Player Matchup

Janus
Janus
DaddyXander2
Janus
Level 40
God Stats
6W - 2L
1,592 SR
Queue Stats
68W - 87L
1,362 Elo+
Solo
Neith
Neith
Gairmiula
Neith
Level 105
God Stats
4W - 0L
1,582 SR
Queue Stats
8W - 1L
1,778 Elo+
Solo
Arachne
Arachne
Inanisin
Arachne
Level 106
God Stats
27W - 11L
1,677 SR
Queue Stats
94W - 77L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingReese27
Morgan Le Fay
Level 107
God Stats
6W - 7L
1,538 SR
Queue Stats
292W - 312L
1,519 Elo+
Solo
Aphrodite
Aphrodite
fredrod854-fredr
Aphrodite
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
306W - 296L
1,515 Elo+
Solo
Team Averages
Level 97
1,578 SR
1,543 Elo+

VS

Team Averages
Level 100
1,503 SR
1,369 Elo+
Merlin
Merlin
AgentKenji
Merlin
Level 79
God Stats
13W - 7L
1,583 SR
Queue Stats
168W - 168L
1,496 Elo+
Party 1
Maui
Maui
CinnamonBeans
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,237 Elo+
Solo
Awilix
Awilix
Heat-ospina310
Awilix
Level 34
God Stats
2W - 3L
1,205 SR
Queue Stats
16W - 17L
1,109 Elo+
Solo
Charybdis
Charybdis
KazidiaEvie
Charybdis
Level 173
God Stats
0W - 1L
1,727 SR
Queue Stats
111W - 114L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Yinquo
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 233L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,020
589
9,500
8,261
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Gairmiula
Neith
15
8 / 2 / 8
10,193
600
15,155
13,635
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Inanisin
Arachne
17
12 / 1 / 6
10,670
628
13,756
14,176
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
KingReese27
Morgan Le Fay
16
0 / 2 / 3
9,984
587
10,657
14,061
10,268
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
13
2 / 4 / 12
9,094
535
8,307
17,102
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentKenji
Merlin
14
1 / 5 / 0
8,124
478
7,595
14,240
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 4
8,582
505
4,142
18,217
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 4 / 1
8,792
517
9,056
13,652
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KazidiaEvie
Charybdis
13
2 / 6 / 1
8,153
480
9,839
13,087
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Yinquo
Gilgamesh
16
4 / 4 / 0
10,080
593
13,352
21,313
14,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
11
12
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AgentKenji
Merlin
1
5
0
0.2
L
1
5
4
0.6
W
2
3
7
1.83
W
Neith
Gairmiula
Neith
8
2
8
6
L
3
4
1
0.88
W
Arachne
Inanisin
Arachne
12
1
6
15
L
Charybdis
KazidiaEvie
Charybdis
2
6
1
0.42
W
Morgan Le Fay
KingReese27
Morgan Le Fay
0
2
3
0.75
L
Gilgamesh
Yinquo
Gilgamesh
4
4
0
1
W
Aphrodite
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,375
Damage
43,984
67,235
Taken
80,509
43,880
Mitigated
52,647
22,681
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AgentKenji
Merlin
7,595
351
0
2,859
14,240
5,673
0
5,647
8,353
74,189
0
L
4,142
484
0
3,005
18,217
21,424
0
3,549
14,638
31,692
0
W
9,500
972
0
615
8,261
3,525
488
3,106
5,155
72,376
0
W
Neith
Gairmiula
Neith
15,155
5,888
0
1,744
13,635
6,581
853
2,013
11,622
0
65,405
L
9,056
3,367
0
1,430
13,652
5,937
0
3,185
10,373
0
70,806
W
Arachne
Inanisin
Arachne
13,756
9,975
0
2,607
14,176
6,243
0
3,515
10,661
0
73,708
L
Charybdis
KazidiaEvie
Charybdis
9,839
5,867
0
2,283
13,087
5,425
657
5,211
7,826
0
61,937
W
Morgan Le Fay
KingReese27
Morgan Le Fay
10,657
1,513
0
7,479
14,061
10,268
542
1,226
12,835
91,258
0
L
Gilgamesh
Yinquo
Gilgamesh
13,352
2,795
0
4,699
21,313
14,188
822
10,503
10,768
0
85,645
W
Aphrodite
8,307
1,817
2,293
7,943
17,102
17,263
243
2,453
14,649
38,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,961
Gold Earned
43,731
504
Minions Killed
506
0
Camps Cleared
0
1,631,228
Distance Traveled
1,573,249
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,124
478
119
7
0
299,623
0
L
Maui
8,582
505
40
2
0
327,246
0
W
Janus
10,020
589
100
6
0
315,602
0
W
Neith
10,193
600
121
7
0
337,204
0
L
Awilix
8,792
517
106
6
0
343,372
0
W
Arachne
10,670
628
91
5
0
383,859
3
L
Charybdis
8,153
480
107
6
0
274,624
7
W
Morgan Le Fay
9,984
587
146
9
0
321,813
6
L
Gilgamesh
10,080
593
134
8
0
328,384
5
W
Aphrodite
9,094
535
46
3
0
272,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role