Player Matchup

Thor
Thor
Platinum IV
HyddynReaper
Thor
Platinum IV
Level 149
God Stats
60W - 45L
1,645 SR
Queue Stats
289W - 289L
1,765 MMR
Party 1
Achilles
Achilles
Gold II
Judge1065
Achilles
Gold II
Level 102
God Stats
2W - 1L
1,508 SR
Queue Stats
58W - 50L
1,721 MMR
Solo
Sol
Sol
Gold I
Sagittarius9
Sol
Gold I
Level 158
God Stats
20W - 16L
1,569 SR
Queue Stats
328W - 343L
1,717 MMR
Solo
Agni
Agni
Gold I
Smokeythebearr
Agni
Gold I
Level 123
God Stats
7W - 7L
1,419 SR
Queue Stats
305W - 307L
1,671 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
slippy
Kuzenbo
Gold V
Level 181
God Stats
2W - 0L
1,694 SR
Queue Stats
9W - 1L
1,722 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,567 SR
1,719 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,658 SR
1,720 MMR
Medusa
Medusa
Platinum V
BootyPenetrater
Medusa
Platinum V
Level 128
God Stats
2W - 1L
1,777 SR
Queue Stats
252W - 245L
1,725 MMR
Solo
Arachne
Arachne
Platinum III
DntBanMe
Arachne
Platinum III
Level 89
God Stats
19W - 11L
1,751 SR
Queue Stats
106W - 106L
1,833 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Galox21
Cthulhu
Platinum V
Level 172
God Stats
7W - 5L
1,695 SR
Queue Stats
160W - 169L
1,729 MMR
Solo
Nu Wa
Nu Wa
Gold I
franksbusted
Nu Wa
Gold I
Level 158
God Stats
4W - 5L
1,568 SR
Queue Stats
213W - 205L
1,618 MMR
Party 2
Ganesha
Ganesha
Gold V
sheluvslos
Ganesha
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,585
717
1,139
3,813
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Judge1065
Achilles
6
0 / 0 / 0
3,274
655
2,298
4,069
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 1
3,659
732
1,422
2,084
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 0 / 1
3,804
761
1,044
2,384
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
slippy
Kuzenbo
5
1 / 0 / 1
3,646
729
1,370
2,925
1,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChernobogRaijinAthenaSusano

VS

Bans
Ao KuangMaman BrigitteThanatosApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,153
631
2,443
2,743
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
DntBanMe
Arachne
6
1 / 1 / 0
3,336
667
968
2,947
857
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Galox21
Cthulhu
6
0 / 0 / 0
3,672
734
1,429
3,541
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
3,751
750
1,699
1,693
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
sheluvslos
Ganesha
2
0 / 1 / 0
2,593
519
50
1,526
720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Arachne
DntBanMe
Arachne
1
1
0
1
L
Cthulhu
Galox21
Cthulhu
0
0
0
0
W
1
1
1
1.5
W
Achilles
Judge1065
Achilles
0
0
0
0
W
1
0
1
1.5
W
1
0
1
1.5
L
0
1
1
0.5
L
Ganesha
sheluvslos
Ganesha
0
1
0
0
W
Kuzenbo
slippy
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,273
Damage
6,589
15,275
Taken
12,450
5,800
Mitigated
4,875
7,061
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
1,166
0
822
2,743
878
0
1,698
1,045
0
15,901
L
Arachne
DntBanMe
Arachne
968
772
0
888
2,947
857
0
597
2,306
0
10,441
L
Cthulhu
Galox21
Cthulhu
1,429
188
0
1,060
3,541
2,025
0
0
3,541
17,068
0
W
1,139
345
0
1,618
3,813
1,163
0
947
2,834
0
18,754
W
Achilles
Judge1065
Achilles
2,298
577
0
1,952
4,069
1,668
0
1,053
2,808
0
16,199
W
1,422
1,018
0
1,496
2,084
545
0
100
1,984
24,326
0
W
1,044
284
0
930
2,384
651
0
696
1,688
16,859
0
L
1,699
360
0
500
1,693
395
0
436
1,211
22,908
0
L
Ganesha
sheluvslos
Ganesha
50
50
0
190
1,526
720
0
1,015
511
1,866
0
W
Kuzenbo
slippy
Kuzenbo
1,370
625
0
1,065
2,925
1,773
0
142
2,783
6,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
16,505
158
Minions Killed
134
0
Camps Cleared
0
524,636
Distance Traveled
448,958
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,153
631
31
6
0
96,949
0
L
Arachne
3,336
667
21
4
0
125,801
0
L
Cthulhu
3,672
734
40
8
0
108,777
1
W
Thor
3,585
717
37
7
0
112,763
0
W
Achilles
3,274
655
26
5
0
104,923
0
W
Sol
3,659
732
46
9
0
90,128
0
W
Agni
3,804
761
38
8
0
100,203
0
L
Nu Wa
3,751
750
42
8
0
93,194
0
L
Ganesha
2,593
519
0
0
0
24,237
0
W
Kuzenbo
3,646
729
11
2
0
116,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role