Player Matchup

Baron Samedi
Baron Samedi
Emrald1Archer0
Baron Samedi
Level 123
God Stats
4W - 3L
1,668 SR
Queue Stats
516W - 516L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
KayoRH
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,577 Elo+
Party 3
Skadi
Skadi
Meglad0ng V4
Skadi
Level 69
God Stats
22W - 20L
1,321 SR
Queue Stats
311W - 311L
1,435 Elo+
Party 1
Yemoja
Yemoja
asteriaan
Yemoja
Level 108
God Stats
15W - 22L
1,425 SR
Queue Stats
183W - 179L
1,436 Elo+
Party 3
Sol
Sol
weberdj
Sol
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
94W - 79L
1,404 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,459 Elo+

VS

Team Averages
Level 112
1,527 SR
1,463 Elo+
Serqet
Serqet
DipIomatics
Serqet
Level 101
God Stats
5W - 3L
1,655 SR
Queue Stats
92W - 97L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Pogzez
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,446 Elo+
Party 2
Anubis
Anubis
Smile_ur_Dead545
Anubis
Level 149
God Stats
11W - 16L
1,472 SR
Queue Stats
93W - 97L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SniperLuke2000
Ix Chel
Level 103
God Stats
13W - 13L
1,506 SR
Queue Stats
493W - 475L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Yaziez
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emrald1Archer0
Baron Samedi
11
2 / 6 / 1
6,826
525
7,086
10,431
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
KayoRH
Hun Batz
11
4 / 4 / 0
7,099
546
6,819
13,517
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 6 / 2
6,089
468
6,526
12,330
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
asteriaan
Yemoja
10
0 / 1 / 2
6,697
515
3,727
11,109
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
13
0 / 2 / 0
7,234
556
3,451
8,863
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 1 / 4
7,164
551
3,217
10,697
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Pogzez
Cthulhu
12
4 / 0 / 8
8,002
616
11,240
10,932
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 3 / 7
8,112
624
9,846
7,881
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 0 / 2
8,278
637
7,812
7,729
3,615
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Yaziez
Jing Wei
13
4 / 3 / 5
7,945
611
9,273
9,224
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
18
19
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
4
5
L
Baron Samedi
Emrald1Archer0
Baron Samedi
2
6
1
0.42
L
Hun Batz
KayoRH
Hun Batz
4
4
0
1
L
1
6
2
0.33
W
Cthulhu
Pogzez
Cthulhu
4
0
8
8
W
5
3
7
2.83
W
2
0
2
3
W
Jing Wei
Yaziez
Jing Wei
4
3
5
2.17
L
Yemoja
asteriaan
Yemoja
0
1
2
1
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
41,388
56,250
Taken
46,463
22,226
Mitigated
24,207
14,316
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,217
1,312
0
1,714
10,697
4,559
121
2,617
8,080
0
42,998
L
Baron Samedi
Emrald1Archer0
Baron Samedi
7,086
465
425
1,817
10,431
3,812
0
5,231
5,200
41,720
0
L
Hun Batz
KayoRH
Hun Batz
6,819
1,364
0
2,153
13,517
4,264
0
5,357
7,674
0
48,475
L
6,526
2,413
0
1,125
12,330
3,871
538
5,278
7,052
0
30,662
W
Cthulhu
Pogzez
Cthulhu
11,240
765
2,153
4,060
10,932
8,382
0
2,519
8,413
31,189
0
W
9,846
213
0
2,727
7,881
3,935
193
3,880
4,001
53,917
0
W
7,812
541
97
6,541
7,729
3,615
67
3,184
4,545
67,089
0
W
Jing Wei
Yaziez
Jing Wei
9,273
6,354
0
2,962
9,224
3,716
1,041
1,970
7,254
0
51,336
L
Yemoja
asteriaan
Yemoja
3,727
767
1,992
2,414
11,109
6,735
0
7,162
3,947
15,310
0
L
Sol
3,451
592
0
4,390
8,863
3,544
965
5,870
2,993
50,125
6,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
39,501
298
Minions Killed
372
0
Camps Cleared
0
1,288,243
Distance Traveled
1,356,663
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,164
551
59
5
0
312,015
4
L
Baron Samedi
6,826
525
61
5
0
237,866
3
L
Hun Batz
7,099
546
65
5
0
317,203
0
L
Skadi
6,089
468
56
4
0
245,323
2
W
Cthulhu
8,002
616
30
2
0
286,990
0
W
Anubis
8,112
624
92
7
0
244,878
1
W
Ix Chel
8,278
637
104
8
0
260,361
4
W
Jing Wei
7,945
611
87
7
0
252,419
1
L
Yemoja
6,697
515
21
2
0
252,134
0
L
Sol
7,234
556
95
7
0
235,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role