Player Matchup

Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
WheresJae
Sol
Level 110
God Stats
16W - 13L
1,514 SR
Queue Stats
116W - 119L
1,483 Elo+
Solo
Hera
Hera
Zaquen55
Hera
Level 82
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
duver
Thanatos
Level 44
God Stats
22W - 30L
1,317 SR
Queue Stats
120W - 166L
1,292 Elo+
Solo
Chaac
Chaac
plikomz
Chaac
Level 105
God Stats
3W - 3L
1,317 SR
Queue Stats
129W - 130L
1,388 Elo+
Solo
Team Averages
Level 87
1,466 SR
1,432 Elo+

VS

Team Averages
Level 88
1,480 SR
1,312 Elo+
Atlas
Atlas
Hannia XCIV
Atlas
Level 49
God Stats
1W - 3L
1,570 SR
Queue Stats
43W - 77L
1,290 Elo+
Party 1
Arachne
Arachne
MrClean2614
Arachne
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 167L
1,060 Elo+
Solo
Pele
Pele
SPEDRIPHIX
Pele
Level 109
God Stats
25W - 19L
1,562 SR
Queue Stats
169W - 188L
1,433 Elo+
Solo
Raijin
Raijin
Sea Lewy
Raijin
Level 109
God Stats
23W - 23L
1,379 SR
Queue Stats
149W - 189L
1,403 Elo+
Solo
Xbalanque
Xbalanque
Xkcire24
Xbalanque
Level 79
God Stats
1W - 5L
1,389 SR
Queue Stats
108W - 148L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
2 / 0 / 2
5,456
682
4,566
5,841
2,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 2
4,896
612
3,964
3,856
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
8
1 / 1 / 1
4,738
592
1,693
3,443
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
duver
Thanatos
8
0 / 0 / 3
4,448
556
955
5,532
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
plikomz
Chaac
8
0 / 1 / 1
4,948
619
1,699
4,566
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,032
504
1,906
5,503
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
MrClean2614
Arachne
5
1 / 1 / 0
4,018
502
861
5,024
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 1
3,925
491
2,101
3,353
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Sea Lewy
Raijin
8
1 / 2 / 0
4,992
624
2,762
4,468
1,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Xkcire24
Xbalanque
5
0 / 3 / 0
3,477
435
2,592
5,011
1,296
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
2
3
L
0
1
0
0
L
Arachne
MrClean2614
Arachne
1
1
0
1
L
0
1
1
0.5
L
Raijin
Sea Lewy
Raijin
1
2
0
0.5
W
2
0
2
3
L
Xbalanque
Xkcire24
Xbalanque
0
3
0
0
W
Hera
1
1
1
1.5
W
Thanatos
duver
Thanatos
0
0
3
1.5
W
Chaac
plikomz
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
10,222
23,238
Taken
23,359
10,512
Mitigated
8,502
9,306
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,566
1,106
140
2,867
5,841
2,823
0
1,280
4,561
0
16,255
L
1,906
928
144
2,201
5,503
3,438
0
1,778
3,725
12,197
0
L
Arachne
MrClean2614
Arachne
861
798
0
1,305
5,024
1,447
0
1,054
3,970
0
15,447
L
2,101
912
0
1,162
3,353
896
0
0
3,353
0
12,881
L
Raijin
Sea Lewy
Raijin
2,762
155
0
1,430
4,468
1,425
587
1,693
2,775
34,024
0
W
3,964
1,709
0
1,953
3,856
1,173
929
439
3,417
33,165
0
L
Xbalanque
Xkcire24
Xbalanque
2,592
1,347
103
1,419
5,011
1,296
0
1,222
3,789
0
17,190
W
Hera
1,693
196
0
0
3,443
1,165
108
2,205
1,238
27,519
0
W
Thanatos
duver
Thanatos
955
44
0
3,526
5,532
1,879
0
744
4,788
0
24,805
W
Chaac
plikomz
Chaac
1,699
536
0
820
4,566
3,472
0
0
4,566
200
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
20,444
216
Minions Killed
142
0
Camps Cleared
0
787,246
Distance Traveled
651,153
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,456
682
24
3
0
178,816
2
L
Atlas
4,032
504
10
1
0
147,673
0
L
Arachne
4,018
502
25
3
0
161,808
0
L
Pele
3,925
491
24
3
0
76,660
0
L
Raijin
4,992
624
55
7
0
133,624
5
W
Sol
4,896
612
58
7
0
137,722
1
L
Xbalanque
3,477
435
28
4
0
131,388
2
W
Hera
4,738
592
46
6
0
155,504
2
W
Thanatos
4,448
556
37
5
0
160,333
0
W
Chaac
4,948
619
51
6
0
154,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role