Player Matchup

Freya
Freya
Gold IV
AlexanderP9090
Freya
Gold IV
Level 121
God Stats
14W - 15L
1,448 SR
Queue Stats
264W - 263L
1,353 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Dabestma
Kuzenbo
Gold V
Level 78
God Stats
1W - 3L
1,504 SR
Queue Stats
56W - 64L
1,293 MMR
Party 1
Anubis
Anubis
Gold I
KING_CAPONE34
Anubis
Gold I
Level 127
God Stats
4W - 4L
1,558 SR
Queue Stats
279W - 275L
1,624 MMR
Party 2
Anhur
Anhur
Gold I
MommyAkenoUwU
Anhur
Gold I
Level 106
God Stats
43W - 37L
1,596 SR
Queue Stats
48W - 50L
1,724 MMR
Party 1
Thor
Thor
Gold III
Taylor_DaGerman
Thor
Gold III
Level 104
God Stats
4W - 6L
1,461 SR
Queue Stats
340W - 351L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,513 SR
1,496 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,487 SR
1,494 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
Benjitas
Maman Brigitte
Gold III
Level 120
God Stats
9W - 5L
1,160 SR
Queue Stats
853W - 850L
1,504 MMR
Solo
Athena
Athena
Gold II
Playtex Sport
Athena
Gold II
Level 161
God Stats
32W - 27L
1,531 SR
Queue Stats
256W - 252L
1,474 MMR
Solo
Hercules
Hercules
Gold II
steelbaggage
Hercules
Gold II
Level 105
God Stats
2W - 0L
1,743 SR
Queue Stats
160W - 150L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,569
597
3,116
5,545
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
Dabestma
Kuzenbo
7
0 / 4 / 0
5,014
456
2,745
9,460
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,340
576
4,946
7,214
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,820
438
3,083
8,778
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,574
507
3,259
10,530
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NemesisAo KuangPele

VS

Bans
ArachneThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
7 / 0 / 4
6,775
616
11,128
6,661
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
11
1 / 0 / 0
6,226
566
3,157
3,735
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Benjitas
Maman Brigitte
12
5 / 0 / 1
6,730
612
7,338
8,653
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 7
6,536
594
4,483
10,084
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
steelbaggage
Hercules
11
1 / 0 / 2
6,773
616
2,461
4,963
4,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
4
9
W
Janus
 
Janus
1
0
0
1
L
0
2
0
0
W
Maman Brigitte
Benjitas
Maman Brigitte
5
0
1
5.5
L
Kuzenbo
Dabestma
Kuzenbo
0
4
0
0
L
0
0
0
0
L
0
5
0
0
W
1
0
7
4.5
L
0
4
0
0
W
Hercules
steelbaggage
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
28,567
41,527
Taken
34,096
22,154
Mitigated
17,995
10,162
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,128
5,509
460
2,448
6,661
2,037
461
1,601
5,060
0
51,818
W
Janus
 
Janus
3,157
275
0
650
3,735
1,148
0
2,041
1,694
51,610
0
L
3,116
930
0
1,574
5,545
2,107
0
1,235
4,310
48,634
136
W
Maman Brigitte
Benjitas
Maman Brigitte
7,338
679
0
4,916
8,653
2,840
0
1,594
7,059
51,615
1,428
L
Kuzenbo
Dabestma
Kuzenbo
2,745
1,291
51
1,889
9,460
9,823
0
2,235
7,225
13,874
0
L
4,946
280
0
4,063
7,214
3,478
0
4,770
2,242
50,543
0
L
3,083
2,061
0
1,400
8,778
2,689
0
1,922
6,856
0
27,099
W
4,483
1,578
1,545
2,739
10,084
7,044
0
3,598
6,486
20,036
0
L
3,259
486
0
1,185
10,530
4,057
0
4,059
6,443
0
46,624
W
Hercules
steelbaggage
Hercules
2,461
494
0
1,955
4,963
4,926
0
2,762
2,201
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
33,040
349
Minions Killed
371
0
Camps Cleared
0
1,047,617
Distance Traveled
1,141,556
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,775
616
90
8
0
195,074
0
W
Janus
6,226
566
106
10
0
228,876
0
L
Freya
6,569
597
98
9
0
217,679
2
W
Maman Brigitte
6,730
612
78
7
0
264,124
0
L
Kuzenbo
5,014
456
14
1
0
229,477
0
L
Anubis
6,340
576
109
10
0
211,330
1
L
Anhur
4,820
438
46
4
0
173,457
0
W
Athena
6,536
594
17
2
0
220,884
2
L
Thor
5,574
507
82
7
0
215,674
1
W
Hercules
6,773
616
80
7
0
232,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role