Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dravuse
Fafnir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
EGORthe3rd
Baron Samedi
Level 113
God Stats
3W - 4L
1,472 SR
Queue Stats
113W - 126L
1,465 Elo+
Solo
Charybdis
Charybdis
LLRNR
Charybdis
Level 84
God Stats
4W - 4L
1,634 SR
Queue Stats
180W - 158L
1,594 Elo+
Solo
Thor
Thor
noxuscreed
Thor
Level 138
God Stats
10W - 8L
1,733 SR
Queue Stats
75W - 73L
1,456 Elo+
Party 2
Team Averages
Level 122
1,568 SR
1,497 Elo+

VS

Team Averages
Level 161
1,503 SR
1,436 Elo+
Bacchus
Bacchus
Crispy__Kris
Bacchus
Level 236
God Stats
11W - 13L
1,520 SR
Queue Stats
119W - 153L
1,441 Elo+
Party 1
Ra
Ra
Drivhusplante
Ra
Level 153
God Stats
2W - 2L
1,471 SR
Queue Stats
44W - 75L
1,414 Elo+
Party 1
Hachiman
Hachiman
HrBrodersen
Hachiman
Level 115
God Stats
6W - 11L
1,354 SR
Queue Stats
96W - 129L
1,439 Elo+
Party 1
Awilix
Awilix
Tjums313
Awilix
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,400 Elo+
Party 1
Janus
Janus
freestyleonion
Janus
Level 152
God Stats
3W - 1L
1,672 SR
Queue Stats
37W - 51L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 1 / 3
8,032
803
6,857
3,734
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Dravuse
Fafnir
9
0 / 0 / 0
5,000
500
0
0
0
Baron Samedi
EGORthe3rd
Baron Samedi
15
1 / 1 / 2
8,398
840
7,735
4,776
3,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
LLRNR
Charybdis
14
0 / 1 / 1
7,747
775
3,784
8,679
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 0
8,561
856
7,686
9,116
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crispy__Kris
Bacchus
13
1 / 0 / 3
7,605
761
3,298
8,254
7,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 1 / 2
8,060
806
2,318
3,567
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HrBrodersen
Hachiman
15
0 / 0 / 2
8,334
833
3,430
8,301
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Tjums313
Awilix
13
1 / 3 / 2
7,486
749
4,896
7,895
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 2
8,862
886
4,420
4,390
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
5
5
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
3
1.5
W
Bacchus
Crispy__Kris
Bacchus
1
0
3
2.5
L
Fafnir
Dravuse
Fafnir
0
0
0
0
W
1
1
2
2
L
Baron Samedi
EGORthe3rd
Baron Samedi
1
1
2
2
W
Hachiman
HrBrodersen
Hachiman
0
0
2
1
L
Charybdis
LLRNR
Charybdis
0
1
1
0.5
W
Awilix
Tjums313
Awilix
1
3
2
0.67
W
2
1
2
3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
18,362
26,305
Taken
32,407
12,519
Mitigated
15,970
5,953
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,857
516
0
315
3,734
1,425
0
1,439
2,295
28,341
0
W
Bacchus
Crispy__Kris
Bacchus
3,298
285
0
879
8,254
7,980
0
4,300
3,796
4,748
0
L
Fafnir
Dravuse
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
2,318
84
1,163
945
3,567
1,123
0
1,629
1,894
22,901
0
L
Baron Samedi
EGORthe3rd
Baron Samedi
7,735
443
502
1,552
4,776
3,739
0
1,209
3,567
28,599
0
W
Hachiman
HrBrodersen
Hachiman
3,430
1,707
0
2,065
8,301
2,491
740
3,981
4,214
0
35,831
L
Charybdis
LLRNR
Charybdis
3,784
1,919
0
3,122
8,679
3,382
0
3,187
5,492
0
27,196
W
Awilix
Tjums313
Awilix
4,896
1,340
0
500
7,895
2,852
424
4,122
3,635
0
18,327
W
4,420
293
0
259
4,390
1,524
951
114
4,276
29,991
0
L
7,686
687
0
462
9,116
3,973
0
4,169
4,915
0
26,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
40,347
204
Minions Killed
219
0
Camps Cleared
0
824,839
Distance Traveled
1,153,661
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,032
803
66
7
0
210,289
1
W
Bacchus
7,605
761
3
0
0
260,433
0
L
Fafnir
5,000
500
0
0
0
0
0
W
Ra
8,060
806
67
7
0
244,765
0
L
Baron Samedi
8,398
840
58
6
0
206,423
0
W
Hachiman
8,334
833
68
7
0
205,685
0
L
Charybdis
7,747
775
37
4
0
191,070
0
W
Awilix
7,486
749
15
2
0
225,823
2
W
Janus
8,862
886
66
7
0
216,955
0
L
Thor
8,561
856
43
4
0
217,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role