Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Radells
Cabrakan
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 106L
1,172 Elo+
Party 1
Horus
Horus
SmoukRU
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 63L
1,185 Elo+
Party 1
Fenrir
Fenrir
ZZIIGGG
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,420 Elo+

VS

Team Averages
Level 112
1,453 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nox1m
Charybdis
Level 43
God Stats
1W - 0L
1,420 SR
Queue Stats
5W - 11L
1,409 Elo+
Solo
Surtr
Surtr
Serpent7054
Surtr
Level 122
God Stats
11W - 6L
1,562 SR
Queue Stats
133W - 135L
1,465 Elo+
Solo
Nemesis
Nemesis
YODA_4505
Nemesis
Level 88
God Stats
3W - 7L
1,282 SR
Queue Stats
433W - 441L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 0
6,169
561
4,307
4,487
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
 
Vulcan
9
0 / 6 / 3
5,697
518
4,676
9,001
3,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Radells
Cabrakan
7
0 / 6 / 1
4,552
414
4,900
12,214
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
SmoukRU
Horus
10
2 / 2 / 1
6,229
566
6,716
8,659
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ZZIIGGG
Fenrir
10
1 / 1 / 2
5,996
545
956
10,643
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 1 / 2
8,530
775
9,953
8,693
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
 
Sobek
8
1 / 1 / 5
5,968
543
2,192
8,961
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nox1m
Charybdis
9
1 / 1 / 6
6,330
575
4,459
7,001
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 1
6,976
634
5,732
11,067
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
YODA_4505
Nemesis
13
3 / 0 / 3
7,130
648
4,562
7,271
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
0
3
L
Vulcan
 
Vulcan
0
6
3
0.25
W
Sol
 
Sol
8
1
2
9
W
Sobek
 
Sobek
1
1
5
3.5
W
Charybdis
Nox1m
Charybdis
1
1
6
4
L
Cabrakan
Radells
Cabrakan
0
6
1
0.08
W
2
3
1
0.83
L
Horus
SmoukRU
Horus
2
2
1
1.25
W
Nemesis
YODA_4505
Nemesis
3
0
3
4.5
L
Fenrir
ZZIIGGG
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
26,898
45,004
Taken
42,993
21,768
Mitigated
22,975
9,581
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,307
1,356
0
1,511
4,487
1,753
0
1,438
3,049
0
34,377
L
Vulcan
 
Vulcan
4,676
1,519
0
1,938
9,001
3,500
0
5,105
3,896
39,329
0
W
Sol
 
Sol
9,953
4,774
0
5,267
8,693
3,000
2,141
2,900
5,793
63,302
9,361
W
Sobek
 
Sobek
2,192
96
0
3,314
8,961
7,143
10
1,885
7,031
17,565
0
W
Charybdis
Nox1m
Charybdis
4,459
2,864
0
2,362
7,001
2,655
783
3,314
3,687
0
38,070
L
Cabrakan
Radells
Cabrakan
4,900
638
0
1,746
12,214
6,612
0
4,492
7,722
19,057
0
W
5,732
2,099
0
2,649
11,067
7,428
81
693
9,753
404
45,050
L
Horus
SmoukRU
Horus
6,716
2,843
70
1,937
8,659
5,933
0
236
8,423
0
37,947
W
Nemesis
YODA_4505
Nemesis
4,562
1,312
0
1,145
7,271
2,749
0
784
6,407
0
60,691
L
Fenrir
ZZIIGGG
Fenrir
956
265
0
2,379
10,643
3,970
0
1,674
8,969
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
34,934
239
Minions Killed
383
0
Camps Cleared
0
1,076,450
Distance Traveled
1,199,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,169
561
64
6
0
219,892
2
L
Vulcan
5,697
518
51
5
0
214,875
0
W
Sol
8,530
775
127
12
0
230,834
0
W
Sobek
5,968
543
20
2
0
235,848
4
W
Charybdis
6,330
575
70
6
0
210,905
0
L
Cabrakan
4,552
414
17
2
0
195,043
0
W
Surtr
6,976
634
75
7
0
210,285
1
L
Horus
6,229
566
48
4
0
222,258
0
W
Nemesis
7,130
648
91
8
0
312,008
0
L
Fenrir
5,996
545
59
5
0
224,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role