis
ShyRole
Anubis
Level 128
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 3L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azzthor
Anhur
10
0 / 4 / 1
6,110
509
6,387
11,379
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DeathJaw
Fenrir
11
2 / 5 / 0
6,458
538
5,361
13,840
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 0
6,357
530
5,368
11,396
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 1
6,131
511
5,093
10,524
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
1 / 5 / 1
5,939
495
2,741
12,947
7,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 0 / 4
8,006
667
6,517
11,013
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
7 / 0 / 1
8,373
698
11,040
10,302
3,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Detectable
Athena
13
1 / 2 / 14
7,993
666
6,216
11,409
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Phanre
Bastet
14
3 / 0 / 2
8,237
686
7,574
9,535
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ShyRole
Anubis
13
10 / 2 / 3
8,670
723
14,137
10,228
5,581
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
27
27
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
4
8
L
Anhur
Azzthor
Anhur
0
4
1
0.13
W
7
0
1
7.5
L
Fenrir
DeathJaw
Fenrir
2
5
0
0.4
W
Athena
Detectable
Athena
1
2
14
4
L
0
6
0
0
L
1
7
1
0.21
L
Maui
1
5
1
0.3
W
Bastet
Phanre
Bastet
3
0
2
4
W
Anubis
ShyRole
Anubis
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
45,484
60,086
Taken
52,487
21,126
Mitigated
28,210
13,017
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,517
860
0
7,573
11,013
5,127
731
1,734
9,195
0
64,283
L
Anhur
Azzthor
Anhur
6,387
3,596
0
3,604
11,379
2,928
0
2,757
8,622
0
45,637
W
11,040
8,079
0
6,050
10,302
3,785
394
829
9,473
0
71,654
L
Fenrir
DeathJaw
Fenrir
5,361
1,685
0
964
13,840
4,433
0
3,676
10,164
0
43,394
W
Athena
Detectable
Athena
6,216
2,425
0
2,293
11,409
9,545
0
1,575
9,832
23,978
0
L
5,368
446
108
3,650
11,396
3,553
0
1,121
10,275
36,592
0
L
5,093
383
0
1,130
10,524
3,002
0
7,417
3,107
42,211
0
L
Maui
2,741
844
1,186
2,375
12,947
7,210
0
5,382
7,565
12,081
0
W
Bastet
Phanre
Bastet
7,574
2,076
0
3,502
9,535
4,172
846
3,619
5,417
0
49,045
W
Anubis
ShyRole
Anubis
14,137
841
0
4,965
10,228
5,581
489
4,818
5,368
52,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
41,279
322
Minions Killed
415
0
Camps Cleared
0
1,156,487
Distance Traveled
1,275,526
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,006
667
100
8
0
272,215
0
L
Anhur
6,110
509
71
6
0
223,953
0
W
Anhur
8,373
698
118
10
0
240,967
2
L
Fenrir
6,458
538
77
6
0
281,680
0
W
Athena
7,993
666
28
2
0
263,052
3
L
Ra
6,357
530
95
8
0
194,495
0
L
Raijin
6,131
511
70
6
0
210,876
4
L
Maui
5,939
495
9
1
0
245,483
0
W
Bastet
8,237
686
84
7
0
244,011
0
W
Anubis
8,670
723
85
7
0
255,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role