Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Deidara_oficial
Nu Wa
Silver II
Level 141
God Stats
78W - 96L
1,445 SR
Queue Stats
371W - 379L
1,010 MMR
Solo
Arachne
Arachne
Silver III
jaf1221
Arachne
Silver III
Level 122
God Stats
11W - 10L
1,500 SR
Queue Stats
417W - 432L
1,047 MMR
Solo
Maui
Maui
Silver II
selecta
Maui
Silver II
Level 144
God Stats
3W - 9L
1,381 SR
Queue Stats
122W - 137L
942 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,465 SR
1,200 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,439 SR
984 MMR
Pele
Pele
Silver III
 
Pele
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
KidInk0
Mulan
Silver IV
Level 122
God Stats
1W - 3L
1,378 SR
Queue Stats
69W - 80L
747 MMR
Solo
Chiron
Chiron
Silver IV
Kotleba255_exe
Chiron
Silver IV
Level 101
God Stats
2W - 4L
1,514 SR
Queue Stats
45W - 68L
874 MMR
Party 1
Freya
Freya
Silver II
PTMatik
Freya
Silver II
Level 143
God Stats
28W - 30L
1,534 SR
Queue Stats
331W - 350L
904 MMR
Solo
Charon
Charon
Silver IV
Tomo007SK
Charon
Silver IV
Level 88
God Stats
1W - 1L
1,268 SR
Queue Stats
44W - 67L
894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 2 / 4
9,000
600
12,244
12,634
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
14
2 / 0 / 1
8,674
578
7,097
6,940
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 0 / 5
8,096
540
8,596
6,484
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
jaf1221
Arachne
14
5 / 0 / 3
8,999
600
7,196
10,063
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
selecta
Maui
15
2 / 0 / 2
9,342
623
7,435
10,023
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThanatosLokiSurtrMaman Brigitte

VS

Bans
Ao KuangJormungandrAwilixHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 4 / 1
7,058
471
5,605
14,093
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
KidInk0
Mulan
13
0 / 1 / 0
7,224
482
2,745
10,975
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 0
7,140
476
6,239
15,497
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
PTMatik
Freya
10
0 / 1 / 0
6,279
419
4,014
9,502
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Tomo007SK
Charon
9
0 / 2 / 0
6,272
418
3,485
10,937
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
4
2.5
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Pele
 
Pele
0
4
1
0.13
W
0
0
5
2.5
L
Mulan
KidInk0
Mulan
0
1
0
0
L
2
4
0
0.5
L
Freya
PTMatik
Freya
0
1
0
0
L
Charon
Tomo007SK
Charon
0
2
0
0
W
Arachne
jaf1221
Arachne
5
0
3
6.5
W
Maui
selecta
Maui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,568
Damage
22,088
46,144
Taken
61,004
25,824
Mitigated
26,552
17,998
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,244
7,205
0
5,021
12,634
4,594
744
996
11,638
0
69,242
W
Zhong Kui
 
Zhong Kui
7,097
1,829
0
3,555
6,940
8,339
32
1,755
5,185
49,078
12,681
L
Pele
 
Pele
5,605
739
0
1,382
14,093
5,205
0
4,858
9,235
0
62,042
W
8,596
3,043
0
1,490
6,484
2,117
3,279
3,539
2,945
58,562
0
L
Mulan
KidInk0
Mulan
2,745
470
0
3,239
10,975
5,249
0
5,937
5,038
0
51,809
L
6,239
2,104
170
4,002
15,497
5,629
339
3,683
11,794
0
47,601
L
Freya
PTMatik
Freya
4,014
792
0
5,159
9,502
3,243
0
4,521
4,981
45,202
0
L
Charon
Tomo007SK
Charon
3,485
878
0
2,678
10,937
7,226
234
3,663
7,274
27,369
0
W
Arachne
jaf1221
Arachne
7,196
5,462
0
2,739
10,063
3,824
1,516
981
9,082
0
59,092
W
Maui
selecta
Maui
7,435
2,176
0
5,193
10,023
6,950
789
690
9,333
68,203
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
33,973
470
Minions Killed
418
0
Camps Cleared
0
1,370,331
Distance Traveled
1,302,503
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,000
600
94
6
0
242,265
2
W
Zhong Kui
8,674
578
98
7
0
231,388
7
L
Pele
7,058
471
108
7
0
317,356
0
W
Nu Wa
8,096
540
86
6
0
269,919
5
L
Mulan
7,224
482
107
7
0
271,998
5
L
Chiron
7,140
476
76
5
0
263,388
1
L
Freya
6,279
419
87
6
0
206,212
0
L
Charon
6,272
418
40
3
0
243,549
0
W
Arachne
8,999
600
79
5
0
356,638
6
W
Maui
9,342
623
113
8
0
270,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role