Player Matchup

Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
KillerNF
Achilles
Gold I
Level 184
God Stats
9W - 8L
1,586 SR
Queue Stats
79W - 74L
1,548 MMR
Solo
Geb
Geb
Platinum V
MigueXG
Geb
Platinum V
Level 161
God Stats
34W - 27L
1,567 SR
Queue Stats
193W - 193L
1,593 MMR
Solo
Mercury
Mercury
Platinum I
matyss140
Mercury
Platinum I
Level 157
God Stats
3W - 5L
1,604 SR
Queue Stats
121W - 109L
1,861 MMR
Solo
Chiron
Chiron
Silver I
tecanderson
Chiron
Silver I
Level 159
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 19L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,590 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,538 SR
1,591 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
Aleeza1
Cupid
Platinum III
Level 166
God Stats
7W - 5L
1,571 SR
Queue Stats
164W - 182L
1,681 MMR
Solo
Charon
Charon
Platinum II
Recruta01
Charon
Platinum II
Level 157
God Stats
2W - 4L
1,600 SR
Queue Stats
309W - 280L
1,840 MMR
Solo
Fenrir
Fenrir
Silver I
XpDiegoXd
Fenrir
Silver I
Level 114
God Stats
1W - 2L
1,520 SR
Queue Stats
15W - 22L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
1 / 0 / 0
3,741
748
1,211
1,897
502
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
KillerNF
Achilles
6
0 / 1 / 1
3,500
700
1,484
3,803
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
5
0 / 0 / 1
3,554
711
1,255
3,404
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
matyss140
Mercury
6
2 / 0 / 0
3,884
777
1,284
2,704
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
5
0 / 0 / 1
3,072
614
2,331
2,763
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FreyaThorThothKali

VS

Bans
SusanoSun WukongAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 0
3,826
765
1,063
1,307
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
5
0 / 1 / 0
3,272
654
798
3,084
1,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Aleeza1
Cupid
5
0 / 0 / 0
2,933
587
2,332
2,543
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Recruta01
Charon
4
0 / 1 / 0
3,303
661
1,980
4,413
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
XpDiegoXd
Fenrir
2
0 / 1 / 0
2,613
523
150
2,051
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
0
1
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Hercules
 
Hercules
0
1
0
0
L
Cupid
Aleeza1
Cupid
0
0
0
0
W
Achilles
KillerNF
Achilles
0
1
1
0.5
W
Geb
0
0
1
0.5
L
Charon
Recruta01
Charon
0
1
0
0
L
Fenrir
XpDiegoXd
Fenrir
0
1
0
0
W
Mercury
matyss140
Mercury
2
0
0
2
W
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,565
Damage
6,323
14,571
Taken
13,398
6,457
Mitigated
5,052
4,658
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,211
253
0
750
1,897
502
0
539
1,306
25,689
0
L
Nu Wa
 
Nu Wa
1,063
72
0
750
1,307
377
0
548
759
20,992
0
L
Hercules
 
Hercules
798
521
0
830
3,084
1,411
0
0
3,084
0
10,500
L
Cupid
Aleeza1
Cupid
2,332
1,714
170
1,056
2,543
675
0
511
2,032
0
14,093
W
Achilles
KillerNF
Achilles
1,484
321
0
750
3,803
2,720
0
86
3,707
0
17,273
W
Geb
1,255
196
0
1,248
3,404
1,629
0
923
2,471
10,630
0
L
Charon
Recruta01
Charon
1,980
597
0
1,980
4,413
2,014
0
744
3,669
8,872
0
L
Fenrir
XpDiegoXd
Fenrir
150
0
0
364
2,051
575
0
663
1,388
0
3,409
W
Mercury
matyss140
Mercury
1,284
336
0
623
2,704
806
0
378
2,312
0
17,069
W
Chiron
2,331
1,152
203
1,084
2,763
800
0
1,021
1,732
0
14,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,751
Gold Earned
15,947
146
Minions Killed
123
0
Camps Cleared
0
497,252
Distance Traveled
443,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,741
748
51
10
0
90,366
0
L
Nu Wa
3,826
765
55
11
0
94,292
0
L
Hercules
3,272
654
25
5
0
102,050
0
L
Cupid
2,933
587
27
5
0
93,872
0
W
Achilles
3,500
700
22
4
0
96,447
2
W
Geb
3,554
711
17
3
0
99,526
0
L
Charon
3,303
661
11
2
0
91,522
0
L
Fenrir
2,613
523
5
1
0
61,434
1
W
Mercury
3,884
777
33
7
0
129,309
0
W
Chiron
3,072
614
23
5
0
81,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role