Player Matchup

Cthulhu
Cthulhu
DoggishFungus
Cthulhu
Level 121
God Stats
7W - 7L
1,499 SR
Queue Stats
98W - 92L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
FiercePotato11
Baron Samedi
Level 127
God Stats
1W - 0L
1,458 SR
Queue Stats
8W - 15L
1,365 Elo+
Solo
Jing Wei
Jing Wei
Ghost77227
Jing Wei
Level 67
God Stats
1W - 1L
1,276 SR
Queue Stats
17W - 15L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Jetfuel
Kukulkan
Level 165
God Stats
2W - 2L
1,710 SR
Queue Stats
5W - 3L
1,656 Elo+
Party 1
Cupid
Cupid
lordkimo145
Cupid
Level 147
God Stats
58W - 40L
1,669 SR
Queue Stats
461W - 492L
1,507 Elo+
Solo
Team Averages
Level 125
1,523 SR
1,508 Elo+

VS

Team Averages
Level 81
1,555 SR
1,506 Elo+
Nu Wa
Nu Wa
AT THA DON WON
Nu Wa
Level 137
God Stats
108W - 91L
1,581 SR
Queue Stats
115W - 108L
1,535 Elo+
Solo
Bacchus
Bacchus
Vindicatorrr
Bacchus
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
beyondkennedy
Kuzenbo
Level 78
God Stats
19W - 15L
1,677 SR
Queue Stats
182W - 181L
1,528 Elo+
Solo
Thanatos
Thanatos
dom98247
Thanatos
Level 85
God Stats
19W - 14L
1,471 SR
Queue Stats
105W - 128L
1,441 Elo+
Solo
Tyr
Tyr
milofelipe
Tyr
Level 67
God Stats
1W - 1L
1,544 SR
Queue Stats
33W - 22L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 0 / 11
10,956
1,217
12,989
13,146
12,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
FiercePotato11
Baron Samedi
16
0 / 1 / 10
9,364
1,040
6,661
6,427
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ghost77227
Jing Wei
17
5 / 0 / 8
10,256
1,140
11,190
10,806
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jetfuel
Kukulkan
16
6 / 1 / 11
11,031
1,226
21,082
5,882
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 8
11,764
1,307
9,704
5,850
2,350
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

299

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,721
1,080
17,421
5,228
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Vindicatorrr
Bacchus
14
0 / 3 / 2
9,030
1,003
6,912
20,037
21,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
14
1 / 3 / 0
8,673
964
4,888
11,257
12,031
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
dom98247
Thanatos
14
0 / 7 / 1
8,817
980
4,105
12,088
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 0
9,413
1,046
5,514
18,995
15,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
20
Kills
2
2
Deaths
20
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cthulhu
2
0
11
7.5
W
Baron Samedi
FiercePotato11
Baron Samedi
0
1
10
5
W
Jing Wei
Ghost77227
Jing Wei
5
0
8
9
W
Kukulkan
Jetfuel
Kukulkan
6
1
11
11.5
L
Bacchus
Vindicatorrr
Bacchus
0
3
2
0.33
L
Kuzenbo
1
3
0
0.33
L
Thanatos
dom98247
Thanatos
0
7
1
0.07
W
7
0
8
11
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,626
Damage
38,840
42,111
Taken
67,605
24,136
Mitigated
57,375
10,924
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,421
3,251
0
250
5,228
2,214
0
3,331
1,897
55,579
0
W
Cthulhu
12,989
1,689
259
520
13,146
12,245
0
10,455
2,691
31,472
1,072
W
Baron Samedi
FiercePotato11
Baron Samedi
6,661
195
1,640
1,915
6,427
3,583
0
4,029
2,398
20,587
0
W
Jing Wei
Ghost77227
Jing Wei
11,190
8,882
294
2,896
10,806
3,830
0
5,990
4,816
0
29,351
W
Kukulkan
Jetfuel
Kukulkan
21,082
1,184
0
0
5,882
2,128
0
3,984
1,898
49,345
0
L
Bacchus
Vindicatorrr
Bacchus
6,912
857
0
2,657
20,037
21,622
0
11,298
8,739
16,416
0
L
Kuzenbo
4,888
1,398
0
0
11,257
12,031
0
6,990
4,267
7,018
307
L
Thanatos
dom98247
Thanatos
4,105
676
0
1,870
12,088
5,747
0
6,716
5,372
0
12,982
W
9,704
6,940
1,666
1,734
5,850
2,350
0
4,456
1,394
0
26,245
L
5,514
232
0
2,163
18,995
15,761
0
11,325
7,670
0
25,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
45,654
231
Minions Killed
173
6
Camps Cleared
6
991,217
Distance Traveled
862,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,721
1,080
92
10
0
189,584
0
W
Cthulhu
10,956
1,217
36
4
0
213,001
0
W
Baron Samedi
9,364
1,040
35
4
1
176,296
0
W
Jing Wei
10,256
1,140
30
3
2
202,214
0
W
Kukulkan
11,031
1,226
79
9
3
217,790
0
L
Bacchus
9,030
1,003
21
2
0
181,763
0
L
Kuzenbo
8,673
964
3
0
0
117,388
0
L
Thanatos
8,817
980
16
2
6
162,958
0
W
Cupid
11,764
1,307
51
6
0
181,916
0
L
Tyr
9,413
1,046
41
5
0
210,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role