Player Matchup

Hou Yi
Hou Yi
K1n6794
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 228L
1,440 Elo+
Solo
Hades
Hades
Lamebeta32
Hades
Level 93
God Stats
2W - 5L
1,600 SR
Queue Stats
18W - 26L
1,376 Elo+
Party 1
Surtr
Surtr
VengeanceSFA
Surtr
Level 75
God Stats
2W - 3L
1,581 SR
Queue Stats
107W - 131L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
cinna1gay2roll3
Cthulhu
Level 22
God Stats
1W - 3L
1,292 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 1
Fenrir
Fenrir
prescpainkillrs
Fenrir
Level 69
God Stats
0W - 1L
1,294 SR
Queue Stats
38W - 52L
1,371 Elo+
Party 1
Team Averages
Level 66
1,453 SR
1,355 Elo+

VS

Team Averages
Level 58
1,493 SR
1,413 Elo+
King Arthur
King Arthur
FlyingNone
King Arthur
Level 21
God Stats
3W - 3L
1,254 SR
Queue Stats
9W - 7L
1,408 Elo+
Party 2
Ra
Ra
TheCeejWeapon
Ra
Level 106
God Stats
1W - 2L
1,309 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Tnuomvierk
Baron Samedi
Level 58
God Stats
17W - 8L
1,603 SR
Queue Stats
156W - 143L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Xd_kira_Xd16
Xbalanque
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,322 Elo+
Solo
Ratatoskr
Ratatoskr
miekeyz
Ratatoskr
Level 67
God Stats
4W - 1L
1,797 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
K1n6794
Hou Yi
1
0 / 0 / 0
4,213
301
0
270
52
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
12
2 / 2 / 0
6,395
457
5,369
9,926
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 0
6,854
490
5,280
13,301
15,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,514
394
3,822
12,194
11,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 1
6,124
437
6,322
14,038
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyingNone
King Arthur
13
1 / 0 / 1
7,901
564
9,938
13,560
14,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
7,307
522
2,454
4,284
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Tnuomvierk
Baron Samedi
10
1 / 1 / 1
6,732
481
3,110
6,850
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Xd_kira_Xd16
Xbalanque
13
1 / 2 / 2
7,453
532
6,084
10,421
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
miekeyz
Ratatoskr
14
8 / 2 / 2
8,327
595
8,834
10,866
4,205
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FlyingNone
King Arthur
1
0
1
1.5
L
Hou Yi
K1n6794
Hou Yi
0
0
0
0
L
Hades
2
2
0
1
W
1
1
2
2
W
Baron Samedi
Tnuomvierk
Baron Samedi
1
1
1
1.5
L
1
0
0
1
W
Xbalanque
Xd_kira_Xd16
Xbalanque
1
2
2
1
L
0
4
0
0
W
Ratatoskr
miekeyz
Ratatoskr
8
2
2
4.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
30,420
49,729
Taken
45,981
36,753
Mitigated
28,391
7,693
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FlyingNone
King Arthur
9,938
1,235
0
715
13,560
14,566
102
172
13,388
290
62,398
L
Hou Yi
K1n6794
Hou Yi
0
0
0
14
270
52
0
0
270
0
1,490
L
Hades
5,369
454
35
3,256
9,926
4,587
0
3,733
6,106
39,446
0
W
2,454
34
7
849
4,284
1,424
82
2,424
1,860
47,794
0
W
Baron Samedi
Tnuomvierk
Baron Samedi
3,110
215
421
1,799
6,850
4,138
1,104
2,564
4,286
22,662
0
L
5,280
2,639
0
2,952
13,301
15,022
0
203
13,098
983
44,481
W
Xbalanque
Xd_kira_Xd16
Xbalanque
6,084
3,833
0
3,015
10,421
4,058
1,849
2,935
7,486
0
51,299
L
3,822
606
0
0
12,194
11,522
0
1,327
10,867
24,100
186
W
Ratatoskr
miekeyz
Ratatoskr
8,834
2,475
0
2,008
10,866
4,205
4
1,082
9,784
0
68,671
L
6,322
1,165
0
1,436
14,038
5,570
0
504
13,534
0
32,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
37,720
228
Minions Killed
373
0
Camps Cleared
0
1,086,544
Distance Traveled
1,296,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,901
564
91
7
0
253,915
0
L
Hou Yi
4,213
301
4
0
0
19,908
0
L
Hades
6,395
457
70
5
0
237,370
0
W
Ra
7,307
522
88
6
0
260,695
0
W
Baron Samedi
6,732
481
19
1
0
191,324
0
L
Surtr
6,854
490
82
6
0
268,242
0
W
Xbalanque
7,453
532
79
6
0
251,860
0
L
Cthulhu
5,514
394
33
2
0
278,890
0
W
Ratatoskr
8,327
595
96
7
0
338,912
0
L
Fenrir
6,124
437
39
3
0
282,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role