Player Matchup

Vulcan
Vulcan
MangoShotz
Vulcan
Level 80
God Stats
1W - 5L
1,262 SR
Queue Stats
381W - 382L
1,494 Elo+
Party 1
Ravana
Ravana
Mubindewistian
Ravana
Level 78
God Stats
0W - 5L
1,188 SR
Queue Stats
627W - 616L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
RaverCrab
Danzaburou
Level 155
God Stats
2W - 1L
1,872 SR
Queue Stats
122W - 99L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kreager_Sama
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
totlrampage69
Baron Samedi
Level 157
God Stats
5W - 5L
1,551 SR
Queue Stats
735W - 730L
1,537 Elo+
Party 1
Team Averages
Level 98
1,475 SR
1,492 Elo+

VS

Team Averages
Level 101
1,530 SR
1,489 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BruhMcFrick
Bacchus
Level 148
God Stats
8W - 4L
1,649 SR
Queue Stats
223W - 188L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Sohlece
Nu Wa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 138L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
awyman513
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,472 Elo+
Party 2
Kali
Kali
teddykiller5555
Kali
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 64L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MangoShotz
Vulcan
13
3 / 4 / 2
7,886
789
10,767
7,608
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 1
7,508
751
2,752
8,977
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
RaverCrab
Danzaburou
14
2 / 3 / 3
7,800
780
5,570
9,468
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
kreager_Sama
Morgan Le Fay
12
0 / 4 / 3
6,892
689
5,590
9,105
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
totlrampage69
Baron Samedi
14
1 / 3 / 4
7,732
773
9,406
7,530
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 1 / 11
8,887
889
5,234
5,307
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BruhMcFrick
Bacchus
14
2 / 1 / 12
8,128
813
8,070
10,096
5,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Sohlece
Nu Wa
15
5 / 1 / 10
8,684
868
7,642
4,895
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
awyman513
Baron Samedi
15
4 / 2 / 14
8,924
892
13,201
9,003
4,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 4 / 9
9,319
932
5,780
13,681
7,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
20
20
Deaths
9
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
11
7.5
W
Bacchus
BruhMcFrick
Bacchus
2
1
12
8
L
Vulcan
MangoShotz
Vulcan
3
4
2
1
L
1
6
1
0.25
L
Danzaburou
RaverCrab
Danzaburou
2
3
3
1.17
W
Nu Wa
Sohlece
Nu Wa
5
1
10
10
W
Baron Samedi
awyman513
Baron Samedi
4
2
14
5.5
L
Morgan Le Fay
kreager_Sama
Morgan Le Fay
0
4
3
0.38
W
7
4
9
2.88
L
Baron Samedi
totlrampage69
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
39,927
42,688
Taken
42,982
22,109
Mitigated
21,518
8,227
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,234
404
1,450
1,630
5,307
1,972
927
3,488
1,819
27,504
0
W
Bacchus
BruhMcFrick
Bacchus
8,070
125
262
1,955
10,096
5,345
139
7,610
2,486
13,034
0
L
Vulcan
MangoShotz
Vulcan
10,767
3,686
374
530
7,608
3,548
0
6,161
1,447
27,266
0
L
2,752
325
686
630
8,977
6,017
0
6,777
2,200
0
8,916
L
Danzaburou
RaverCrab
Danzaburou
5,570
351
511
1,583
9,468
4,189
0
8,035
1,433
0
23,801
W
Nu Wa
Sohlece
Nu Wa
7,642
1,638
607
1,691
4,895
1,871
1,831
2,878
2,017
20,447
0
W
Baron Samedi
awyman513
Baron Samedi
13,201
520
3,018
3,934
9,003
4,520
506
6,992
2,011
19,281
0
L
Morgan Le Fay
kreager_Sama
Morgan Le Fay
5,590
677
0
1,482
9,105
3,368
0
7,364
1,741
13,988
0
W
5,780
2,349
1,169
4,619
13,681
7,810
1,215
4,795
8,886
0
13,541
L
Baron Samedi
totlrampage69
Baron Samedi
9,406
138
1,749
682
7,530
4,987
0
5,810
1,720
20,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
43,942
132
Minions Killed
124
0
Camps Cleared
0
901,995
Distance Traveled
963,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,887
889
41
4
0
190,223
0
W
Bacchus
8,128
813
15
2
0
234,948
0
L
Vulcan
7,886
789
31
3
0
176,480
0
L
Ravana
7,508
751
11
1
0
188,888
0
L
Danzaburou
7,800
780
37
4
0
199,118
0
W
Nu Wa
8,684
868
20
2
0
169,702
0
W
Baron Samedi
8,924
892
27
3
0
181,009
0
L
Morgan Le Fay
6,892
689
22
2
0
178,109
0
W
Kali
9,319
932
21
2
0
188,067
0
L
Baron Samedi
7,732
773
31
3
0
159,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role